Player Matchup

Baron Samedi
Baron Samedi
Akinbenwa
Baron Samedi
Level 24
God Stats
3W - 1L
1,500 SR
Queue Stats
67W - 65L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
Dio4033
Gilgamesh
Level 89
God Stats
7W - 3L
1,519 SR
Queue Stats
123W - 93L
1,503 Elo+
Party 1
King Arthur
King Arthur
GeneralShyGuy02
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 31L
1,540 Elo+
Party 1
Danzaburou
Danzaburou
Jemamamoz
Danzaburou
Level 13
God Stats
1W - 3L
1,263 SR
Queue Stats
2W - 5L
1,444 Elo+
Party 1
Artio
Artio
OceanSauce248
Artio
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
57W - 55L
1,408 Elo+
Party 1
Team Averages
Level 46
1,413 SR
1,467 Elo+

VS

Team Averages
Level 23
1,540 SR
1,571 Elo+
Guan Yu
Guan Yu
Arizonatearss
Guan Yu
Level 25
God Stats
2W - 1L
1,748 SR
Queue Stats
88W - 65L
1,540 Elo+
Solo
Hercules
Hercules
Krevet6561
Hercules
Level 33
God Stats
6W - 5L
1,534 SR
Queue Stats
166W - 129L
1,623 Elo+
Solo
Medusa
Medusa
LittleМisfortune
Medusa
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
122W - 87L
1,686 Elo+
Solo
Janus
Janus
TheEmoHawk
Janus
Level 29
God Stats
2W - 2L
1,492 SR
Queue Stats
127W - 105L
1,566 Elo+
Solo
Arachne
Arachne
xcvvcxz
Arachne
Level 12
God Stats
3W - 1L
1,428 SR
Queue Stats
5W - 11L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Akinbenwa
Baron Samedi
16
1 / 5 / 0
10,012
455
8,088
11,196
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Dio4033
Gilgamesh
18
11 / 3 / 3
11,970
544
18,135
16,728
12,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

King Arthur
GeneralShyGuy02
King Arthur
18
5 / 5 / 3
11,482
522
15,906
19,645
16,875
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Jemamamoz
Danzaburou
14
0 / 9 / 1
8,578
390
5,146
9,570
2,583
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 8 / 2
8,266
376
5,131
21,524
17,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
3 / 2 / 15
12,856
584
7,784
9,942
10,102
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Krevet6561
Hercules
19
4 / 5 / 3
13,231
601
14,235
23,815
29,448
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
18 / 1 / 2
17,037
774
23,732
20,280
8,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
20
3 / 3 / 3
12,978
590
9,812
12,377
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
xcvvcxz
Arachne
15
2 / 6 / 2
10,543
479
3,656
19,934
7,030
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
17
Kills
30
30
Deaths
17
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Akinbenwa
Baron Samedi
1
5
0
0.2
W
Guan Yu
3
2
15
5.25
L
Gilgamesh
Dio4033
Gilgamesh
11
3
3
4.17
L
King Arthur
GeneralShyGuy02
King Arthur
5
5
3
1.3
L
Danzaburou
Jemamamoz
Danzaburou
0
9
1
0.06
W
Hercules
Krevet6561
Hercules
4
5
3
1.1
W
18
1
2
19
L
0
8
2
0.13
W
Janus
3
3
3
1.5
W
Arachne
xcvvcxz
Arachne
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,406
Damage
59,219
78,663
Taken
86,348
54,106
Mitigated
59,712
9,786
Healing
42,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Akinbenwa
Baron Samedi
8,088
1,556
495
860
11,196
4,599
400
2,991
7,941
68,506
0
W
Guan Yu
7,784
847
2,508
4,053
9,942
10,102
0
2,974
6,900
0
22,769
L
Gilgamesh
Dio4033
Gilgamesh
18,135
5,025
0
3,244
16,728
12,922
608
3,316
13,304
0
84,731
L
King Arthur
GeneralShyGuy02
King Arthur
15,906
4,885
0
1,585
19,645
16,875
0
1,123
18,498
0
79,622
L
Danzaburou
Jemamamoz
Danzaburou
5,146
1,956
0
260
9,570
2,583
830
0
9,570
0
40,808
W
Hercules
Krevet6561
Hercules
14,235
6,267
0
12,527
23,815
29,448
0
3,879
19,851
0
76,142
W
23,732
12,938
0
14,360
20,280
8,645
8,387
3,249
16,973
0
173,279
L
5,131
698
324
3,018
21,524
17,127
112
1,880
19,538
36,055
0
W
Janus
9,812
300
15
3,854
12,377
4,487
0
1,965
10,214
92,371
0
W
Arachne
xcvvcxz
Arachne
3,656
2,589
209
5,199
19,934
7,030
398
2,185
17,717
0
51,553

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,308
Gold Earned
66,645
545
Minions Killed
672
0
Camps Cleared
0
2,045,596
Distance Traveled
2,020,630
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,012
455
136
6
0
376,974
0
W
Guan Yu
12,856
584
27
1
0
454,791
5
L
Gilgamesh
11,970
544
119
5
0
473,000
4
L
King Arthur
11,482
522
155
7
0
398,903
1
L
Danzaburou
8,578
390
75
3
0
390,991
0
W
Hercules
13,231
601
148
7
0
396,760
8
W
Medusa
17,037
774
242
11
0
405,649
11
L
Artio
8,266
376
60
3
0
405,728
7
W
Janus
12,978
590
170
8
0
404,693
3
W
Arachne
10,543
479
85
4
0
358,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role