Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Guppy72
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Hou Yi
Hou Yi
TerminusEst6430
Hou Yi
Level 68
God Stats
1W - 1L
1,787 SR
Queue Stats
93W - 63L
1,710 Elo+
Party 1
Team Averages
Level 39
1,596 SR
1,570 Elo+

VS

Team Averages
Level 93
1,586 SR
1,500 Elo+
Gilgamesh
Gilgamesh
ACG150
Gilgamesh
Level 148
God Stats
19W - 17L
1,545 SR
Queue Stats
194W - 202L
1,492 Elo+
Party 2
Hades
Hades
Cat_A_Strophic_7
Hades
Level 101
God Stats
1W - 0L
1,625 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
Faekuni
Artemis
Level 29
God Stats
4W - 2L
1,590 SR
Queue Stats
157W - 143L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
0 / 9 / 1
7,628
545
6,400
10,058
3,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
Guppy72
Gilgamesh
8
1 / 7 / 0
7,710
551
1,622
15,319
14,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 0
8,541
610
8,946
11,276
4,244
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ACG150
Gilgamesh
14
9 / 0 / 6
10,426
745
13,664
13,491
9,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
3 / 1 / 11
9,240
660
4,673
7,344
3,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Faekuni
Artemis
12
4 / 1 / 11
9,552
682
13,357
7,061
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
2
Kills
16
16
Deaths
2
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
0
9
1
0.06
W
Gilgamesh
ACG150
Gilgamesh
9
0
6
12
W
3
1
11
8.5
W
Artemis
Faekuni
Artemis
4
1
11
9.5
L
Gilgamesh
Guppy72
Gilgamesh
1
7
0
0.14
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,968
Damage
31,694
36,653
Taken
27,896
21,402
Mitigated
15,815
3,976
Healing
11,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,400
1,216
0
565
10,058
3,120
0
351
9,582
19,243
0
W
Gilgamesh
ACG150
Gilgamesh
13,664
3,532
0
4,599
13,491
9,340
626
3,328
9,937
0
46,622
W
4,673
264
632
3,554
7,344
3,510
480
1,169
6,007
26,096
0
W
Artemis
Faekuni
Artemis
13,357
5,969
0
2,794
7,061
2,965
452
1,461
5,352
0
55,848
L
Gilgamesh
Guppy72
Gilgamesh
1,622
180
0
676
15,319
14,038
0
3,627
11,492
0
6,940
L
8,946
4,640
0
2,735
11,276
4,244
0
807
10,269
0
57,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,879
Gold Earned
29,218
135
Minions Killed
196
0
Camps Cleared
0
609,399
Distance Traveled
739,450
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,628
545
23
2
0
196,687
0
W
Gilgamesh
10,426
745
45
3
0
274,918
1
W
Hades
9,240
660
64
5
0
230,939
0
W
Artemis
9,552
682
87
6
0
233,593
5
L
Gilgamesh
7,710
551
12
1
0
172,168
0
L
Hou Yi
8,541
610
100
7
0
240,544
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role