Player Matchup

Nu Wa
Nu Wa
Platinum IV
TehHamooz
Nu Wa
Platinum IV
Level 64
God Stats
38W - 26L
1,666 SR
Queue Stats
170W - 158L
1,793 MMR
Solo
Mulan
Mulan
Gold IV
ThеЕnd
Mulan
Gold IV
Level 148
God Stats
4W - 5L
1,588 SR
Queue Stats
214W - 200L
1,615 MMR
Solo
Xing Tian
Xing Tian
Gold III
lnfinitez
Xing Tian
Gold III
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 12L
1,799 MMR
Solo
Thanatos
Thanatos
Gold I
orenes99
Thanatos
Gold I
Level 108
God Stats
5W - 7L
1,608 SR
Queue Stats
367W - 377L
1,573 MMR
Solo
Heimdallr
Heimdallr
Platinum V
Üruk
Heimdallr
Platinum V
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 84L
1,722 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,572 SR
1,700 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,675 SR
1,775 MMR
Merlin
Merlin
Gold II
HydraFXX
Merlin
Gold II
Level 49
God Stats
17W - 10L
1,521 SR
Queue Stats
141W - 140L
1,671 MMR
Solo
Fenrir
Fenrir
Masters
JuIеs
Fenrir
Masters
Level 146
God Stats
6W - 4L
1,752 SR
Queue Stats
143W - 132L
2,544 MMR
Solo
Anhur
Anhur
Platinum IV
SeinEngelchen
Anhur
Platinum IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nike
Nike
Gold II
ThunderBanana
Nike
Gold II
Level 142
God Stats
13W - 6L
1,783 SR
Queue Stats
345W - 327L
1,508 MMR
Party 1
Sobek
Sobek
Gold V
xpurpusx
Sobek
Gold V
Level 80
God Stats
3W - 0L
1,819 SR
Queue Stats
12W - 6L
1,653 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TehHamooz
Nu Wa
19
7 / 4 / 7
13,437
517
29,123
13,519
5,579
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mulan
ThеЕnd
Mulan
20
5 / 4 / 2
13,700
527
26,114
27,650
35,607
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
lnfinitez
Xing Tian
17
4 / 4 / 8
11,742
452
9,828
23,837
22,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
orenes99
Thanatos
19
3 / 7 / 7
12,232
470
9,548
23,148
9,216
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Üruk
Heimdallr
19
1 / 6 / 2
13,087
503
10,873
18,644
8,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
King ArthurTsukuyomiPersephoneAthenaJanus

VS

Bans
TiamatYemojaScyllaGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HydraFXX
Merlin
20
5 / 4 / 6
14,384
553
19,112
16,235
7,299
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
JuIеs
Fenrir
20
12 / 2 / 6
15,489
596
19,980
25,721
17,039
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

20
3 / 5 / 8
15,220
585
14,174
22,730
8,789
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 5 / 8
13,476
518
9,193
23,961
19,605
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sobek
xpurpusx
Sobek
18
3 / 4 / 14
12,907
496
11,708
27,137
33,526
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
67
20
Kills
25
25
Deaths
20
26
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
HydraFXX
Merlin
5
4
6
2
W
Fenrir
JuIеs
Fenrir
12
2
6
7.5
W
3
5
8
1.4
L
Nu Wa
TehHamooz
Nu Wa
7
4
7
2.63
W
2
5
8
1.2
L
Mulan
ThеЕnd
Mulan
5
4
2
1.5
L
Xing Tian
lnfinitez
Xing Tian
4
4
8
2
L
Thanatos
orenes99
Thanatos
3
7
7
0.93
W
Sobek
xpurpusx
Sobek
3
4
14
2.5
L
Heimdallr
Üruk
Heimdallr
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,486
Damage
74,167
106,798
Taken
115,784
81,527
Mitigated
86,258
35,898
Healing
49,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
HydraFXX
Merlin
19,112
1,227
393
6,471
16,235
7,299
831
7,761
7,863
136,519
0
W
Fenrir
JuIеs
Fenrir
19,980
6,038
0
14,402
25,721
17,039
1,400
10,669
14,831
0
114,617
W
14,174
9,742
0
11,317
22,730
8,789
6,272
8,203
14,502
0
142,691
L
Nu Wa
TehHamooz
Nu Wa
29,123
5,587
0
3,176
13,519
5,579
560
3,881
9,638
110,744
0
W
9,193
1,645
0
5,890
23,961
19,605
452
6,710
16,224
6,870
68,284
L
Mulan
ThеЕnd
Mulan
26,114
2,932
0
11,473
27,650
35,607
132
7,500
20,070
18,353
73,765
L
Xing Tian
lnfinitez
Xing Tian
9,828
791
0
1,795
23,837
22,594
0
10,880
12,877
38,108
0
L
Thanatos
orenes99
Thanatos
9,548
1,945
0
13,939
23,148
9,216
0
8,345
14,643
0
98,076
W
Sobek
xpurpusx
Sobek
11,708
1,169
0
11,133
27,137
33,526
274
10,873
15,989
38,083
0
L
Heimdallr
Üruk
Heimdallr
10,873
5,642
0
5,515
18,644
8,531
892
1,631
16,933
0
114,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,198
Gold Earned
71,476
713
Minions Killed
765
0
Camps Cleared
0
2,365,884
Distance Traveled
2,644,268
31
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,384
553
228
9
0
482,488
10
W
Fenrir
15,489
596
144
6
0
618,196
5
W
Anhur
15,220
585
202
8
0
495,471
4
L
Nu Wa
13,437
517
174
7
0
471,403
15
W
Nike
13,476
518
160
6
0
505,419
5
L
Mulan
13,700
527
168
6
0
450,094
2
L
Xing Tian
11,742
452
47
2
0
525,893
10
L
Thanatos
12,232
470
134
5
0
486,669
0
W
Sobek
12,907
496
31
1
0
542,694
5
L
Heimdallr
13,087
503
190
7
0
431,825
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role