Player Matchup

Chiron
Chiron
ProfHulk1
Chiron
Level 123
God Stats
2W - 5L
1,390 SR
Queue Stats
69W - 77L
1,365 Elo+
Party 1
Sobek
Sobek
Splash_God_ROGER
Sobek
Level 27
God Stats
18W - 13L
1,562 SR
Queue Stats
43W - 51L
1,310 Elo+
Party 1
Hades
Hades
StomachGodFletch
Hades
Level 29
God Stats
8W - 11L
1,647 SR
Queue Stats
112W - 136L
1,361 Elo+
Party 1
Team Averages
Level 60
1,533 SR
1,345 Elo+

VS

Team Averages
Level 59
1,465 SR
1,278 Elo+
Cupid
Cupid
BasicallyQuis
Cupid
Level 17
God Stats
0W - 2L
1,105 SR
Queue Stats
0W - 2L
1,170 Elo+
Party 2
Ah Puch
Ah Puch
KronicKyphosis
Ah Puch
Level 64
God Stats
6W - 3L
1,790 SR
Queue Stats
386W - 528L
1,367 Elo+
Solo
Loki
Loki
Red_Scrubb
Loki
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 92L
1,297 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ProfHulk1
Chiron
13
8 / 3 / 9
9,881
760
9,618
12,482
5,013
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 12
9,933
764
5,429
17,184
17,822
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 0 / 7
9,464
728
10,743
8,614
5,285
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 4
8,124
625
7,818
8,985
2,809
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
4 / 4 / 1
9,389
722
18,067
10,165
3,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
1 / 5 / 1
7,974
613
5,455
11,270
3,712
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
11
17
Kills
5
5
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
8
4
0.25
L
4
4
1
1.13
W
Chiron
ProfHulk1
Chiron
8
3
9
4.17
L
1
5
1
0.3
W
4
2
12
5
W
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,790
Damage
31,340
38,280
Taken
30,420
28,120
Mitigated
10,011
10,116
Healing
6,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,818
3,006
295
1,081
8,985
2,809
0
4,035
4,950
0
19,257
L
18,067
703
0
3,552
10,165
3,490
0
6,308
3,857
57,502
0
W
Chiron
ProfHulk1
Chiron
9,618
3,483
367
3,856
12,482
5,013
967
7,030
5,452
0
38,279
L
5,455
1,170
0
2,051
11,270
3,712
672
5,869
5,401
0
25,194
W
5,429
870
0
2,591
17,184
17,822
10
7,277
9,907
15,784
0
W
10,743
860
755
2,547
8,614
5,285
336
3,835
4,779
27,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,278
Gold Earned
25,487
145
Minions Killed
138
0
Camps Cleared
0
691,450
Distance Traveled
637,974
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,124
625
41
3
0
176,829
1
L
Ah Puch
9,389
722
76
6
0
217,355
0
W
Chiron
9,881
760
73
6
0
208,940
0
L
Loki
7,974
613
21
2
0
243,790
3
W
Sobek
9,933
764
27
2
0
237,469
0
W
Hades
9,464
728
45
3
0
245,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role