Player Matchup

Fafnir
Fafnir
MakaSoWavy
Fafnir
Level 128
God Stats
1W - 2L
1,716 SR
Queue Stats
224W - 198L
1,641 Elo+
Party 1
Cthulhu
Cthulhu
TRICKSTOJESUS
Cthulhu
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 82L
1,554 Elo+
Party 1
Ymir
Ymir
wLVCw
Ymir
Level 29
God Stats
13W - 8L
1,713 SR
Queue Stats
22W - 14L
1,613 Elo+
Party 1
Team Averages
Level 86
1,643 SR
1,603 Elo+

VS

Team Averages
Level 30
1,484 SR
1,212 Elo+
Danzaburou
Danzaburou
KallenZero
Danzaburou
Level 12
God Stats
0W - 2L
1,366 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2
Baba Yaga
Baba Yaga
danielmj
Baba Yaga
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,208 Elo+
Party 2
Gilgamesh
Gilgamesh
xVx1p-
Gilgamesh
Level 52
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 2L
1,213 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MakaSoWavy
Fafnir
17
3 / 5 / 7
14,311
651
16,863
27,162
26,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
18
5 / 6 / 5
14,609
664
18,884
18,371
8,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ymir
wLVCw
Ymir
17
3 / 4 / 7
15,316
696
10,857
22,972
26,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KallenZero
Danzaburou
2
0 / 1 / 0
8,035
365
0
1,450
202
Baba Yaga
danielmj
Baba Yaga
20
8 / 7 / 6
14,372
653
27,787
22,859
10,061
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
xVx1p-
Gilgamesh
18
7 / 3 / 6
13,923
633
22,251
38,836
43,528
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
27
11
Kills
15
15
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
KallenZero
Danzaburou
0
1
0
0
W
Fafnir
MakaSoWavy
Fafnir
3
5
7
1.3
W
Cthulhu
5
6
5
1.25
L
Baba Yaga
danielmj
Baba Yaga
8
7
6
1.57
W
Ymir
wLVCw
Ymir
3
4
7
1.63
L
Gilgamesh
xVx1p-
Gilgamesh
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,604
Damage
50,038
68,505
Taken
63,145
61,747
Mitigated
53,791
26,011
Healing
17,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
KallenZero
Danzaburou
0
0
0
0
1,450
202
0
1,392
0
0
0
W
Fafnir
MakaSoWavy
Fafnir
16,863
6,652
1,202
9,865
27,162
26,003
2,052
12,388
14,434
40,201
0
W
Cthulhu
18,884
1,465
3,615
3,416
18,371
8,958
510
7,735
10,636
95,372
0
L
Baba Yaga
danielmj
Baba Yaga
27,787
2,244
315
7,251
22,859
10,061
320
17,370
4,754
95,458
0
W
Ymir
wLVCw
Ymir
10,857
2,262
1,758
6,155
22,972
26,786
831
7,819
15,153
48,572
0
L
Gilgamesh
xVx1p-
Gilgamesh
22,251
4,367
0
10,046
38,836
43,528
795
25,589
11,707
0
59,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
36,330
237
Minions Killed
146
0
Camps Cleared
0
1,107,540
Distance Traveled
723,631
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,035
365
0
0
0
0
0
W
Fafnir
14,311
651
48
2
0
373,537
0
W
Cthulhu
14,609
664
142
6
0
364,014
2
L
Baba Yaga
14,372
653
96
4
0
332,014
3
W
Ymir
15,316
696
47
2
0
369,989
0
L
Gilgamesh
13,923
633
50
2
0
391,617
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role