Player Matchup

Horus
Horus
JUSTIN2NYCE
Horus
Level 67
God Stats
1W - 2L
1,281 SR
Queue Stats
15W - 13L
1,534 Elo+
Party 1
Ravana
Ravana
ScuffedmyJs
Ravana
Level 88
God Stats
0W - 1L
1,219 SR
Queue Stats
7W - 9L
1,240 Elo+
Party 3
Freya
Freya
StepBroChill797
Freya
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,775 Elo+
Party 1
Sylvanus
Sylvanus
Top_bunk_Turtles
Sylvanus
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 9L
1,410 Elo+
Party 3
Team Averages
Level 71
1,375 SR
1,490 Elo+

VS

Team Averages
Level 55
1,883 SR
1,647 Elo+
Aphrodite
Aphrodite
Caroline0566
Aphrodite
Level 26
God Stats
7W - 0L
1,963 SR
Queue Stats
8W - 2L
1,835 Elo+
Party 2
Janus
Janus
CrazyHércules
Janus
Level 44
God Stats
1W - 0L
1,807 SR
Queue Stats
4W - 3L
1,582 Elo+
Party 2
Danzaburou
Danzaburou
Fiunça
Danzaburou
Level 122
God Stats
6W - 4L
1,864 SR
Queue Stats
22W - 10L
1,752 Elo+
Party 2
Erlang Shen
Erlang Shen
SaltOnMySnail
Erlang Shen
Level 26
God Stats
2W - 0L
1,896 SR
Queue Stats
77W - 90L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 8
11,871
660
11,225
21,873
27,313
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
18
3 / 2 / 5
12,269
682
16,263
20,306
16,263
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
3 / 5 / 3
11,955
664
11,235
14,872
6,555
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
2 / 6 / 4
11,573
643
10,292
24,215
32,836
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Caroline0566
Aphrodite
18
1 / 2 / 12
13,811
767
17,070
21,948
24,671
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
7 / 4 / 9
13,594
755
21,730
14,489
6,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fiunça
Danzaburou
18
4 / 2 / 7
13,380
743
15,840
11,748
5,102
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
SaltOnMySnail
Erlang Shen
19
6 / 2 / 6
13,751
764
15,041
22,157
25,393
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
10
Kills
18
18
Deaths
10
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Caroline0566
Aphrodite
1
2
12
3.5
W
7
4
9
2.88
W
Danzaburou
Fiunça
Danzaburou
4
2
7
3.75
L
2
5
8
1.2
W
Erlang Shen
SaltOnMySnail
Erlang Shen
6
2
6
4.5
L
Ravana
3
2
5
2.75
L
3
5
3
0.9
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,015
Damage
69,681
81,266
Taken
70,342
82,967
Mitigated
61,324
25,073
Healing
31,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Caroline0566
Aphrodite
17,070
904
9,906
12,348
21,948
24,671
839
6,310
15,638
44,863
0
W
21,730
1,133
0
1,508
14,489
6,158
478
4,203
10,286
55,816
0
W
Danzaburou
Fiunça
Danzaburou
15,840
8,560
0
1,737
11,748
5,102
2,082
4,980
6,768
0
62,658
L
11,225
4,408
1,670
3,716
21,873
27,313
0
8,706
12,738
0
27,567
W
Erlang Shen
SaltOnMySnail
Erlang Shen
15,041
6,154
1,514
4,477
22,157
25,393
1,272
6,799
15,358
0
35,346
L
Ravana
16,263
3,936
0
2,912
20,306
16,263
0
9,804
10,242
0
54,487
L
11,235
2,717
0
3,746
14,872
6,555
132
9,541
5,073
49,998
0
L
10,292
1,506
6,435
6,594
24,215
32,836
0
10,214
13,615
27,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,668
Gold Earned
54,536
212
Minions Killed
245
11
Camps Cleared
13
1,139,626
Distance Traveled
1,433,147
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
13,811
767
55
3
2
377,917
2
W
Janus
13,594
755
77
4
6
363,881
1
W
Danzaburou
13,380
743
78
4
4
338,716
2
L
Horus
11,871
660
28
2
1
317,145
2
W
Erlang Shen
13,751
764
35
2
1
352,633
0
L
Ravana
12,269
682
79
4
5
369,640
2
L
Freya
11,955
664
80
4
4
197,428
1
L
Sylvanus
11,573
643
25
1
1
255,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role