Player Matchup

Amaterasu
Amaterasu
Dakieu
Amaterasu
Level 148
God Stats
5W - 5L
1,374 SR
Queue Stats
376W - 330L
1,607 Elo+
Party 1
He Bo
He Bo
JoshuaGVaz84
He Bo
Level 156
God Stats
1W - 1L
1,789 SR
Queue Stats
392W - 364L
1,657 Elo+
Party 1
Tiamat
Tiamat
Mrmoneybags9496
Tiamat
Level 49
God Stats
42W - 24L
1,790 SR
Queue Stats
258W - 191L
1,655 Elo+
Solo
Ullr
Ullr
TL Hozman
Ullr
Level 155
God Stats
1W - 3L
1,500 SR
Queue Stats
391W - 371L
1,593 Elo+
Party 1
Sun Wukong
Sun Wukong
TL_Pablo987
Sun Wukong
Level 15
God Stats
2W - 0L
1,743 SR
Queue Stats
11W - 8L
1,628 Elo+
Party 1
Team Averages
Level 105
1,639 SR
1,628 Elo+

VS

Team Averages
Level 76
1,510 SR
1,641 Elo+
Rama
Rama
Big_Sos29
Rama
Level 53
God Stats
1W - 7L
1,551 SR
Queue Stats
246W - 211L
1,614 Elo+
Solo
Ao Kuang
Ao Kuang
CopperheadJoe
Ao Kuang
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
DraculaXIX
King Arthur
Level 35
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 12L
1,755 Elo+
Party 2
Sobek
Sobek
Typhon17
Sobek
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 3
Scylla
Scylla
l-SevereImpact-l
Scylla
Level 156
God Stats
3W - 9L
1,500 SR
Queue Stats
142W - 115L
1,755 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Dakieu
Amaterasu
15
2 / 1 / 10
10,463
551
8,547
19,811
14,471
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
3 / 0 / 3
10,322
543
8,407
10,047
3,235
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 2 / 0
10,912
574
11,434
12,108
8,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
18
4 / 1 / 4
11,057
582
9,200
9,316
3,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
TL_Pablo987
Sun Wukong
16
0 / 2 / 0
9,941
523
9,967
17,092
11,466
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
0 / 3 / 1
8,905
469
3,328
9,956
2,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
CopperheadJoe
Ao Kuang
14
3 / 3 / 2
8,666
456
10,480
18,311
6,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
DraculaXIX
King Arthur
17
2 / 1 / 0
10,032
528
13,570
18,713
11,970
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sobek
Typhon17
Sobek
12
0 / 5 / 1
7,542
397
5,121
15,016
10,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 0 / 1
10,470
551
9,767
9,372
3,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
12
Kills
6
6
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Rama
0
3
1
0.17
L
Ao Kuang
CopperheadJoe
Ao Kuang
3
3
2
1.33
W
Amaterasu
Dakieu
Amaterasu
2
1
10
7
L
King Arthur
DraculaXIX
King Arthur
2
1
0
2
W
3
0
3
4.5
W
3
2
0
1.5
W
Ullr
4
1
4
6
W
Sun Wukong
TL_Pablo987
Sun Wukong
0
2
0
0
L
Sobek
Typhon17
Sobek
0
5
1
0.1
L
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,555
Damage
42,266
68,374
Taken
71,368
40,944
Mitigated
34,541
29,982
Healing
28,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
3,328
2,886
0
3,452
9,956
2,517
1,012
1,375
8,581
0
68,017
L
Ao Kuang
CopperheadJoe
Ao Kuang
10,480
3,609
0
7,749
18,311
6,197
0
5,460
12,851
48,908
0
W
Amaterasu
Dakieu
Amaterasu
8,547
2,513
0
6,550
19,811
14,471
571
9,101
10,561
0
30,582
L
King Arthur
DraculaXIX
King Arthur
13,570
2,431
0
7,357
18,713
11,970
427
3,838
14,875
0
74,559
W
8,407
572
0
6,388
10,047
3,235
0
3,374
6,639
84,368
0
W
11,434
1,190
503
6,621
12,108
8,226
417
7,222
4,558
86,649
0
W
Ullr
9,200
3,646
0
2,050
9,316
3,546
3,541
2,871
6,393
0
95,846
W
Sun Wukong
TL_Pablo987
Sun Wukong
9,967
1,322
0
7,870
17,092
11,466
0
2,237
14,855
0
68,379
L
Sobek
Typhon17
Sobek
5,121
380
0
5,725
15,016
10,521
0
4,670
10,346
21,996
0
L
9,767
536
150
4,524
9,372
3,336
0
4,498
4,874
91,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,695
Gold Earned
45,615
679
Minions Killed
601
0
Camps Cleared
0
1,851,301
Distance Traveled
1,770,912
22
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,905
469
139
7
0
314,381
8
L
Ao Kuang
8,666
456
71
4
0
385,249
4
W
Amaterasu
10,463
551
33
2
0
377,305
7
L
King Arthur
10,032
528
146
8
0
361,251
0
W
He Bo
10,322
543
141
7
0
381,152
3
W
Tiamat
10,912
574
180
9
0
365,415
2
W
Ullr
11,057
582
184
10
0
344,878
4
W
Sun Wukong
9,941
523
141
7
0
382,551
6
L
Sobek
7,542
397
36
2
0
344,397
0
L
Scylla
10,470
551
209
11
0
365,634
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role