Player Matchup

Awilix
Awilix
Bronze III
H00L1GAN2OO6
Awilix
Bronze III
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
70W - 68L
1,329 MMR
Solo
Yemoja
Yemoja
Gold II
KlPER
Yemoja
Gold II
Level 90
God Stats
4W - 3L
1,581 SR
Queue Stats
151W - 141L
1,528 MMR
Party 2
Chaac
Chaac
Gold V
PHD Winston
Chaac
Gold V
Level 51
God Stats
8W - 9L
1,534 SR
Queue Stats
77W - 80L
1,158 MMR
Party 2
Xbalanque
Xbalanque
Bronze III
PremiumWild
Xbalanque
Bronze III
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 32L
1,410 MMR
Solo
Persephone
Persephone
Gold V
sincara717
Persephone
Gold V
Level 127
God Stats
3W - 4L
1,456 SR
Queue Stats
162W - 140L
1,317 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,514 SR
1,348 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,453 SR
1,379 MMR
Tiamat
Tiamat
Gold III
 
Tiamat
Gold III
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver I
El-Mamadisimo-33
Mercury
Silver I
Level 99
God Stats
6W - 5L
1,565 SR
Queue Stats
321W - 319L
1,245 MMR
Party 1
Hercules
Hercules
Gold V
Il Don Domenico
Hercules
Gold V
Level 146
God Stats
226W - 215L
1,565 SR
Queue Stats
304W - 309L
1,287 MMR
Solo
Anhur
Anhur
Gold II
TermiNeitoR-0811
Anhur
Gold II
Level 119
God Stats
13W - 10L
1,523 SR
Queue Stats
118W - 107L
1,439 MMR
Party 1
Bacchus
Bacchus
Silver III
black12shots
Bacchus
Silver III
Level 119
God Stats
1W - 2L
1,112 SR
Queue Stats
46W - 39L
1,422 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
9
1 / 4 / 1
5,370
488
5,806
8,049
2,483
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
KlPER
Yemoja
7
1 / 3 / 1
5,164
469
1,899
6,550
2,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
0 / 3 / 0
5,539
504
4,211
14,732
8,049
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xbalanque
PremiumWild
Xbalanque
10
0 / 2 / 2
5,793
527
4,124
7,973
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
sincara717
Persephone
11
2 / 2 / 0
6,144
559
5,446
4,373
1,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
ArachneAthenaScyllaSetDanzaburou

VS

Bans
ApolloCu ChulainnFenrirTsukuyomiNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 1
5,829
530
3,687
5,266
2,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

13
6 / 1 / 1
7,270
661
4,677
7,263
2,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
12
4 / 0 / 1
7,446
677
8,098
10,705
4,733
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 1 / 1
7,216
656
3,520
6,550
1,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
black12shots
Bacchus
9
1 / 2 / 5
6,212
565
6,405
8,631
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
23
4
Kills
14
14
Deaths
4
4
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
1
0.5
W
6
1
1
6.5
L
Awilix
1
4
1
0.38
W
Hercules
4
0
1
4.5
L
Yemoja
KlPER
Yemoja
1
3
1
0.5
L
0
3
0
0
L
Xbalanque
PremiumWild
Xbalanque
0
2
2
0.5
W
3
1
1
3.5
W
Bacchus
black12shots
Bacchus
1
2
5
1.75
L
Persephone
sincara717
Persephone
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,486
Damage
26,387
41,677
Taken
38,415
16,798
Mitigated
17,445
16,019
Healing
13,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
3,687
283
0
1,262
5,266
2,529
48
3,154
1,712
30,915
0
W
4,677
1,874
0
150
7,263
2,334
0
1,239
5,942
0
43,783
L
Awilix
5,806
2,468
0
480
8,049
2,483
0
1,384
6,665
0
30,478
W
Hercules
8,098
4,231
0
4,209
10,705
4,733
0
170
10,135
0
50,904
L
Yemoja
KlPER
Yemoja
1,899
665
1,041
2,088
6,550
2,886
13
3,595
2,955
8,087
0
L
4,211
1,037
0
8,083
14,732
8,049
0
910
13,822
0
29,742
L
Xbalanque
PremiumWild
Xbalanque
4,124
1,490
0
3,670
7,973
2,027
0
2,157
5,816
0
34,886
W
3,520
1,668
0
4,672
6,550
1,826
808
280
6,270
0
41,837
W
Bacchus
black12shots
Bacchus
6,405
624
0
3,694
8,631
6,023
0
1,942
6,562
18,408
0
L
Persephone
sincara717
Persephone
5,446
315
0
657
4,373
1,353
0
2,046
2,325
37,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,010
Gold Earned
33,973
295
Minions Killed
368
0
Camps Cleared
0
1,052,391
Distance Traveled
1,162,591
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,829
530
57
5
0
232,190
3
W
Mercury
7,270
661
85
8
0
271,303
2
L
Awilix
5,370
488
56
5
0
228,056
2
W
Hercules
7,446
677
116
11
0
232,046
2
L
Yemoja
5,164
469
18
2
0
217,798
2
L
Chaac
5,539
504
65
6
0
214,454
0
L
Xbalanque
5,793
527
78
7
0
185,399
4
W
Anhur
7,216
656
87
8
0
195,663
4
W
Bacchus
6,212
565
23
2
0
231,389
3
L
Persephone
6,144
559
78
7
0
206,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role