Player Matchup

Thor
Thor
AI Shiftz
Thor
Level 21
God Stats
0W - 4L
1,380 SR
Queue Stats
21W - 36L
1,265 Elo+
Solo
Neith
Neith
AdrianxColombia
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
PsychoBanana73
Cthulhu
Level 5
God Stats
0W - 1L
1,307 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Ymir
Ymir
TrashGod7409
Ymir
Level 63
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,415 Elo+
Party 1
Ra
Ra
panleo8
Ra
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,267 Elo+
Solo
Team Averages
Level 22
1,437 SR
1,389 Elo+

VS

Team Averages
Level 7
1,448 SR
1,412 Elo+
Nemesis
Nemesis
DarkRaven_RedEye
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
DylansDog
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Set
Set
LemonyPit79234
Set
Level 17
God Stats
3W - 7L
1,241 SR
Queue Stats
5W - 14L
1,062 Elo+
Solo
Ymir
Ymir
TheMieszka
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Hades
Hades
kaylakehoe
Hades
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
14
3 / 2 / 1
8,528
533
3,864
9,205
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 7 / 2
6,834
427
3,500
7,542
2,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
0 / 7 / 3
5,910
369
4,119
12,192
8,350
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shoes

Shoes

+6%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
4 / 5 / 1
7,564
473
8,221
11,210
4,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 7 / 3
6,947
434
6,209
11,108
3,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 8
7,614
476
4,693
8,194
3,040
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
DylansDog
Bellona
13
1 / 1 / 4
7,302
456
3,170
8,944
6,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 2 / 3
6,833
427
2,775
8,089
3,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
13 / 3 / 6
9,821
614
13,520
13,309
11,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
13
8 / 2 / 6
8,343
521
10,816
10,576
6,069
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
10
Kills
28
28
Deaths
10
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Thor
3
2
1
1.75
L
1
7
2
0.29
W
4
2
8
4
W
Bellona
DylansDog
Bellona
1
1
4
3
W
2
2
3
1.75
L
0
7
3
0.21
W
13
3
6
5.33
L
4
5
1
0.9
W
Hades
8
2
6
5.5
L
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,913
Damage
34,974
51,257
Taken
49,112
22,622
Mitigated
30,281
9,581
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
3,864
619
0
3,057
9,205
3,402
0
1,610
7,595
0
48,472
L
3,500
1,310
0
776
7,542
2,327
413
2,867
4,675
0
23,030
W
4,693
2,323
0
989
8,194
3,040
110
1,726
6,468
0
28,107
W
Bellona
DylansDog
Bellona
3,170
1,375
0
232
8,944
6,211
661
1,936
7,008
0
30,500
W
2,775
1,705
0
1,802
8,089
3,430
427
2,389
5,700
0
28,271
L
4,119
1,031
0
1,730
12,192
8,350
26
5,546
6,646
13,076
0
W
13,520
5,160
0
1,389
13,309
11,531
0
6,384
6,925
39,338
0
L
8,221
2,318
246
1,745
11,210
4,885
0
5,830
5,273
22,964
0
W
Hades
10,816
1,331
247
3,352
10,576
6,069
810
6,114
4,462
33,000
0
L
6,209
1,682
429
1,598
11,108
3,658
528
8,376
2,732
26,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,783
Gold Earned
39,913
243
Minions Killed
276
0
Camps Cleared
0
1,423,236
Distance Traveled
1,480,475
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,528
533
100
6
0
324,945
0
L
Neith
6,834
427
52
3
0
292,457
1
W
Nemesis
7,614
476
41
3
0
285,119
3
W
Bellona
7,302
456
64
4
0
292,033
0
W
Set
6,833
427
59
4
0
330,981
0
L
Cthulhu
5,910
369
18
1
0
244,959
0
W
Ymir
9,821
614
51
3
0
289,467
1
L
Ymir
7,564
473
37
2
0
298,229
0
W
Hades
8,343
521
61
4
0
282,875
0
L
Ra
6,947
434
36
2
0
262,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role