Player Matchup

Heimdallr
Heimdallr
Captain Doogs
Heimdallr
Level 72
God Stats
15W - 20L
1,421 SR
Queue Stats
47W - 51L
1,544 Elo+
Party 1
Ares
Ares
Chips__Chan
Ares
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 27L
1,483 Elo+
Party 1
Sun Wukong
Sun Wukong
Plz Ghost
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 12L
1,759 Elo+
Solo
Ra
Ra
The_Big_Tatanka
Ra
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,538 Elo+
Party 1
Susano
Susano
YasWaVE
Susano
Level 10
God Stats
5W - 6L
1,568 SR
Queue Stats
14W - 18L
1,578 Elo+
Party 1
Team Averages
Level 40
1,498 SR
1,580 Elo+

VS

Team Averages
Level 14
1,542 SR
1,501 Elo+
King Arthur
King Arthur
ContinentalSmoke
King Arthur
Level 27
God Stats
5W - 5L
1,843 SR
Queue Stats
133W - 132L
1,630 Elo+
Solo
Da Ji
Da Ji
DABESTFAFNIR
Da Ji
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Hiimarii
Nu Wa
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo
Cupid
Cupid
Nairda801
Cupid
Level 15
God Stats
1W - 1L
1,366 SR
Queue Stats
7W - 8L
1,599 Elo+
Solo
Ares
Ares
Thrasher_N
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Captain Doogs
Heimdallr
19
5 / 4 / 11
12,907
496
23,780
21,011
10,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
3 / 4 / 12
11,618
447
10,313
16,951
19,679
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sun Wukong
Plz Ghost
Sun Wukong
17
6 / 1 / 5
13,168
506
19,457
13,969
9,827
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
15 / 2 / 7
14,415
554
23,295
17,188
10,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
YasWaVE
Susano
20
8 / 2 / 8
13,485
519
16,703
19,176
8,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ContinentalSmoke
King Arthur
18
5 / 10 / 4
11,884
457
17,195
45,589
38,067
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
0 / 5 / 0
7,529
290
2,042
7,871
2,600
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nu Wa
Hiimarii
Nu Wa
17
2 / 3 / 3
10,526
405
14,731
8,125
2,847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Nairda801
Cupid
17
5 / 9 / 4
11,705
450
13,899
25,706
10,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

14
0 / 10 / 7
10,267
395
6,223
24,547
23,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
30
37
Kills
12
13
Deaths
37
43
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Captain Doogs
Heimdallr
5
4
11
2.63
W
3
4
12
2.25
L
King Arthur
ContinentalSmoke
King Arthur
5
10
4
0.7
L
0
5
0
0
L
Nu Wa
Hiimarii
Nu Wa
2
3
3
1.17
L
Cupid
Nairda801
Cupid
5
9
4
0.78
W
Sun Wukong
Plz Ghost
Sun Wukong
6
1
5
8.5
W
15
2
7
9.25
L
0
10
7
0.35
W
Susano
YasWaVE
Susano
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,548
Damage
54,090
88,295
Taken
111,838
58,888
Mitigated
77,464
38,326
Healing
18,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Captain Doogs
Heimdallr
23,780
17,728
0
9,679
21,011
10,616
5,293
4,593
16,030
0
97,501
W
10,313
634
888
1,348
16,951
19,679
227
3,556
13,057
44,870
0
L
King Arthur
ContinentalSmoke
King Arthur
17,195
2,981
0
10,866
45,589
38,067
0
15,674
29,654
0
69,316
L
2,042
712
0
506
7,871
2,600
0
1,272
6,445
0
17,634
L
Nu Wa
Hiimarii
Nu Wa
14,731
1,344
0
742
8,125
2,847
893
1,543
6,506
60,498
0
L
Cupid
Nairda801
Cupid
13,899
9,026
0
5,266
25,706
10,104
196
6,461
19,103
0
61,450
W
Sun Wukong
Plz Ghost
Sun Wukong
19,457
6,107
0
3,320
13,969
9,827
1,473
3,465
10,090
0
74,658
W
23,295
2,448
5,558
10,356
17,188
10,006
1,692
3,819
13,093
115,792
0
L
6,223
1,414
0
1,008
24,547
23,846
395
7,707
16,522
19,566
0
W
Susano
YasWaVE
Susano
16,703
3,918
0
7,177
19,176
8,760
496
3,687
15,071
0
108,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,593
Gold Earned
51,911
665
Minions Killed
357
0
Camps Cleared
0
2,195,992
Distance Traveled
1,850,854
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,907
496
137
5
0
429,165
0
W
Ares
11,618
447
54
2
0
429,948
0
L
King Arthur
11,884
457
100
4
0
474,424
0
L
Da Ji
7,529
290
34
1
0
168,655
0
L
Nu Wa
10,526
405
83
3
0
337,026
5
L
Cupid
11,705
450
113
4
0
449,016
0
W
Sun Wukong
13,168
506
130
5
0
369,285
1
W
Ra
14,415
554
196
8
0
498,271
1
L
Ares
10,267
395
27
1
0
421,733
7
W
Susano
13,485
519
148
6
0
469,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role