Player Matchup

Ares
Ares
Ferrariphelps
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
JagerGrim
Gilgamesh
Level 29
God Stats
0W - 6L
1,301 SR
Queue Stats
36W - 49L
1,371 Elo+
Party 1
Izanami
Izanami
Siouxthelen
Izanami
Level 28
God Stats
32W - 34L
1,438 SR
Queue Stats
256W - 304L
1,272 Elo+
Solo
Cthulhu
Cthulhu
VIM sT0rm36
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 1
Olorun
Olorun
cmgodlives
Olorun
Level 29
God Stats
258W - 308L
1,344 SR
Queue Stats
268W - 328L
1,251 Elo+
Solo
Team Averages
Level 19
1,416 SR
1,313 Elo+

VS

Team Averages
Level 12
1,442 SR
1,255 Elo+
Merlin
Merlin
J3wHaz3
Merlin
Level 13
God Stats
15W - 14L
1,425 SR
Queue Stats
23W - 30L
1,338 Elo+
Solo
Kukulkan
Kukulkan
Shadow_J_Killer
Kukulkan
Level 9
God Stats
4W - 8L
1,315 SR
Queue Stats
5W - 10L
1,182 Elo+
Solo
Gilgamesh
Gilgamesh
T1an94
Gilgamesh
Level 21
God Stats
7W - 8L
1,594 SR
Queue Stats
192W - 181L
1,365 Elo+
Solo
Poseidon
Poseidon
XxTRIGGA_FLASHxX
Poseidon
Level 8
God Stats
3W - 3L
1,375 SR
Queue Stats
12W - 14L
1,201 Elo+
Solo
Medusa
Medusa
mganoe11
Medusa
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 13 / 8
11,111
1,010
6,486
23,035
24,425
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
JagerGrim
Gilgamesh
18
13 / 5 / 9
14,520
1,320
19,313
19,151
11,770
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Siouxthelen
Izanami
16
0 / 5 / 7
9,711
883
7,490
10,034
8,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
VIM sT0rm36
Cthulhu
18
1 / 14 / 15
11,440
1,040
10,337
27,552
23,138
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Talisman

Talisman

+75
Health
+15
Magical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Olorun
cmgodlives
Olorun
17
6 / 10 / 6
12,118
1,102
11,056
17,608
11,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
J3wHaz3
Merlin
20
9 / 4 / 28
13,324
1,211
24,452
10,187
4,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
20
18 / 5 / 17
14,919
1,356
23,247
12,498
5,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
T1an94
Gilgamesh
19
13 / 3 / 15
13,232
1,203
17,862
16,605
11,011
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
4 / 3 / 30
12,164
1,106
15,958
8,141
3,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
mganoe11
Medusa
17
3 / 8 / 16
11,184
1,017
4,756
12,631
6,176
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
153
23
Kills
47
47
Deaths
23
45
Assists
106
Player
Kills
Deaths
Assists
KDA
L
3
13
8
0.54
W
Merlin
J3wHaz3
Merlin
9
4
28
5.75
L
Gilgamesh
JagerGrim
Gilgamesh
13
5
9
3.5
W
Kukulkan
18
5
17
5.3
L
Izanami
Siouxthelen
Izanami
0
5
7
0.7
W
Gilgamesh
T1an94
Gilgamesh
13
3
15
6.83
L
Cthulhu
VIM sT0rm36
Cthulhu
1
14
15
0.61
W
4
3
30
6.33
L
Olorun
cmgodlives
Olorun
6
10
6
0.9
W
Medusa
mganoe11
Medusa
3
8
16
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,682
Damage
86,275
97,380
Taken
60,062
79,578
Mitigated
30,416
4,637
Healing
3,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,486
1,384
0
47
23,035
24,425
0
14,150
8,504
17,908
0
W
Merlin
J3wHaz3
Merlin
24,452
1,506
223
1,084
10,187
4,354
0
5,333
4,854
42,319
0
L
Gilgamesh
JagerGrim
Gilgamesh
19,313
6,383
0
1,225
19,151
11,770
0
10,065
9,000
0
42,749
W
Kukulkan
23,247
5,826
0
494
12,498
5,713
0
5,512
6,986
46,749
0
L
Izanami
Siouxthelen
Izanami
7,490
5,132
0
558
10,034
8,464
0
7,785
2,167
0
16,892
W
Gilgamesh
T1an94
Gilgamesh
17,862
7,786
0
595
16,605
11,011
0
7,932
8,673
0
34,666
L
Cthulhu
VIM sT0rm36
Cthulhu
10,337
693
0
20
27,552
23,138
0
19,231
8,032
32,544
0
W
15,958
3,745
0
565
8,141
3,162
0
5,220
2,921
36,695
0
L
Olorun
cmgodlives
Olorun
11,056
6,508
697
2,090
17,608
11,781
0
11,422
6,020
29,683
0
W
Medusa
mganoe11
Medusa
4,756
2,639
0
343
12,631
6,176
0
3,882
8,749
0
11,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,900
Gold Earned
64,823
154
Minions Killed
195
1
Camps Cleared
5
806,203
Distance Traveled
936,377
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,111
1,010
22
2
0
161,491
0
W
Merlin
13,324
1,211
38
3
1
187,215
0
L
Gilgamesh
14,520
1,320
49
4
0
244,043
0
W
Kukulkan
14,919
1,356
53
5
0
177,206
0
L
Izanami
9,711
883
14
1
1
111,541
0
W
Gilgamesh
13,232
1,203
24
2
4
228,447
0
L
Cthulhu
11,440
1,040
43
4
0
176,617
0
W
Poseidon
12,164
1,106
61
6
0
190,422
0
L
Olorun
12,118
1,102
26
2
0
112,511
0
W
Medusa
11,184
1,017
19
2
0
153,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role