Player Matchup

Raijin
Raijin
Masters
Alestromm
Raijin
Masters
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Danzaburou
Danzaburou
Masters
Aѕtaroth
Danzaburou
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Masters
Rime
Janus
Masters
Level 160
God Stats
8W - 17L
1,393 SR
Queue Stats
706W - 694L
2,447 MMR
Solo
Cerberus
Cerberus
Masters
Troxtonk
Cerberus
Masters
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Fenrir
Fenrir
Diamond I
Xalvia
Fenrir
Diamond I
Level 160
God Stats
11W - 16L
1,739 SR
Queue Stats
431W - 390L
2,560 MMR
Party 1
Team Averages
Masters
Masters
Average Tier
Level 137
1,526 SR
1,901 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 113
1,478 SR
2,009 MMR
Sobek
Sobek
Diamond II
Baïseps
Sobek
Diamond II
Level 88
God Stats
1W - 1L
1,302 SR
Queue Stats
20W - 18L
2,482 MMR
Solo
Kukulkan
Kukulkan
Masters
LeSmellyFrog
Kukulkan
Masters
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Masters
Zyrhoes
Rama
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Masters
flippier
Osiris
Masters
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
King Arthur
King Arthur
Masters
oCxnnahh
King Arthur
Masters
Level 125
God Stats
32W - 20L
1,588 SR
Queue Stats
336W - 231L
3,065 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Alestromm
Raijin
11
0 / 4 / 1
6,105
509
7,982
10,604
6,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
Aѕtaroth
Danzaburou
12
1 / 3 / 2
7,178
598
5,431
7,787
2,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
Rime
Janus
13
1 / 2 / 0
7,100
592
4,362
5,692
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
Troxtonk
Cerberus
12
3 / 1 / 1
7,027
586
4,004
7,827
3,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
Xalvia
Fenrir
12
1 / 3 / 2
6,371
531
2,802
8,426
5,079
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bans
TiamatSetTsukuyomiAphroditeNemesis

VS

Bans
AthenaScyllaJing WeiSun WukongAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baïseps
Sobek
10
1 / 0 / 4
6,399
533
2,774
7,579
3,414
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
LeSmellyFrog
Kukulkan
13
1 / 2 / 4
7,273
606
3,895
4,075
1,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Rama
Zyrhoes
Rama
11
2 / 3 / 1
7,134
595
4,036
8,816
2,289
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
flippier
Osiris
15
9 / 0 / 3
8,411
701
8,606
7,191
4,195
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

King Arthur
oCxnnahh
King Arthur
13
0 / 1 / 7
7,373
614
8,579
11,561
6,425
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
6
Kills
13
13
Deaths
6
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
Alestromm
Raijin
0
4
1
0.13
L
Danzaburou
Aѕtaroth
Danzaburou
1
3
2
0.67
W
Sobek
Baïseps
Sobek
1
0
4
3
W
Kukulkan
LeSmellyFrog
Kukulkan
1
2
4
1.5
L
Janus
Rime
Janus
1
2
0
0.5
L
Cerberus
Troxtonk
Cerberus
3
1
1
3.5
L
Fenrir
Xalvia
Fenrir
1
3
2
0.67
W
Rama
Zyrhoes
Rama
2
3
1
0.83
W
Osiris
flippier
Osiris
9
0
3
10.5
W
King Arthur
oCxnnahh
King Arthur
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,581
Damage
27,890
40,336
Taken
39,222
19,863
Mitigated
17,743
13,866
Healing
11,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Alestromm
Raijin
7,982
1,700
0
4,454
10,604
6,798
0
880
9,724
40,199
0
L
Danzaburou
Aѕtaroth
Danzaburou
5,431
2,854
0
3,471
7,787
2,620
0
1,232
6,555
0
47,668
W
Sobek
Baïseps
Sobek
2,774
146
0
3,858
7,579
3,414
0
1,666
5,885
16,070
0
W
Kukulkan
LeSmellyFrog
Kukulkan
3,895
122
0
176
4,075
1,420
0
1,278
2,797
48,523
0
L
Janus
Rime
Janus
4,362
790
0
1,495
5,692
1,455
0
495
5,197
57,950
0
L
Cerberus
Troxtonk
Cerberus
4,004
526
0
1,664
7,827
3,911
0
2,311
5,516
19,854
0
L
Fenrir
Xalvia
Fenrir
2,802
342
0
2,782
8,426
5,079
0
1,751
6,675
0
30,732
W
Rama
Zyrhoes
Rama
4,036
3,350
0
2,877
8,816
2,289
0
3,275
5,461
0
37,008
W
Osiris
flippier
Osiris
8,606
4,250
0
639
7,191
4,195
0
2,622
4,491
0
54,890
W
King Arthur
oCxnnahh
King Arthur
8,579
765
0
4,056
11,561
6,425
0
7,300
4,240
0
48,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,781
Gold Earned
36,590
435
Minions Killed
452
0
Camps Cleared
0
1,116,553
Distance Traveled
1,296,723
12
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,105
509
78
7
0
188,583
1
L
Danzaburou
7,178
598
97
8
0
194,983
2
W
Sobek
6,399
533
17
1
0
288,031
6
W
Kukulkan
7,273
606
135
11
0
246,163
6
L
Janus
7,100
592
153
13
0
259,533
6
L
Cerberus
7,027
586
36
3
0
220,130
3
L
Fenrir
6,371
531
71
6
0
253,324
0
W
Rama
7,134
595
96
8
0
206,603
3
W
Osiris
8,411
701
94
8
0
296,076
4
W
King Arthur
7,373
614
110
9
0
259,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role