Player Matchup

Cernunnos
Cernunnos
ClockNote7
Cernunnos
Level 65
God Stats
3W - 0L
1,674 SR
Queue Stats
124W - 149L
1,381 Elo+
Party 2
Nu Wa
Nu Wa
Thumpinglyric63
Nu Wa
Level 67
God Stats
4W - 1L
1,745 SR
Queue Stats
134W - 164L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
bolitapato9712
Kuzenbo
Level 39
God Stats
22W - 13L
1,613 SR
Queue Stats
122W - 149L
1,381 Elo+
Party 2
Team Averages
Level 57
1,678 SR
1,386 Elo+

VS

Team Averages
Level 59
1,432 SR
1,440 Elo+
Anhur
Anhur
Chewy5294
Anhur
Level 77
God Stats
0W - 2L
1,295 SR
Queue Stats
67W - 72L
1,457 Elo+
Party 1
Janus
Janus
WildCherryBepis
Janus
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 65L
1,419 Elo+
Party 1
Osiris
Osiris
mogierk
Osiris
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 17L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ClockNote7
Cernunnos
11
5 / 3 / 4
8,126
739
5,874
6,991
2,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 0 / 6
9,278
843
13,334
6,316
2,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 10
9,065
824
5,433
8,699
7,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chewy5294
Anhur
9
2 / 6 / 1
6,698
609
7,767
10,643
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 5 / 2
6,480
589
4,712
6,669
1,646
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
mogierk
Osiris
9
2 / 6 / 2
6,961
633
3,775
12,662
6,496
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
17
Kills
4
4
Deaths
17
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chewy5294
Anhur
2
6
1
0.42
W
Cernunnos
ClockNote7
Cernunnos
5
3
4
2.33
W
8
0
6
11
L
0
5
2
0.2
W
4
1
10
9
L
Osiris
mogierk
Osiris
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,641
Damage
16,254
22,006
Taken
29,974
11,613
Mitigated
11,066
4,697
Healing
3,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chewy5294
Anhur
7,767
3,505
0
1,394
10,643
2,924
0
6,414
3,814
0
25,387
W
Cernunnos
ClockNote7
Cernunnos
5,874
3,024
0
963
6,991
2,208
1,699
1,244
5,747
0
21,702
W
13,334
2,245
0
0
6,316
2,006
340
1,733
4,583
48,654
0
L
4,712
391
0
263
6,669
1,646
0
4,884
1,525
26,887
0
W
5,433
1,970
330
3,404
8,699
7,399
454
1,775
6,924
11,172
0
L
Osiris
mogierk
Osiris
3,775
1,928
0
1,800
12,662
6,496
0
6,516
5,824
0
15,648

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,469
Gold Earned
20,139
121
Minions Killed
97
0
Camps Cleared
0
587,660
Distance Traveled
513,084
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,698
609
38
3
0
156,367
1
W
Cernunnos
8,126
739
40
4
0
189,334
0
W
Nu Wa
9,278
843
64
6
0
202,394
2
L
Janus
6,480
589
29
3
0
178,500
1
W
Kuzenbo
9,065
824
17
2
0
195,932
0
L
Osiris
6,961
633
30
3
0
178,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role