Player Matchup

Rama
Rama
Jadeewhalley17
Rama
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
160W - 137L
1,383 Elo+
Party 1
Anhur
Anhur
Llewdeg
Anhur
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
199W - 157L
1,395 Elo+
Party 1
Tiamat
Tiamat
VerticalBacon99
Tiamat
Level 44
God Stats
3W - 2L
1,711 SR
Queue Stats
150W - 131L
1,373 Elo+
Party 1
Kukulkan
Kukulkan
Will JD 123
Kukulkan
Level 59
God Stats
1W - 2L
1,500 SR
Queue Stats
184W - 145L
1,398 Elo+
Party 1
Discordia
Discordia
xX1ramel1Xx
Discordia
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 29L
1,233 Elo+
Solo
Team Averages
Level 51
1,542 SR
1,356 Elo+

VS

Team Averages
Level 114
1,349 SR
1,393 Elo+
Raijin
Raijin
Cmurda0885
Raijin
Level 122
God Stats
5W - 4L
1,188 SR
Queue Stats
410W - 464L
1,434 Elo+
Party 2
Thor
Thor
Sefiroth420
Thor
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 95L
1,317 Elo+
Party 2
Zeus
Zeus
SlimeyB9024
Zeus
Level 114
God Stats
2W - 0L
1,168 SR
Queue Stats
114W - 116L
1,431 Elo+
Party 3
Nu Wa
Nu Wa
ZangZao
Nu Wa
Level 115
God Stats
3W - 1L
1,389 SR
Queue Stats
50W - 38L
1,408 Elo+
Party 3
Heimdallr
Heimdallr
il Poptart li
Heimdallr
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
84W - 105L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 10
10,084
720
6,691
15,282
5,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Llewdeg
Anhur
19
11 / 10 / 10
12,090
864
15,707
18,776
5,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
2 / 6 / 15
9,432
674
4,969
15,943
6,129
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Will JD 123
Kukulkan
20
13 / 5 / 10
12,583
899
26,162
19,183
6,937
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Discordia
xX1ramel1Xx
Discordia
15
3 / 11 / 7
9,556
683
7,428
13,317
3,406
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Cmurda0885
Raijin
17
3 / 6 / 13
10,653
761
8,684
12,259
5,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 8 / 18
11,225
802
6,297
16,464
13,733
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
20 / 6 / 6
14,707
1,051
27,344
17,711
7,563
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nu Wa
ZangZao
Nu Wa
20
6 / 3 / 24
12,514
894
23,533
10,333
3,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
il Poptart li
Heimdallr
18
6 / 9 / 13
11,947
853
8,903
15,577
7,030
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
112
31
Kills
38
39
Deaths
32
52
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Raijin
Cmurda0885
Raijin
3
6
13
1.58
L
2
7
10
1
L
Anhur
Llewdeg
Anhur
11
10
10
1.6
W
3
8
18
1.5
W
20
6
6
3.83
L
2
6
15
1.58
L
Kukulkan
Will JD 123
Kukulkan
13
5
10
3.6
W
Nu Wa
ZangZao
Nu Wa
6
3
24
6
W
Heimdallr
il Poptart li
Heimdallr
6
9
13
1.39
L
Discordia
xX1ramel1Xx
Discordia
3
11
7
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,957
Damage
74,761
82,501
Taken
72,344
27,304
Mitigated
37,752
25,808
Healing
21,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Cmurda0885
Raijin
8,684
162
568
2,126
12,259
5,453
208
8,039
4,220
17,898
0
L
6,691
4,100
1,801
2,698
15,282
5,005
365
9,886
5,012
0
28,277
L
Anhur
Llewdeg
Anhur
15,707
8,004
1,242
3,867
18,776
5,827
0
9,647
8,646
0
28,555
W
6,297
1,222
1,382
1,383
16,464
13,733
1,270
4,395
12,069
0
15,792
W
27,344
3,741
2,166
5,912
17,711
7,563
1,331
11,208
6,503
47,327
0
L
4,969
467
1,057
5,227
15,943
6,129
0
12,118
3,422
12,516
0
L
Kukulkan
Will JD 123
Kukulkan
26,162
1,822
1,519
7,953
19,183
6,937
0
15,125
3,728
69,716
0
W
Nu Wa
ZangZao
Nu Wa
23,533
7,112
1,253
4,074
10,333
3,973
1,585
6,872
3,461
41,596
0
W
Heimdallr
il Poptart li
Heimdallr
8,903
4,203
720
1,541
15,577
7,030
1,155
8,045
7,532
0
19,433
L
Discordia
xX1ramel1Xx
Discordia
7,428
455
30
414
13,317
3,406
23
10,788
2,115
14,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,745
Gold Earned
61,046
181
Minions Killed
146
0
Camps Cleared
0
1,194,546
Distance Traveled
1,081,950
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,653
761
33
2
0
213,284
3
L
Rama
10,084
720
43
3
0
205,584
0
L
Anhur
12,090
864
28
2
0
286,699
0
W
Thor
11,225
802
11
1
0
173,196
0
W
Zeus
14,707
1,051
34
2
0
220,104
0
L
Tiamat
9,432
674
12
1
0
241,227
0
L
Kukulkan
12,583
899
91
7
0
254,385
0
W
Nu Wa
12,514
894
42
3
0
257,280
0
W
Heimdallr
11,947
853
26
2
0
218,086
0
L
Discordia
9,556
683
7
1
0
206,651
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role