Player Matchup

Chang'e
Chang'e
FeuQuiParle
Chang'e
Level 15
God Stats
16W - 11L
1,500 SR
Queue Stats
139W - 130L
1,169 Elo+
Solo
Bellona
Bellona
Nexed Jackal
Bellona
Level 29
God Stats
19W - 36L
1,211 SR
Queue Stats
569W - 657L
1,378 Elo+
Party 1
Cthulhu
Cthulhu
mganoe11
Cthulhu
Level 8
God Stats
4W - 3L
1,313 SR
Queue Stats
6W - 12L
1,096 Elo+
Solo
Heimdallr
Heimdallr
reemtheotaku
Heimdallr
Level 40
God Stats
6W - 4L
1,818 SR
Queue Stats
316W - 385L
1,335 Elo+
Party 1
Nemesis
Nemesis
sparktenks
Nemesis
Level 8
God Stats
1W - 1L
1,263 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 1
Team Averages
Level 20
1,421 SR
1,259 Elo+

VS

Team Averages
Level 19
1,546 SR
1,421 Elo+
Ratatoskr
Ratatoskr
ChiffonMarker37
Ratatoskr
Level 25
God Stats
75W - 69L
1,497 SR
Queue Stats
124W - 132L
1,381 Elo+
Solo
Hou Yi
Hou Yi
Death__Senpai_
Hou Yi
Level 17
God Stats
6W - 8L
1,743 SR
Queue Stats
22W - 46L
1,237 Elo+
Party 2
Tiamat
Tiamat
JRRM170907
Tiamat
Level 28
God Stats
38W - 32L
1,463 SR
Queue Stats
67W - 71L
1,353 Elo+
Solo
Anhur
Anhur
Tyrell1522
Anhur
Level 18
God Stats
1W - 6L
1,282 SR
Queue Stats
10W - 12L
1,391 Elo+
Solo
Chang'e
Chang'e
dragonsin0609
Chang'e
Level 7
God Stats
6W - 6L
1,743 SR
Queue Stats
9W - 14L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FeuQuiParle
Chang'e
20
0 / 3 / 28
14,623
914
13,023
24,663
17,693
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bellona
Nexed Jackal
Bellona
20
13 / 2 / 17
17,347
1,084
32,498
28,137
31,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
mganoe11
Cthulhu
20
2 / 7 / 23
14,342
896
10,451
31,236
34,767
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heimdallr
reemtheotaku
Heimdallr
20
23 / 1 / 11
20,017
1,251
38,083
18,028
9,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nemesis
sparktenks
Nemesis
19
3 / 3 / 13
13,628
852
6,331
12,767
5,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

70

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
ChiffonMarker37
Ratatoskr
20
4 / 7 / 11
14,597
912
24,798
26,838
20,518
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
4 / 13 / 6
14,209
888
27,711
24,745
10,327
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
JRRM170907
Tiamat
19
4 / 5 / 6
13,903
869
27,619
16,388
12,528
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
19
4 / 12 / 4
14,389
899
20,991
27,066
11,369
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chang'e
19
0 / 4 / 6
13,187
824
6,882
12,817
6,617
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
49
41
Kills
16
16
Deaths
41
92
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
ChiffonMarker37
Ratatoskr
4
7
11
1.36
L
4
13
6
0.54
W
Chang'e
FeuQuiParle
Chang'e
0
3
28
4.67
L
Tiamat
JRRM170907
Tiamat
4
5
6
1.4
W
Bellona
Nexed Jackal
Bellona
13
2
17
10.75
L
Anhur
4
12
4
0.5
L
Chang'e
0
4
6
0.75
W
Cthulhu
mganoe11
Cthulhu
2
7
23
1.93
W
Heimdallr
reemtheotaku
Heimdallr
23
1
11
28.5
W
Nemesis
sparktenks
Nemesis
3
3
13
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,386
Damage
108,001
114,831
Taken
107,854
98,845
Mitigated
61,359
31,690
Healing
16,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
ChiffonMarker37
Ratatoskr
24,798
9,064
0
3,985
26,838
20,518
0
7,572
19,266
0
49,595
L
27,711
20,007
0
665
24,745
10,327
0
5,617
19,128
0
56,733
W
Chang'e
FeuQuiParle
Chang'e
13,023
2,168
11,923
8,471
24,663
17,693
0
9,125
15,538
28,805
0
L
Tiamat
JRRM170907
Tiamat
27,619
1,274
858
4,347
16,388
12,528
0
4,195
12,190
51,748
0
W
Bellona
Nexed Jackal
Bellona
32,498
19,526
0
4,940
28,137
31,624
0
8,231
19,906
106
53,862
L
Anhur
20,991
7,517
0
2,667
27,066
11,369
0
3,867
23,199
660
52,775
L
Chang'e
6,882
1,993
2,125
2,210
12,817
6,617
0
2,329
10,488
24,630
0
W
Cthulhu
mganoe11
Cthulhu
10,451
627
558
3,825
31,236
34,767
0
9,156
22,080
20,556
0
W
Heimdallr
reemtheotaku
Heimdallr
38,083
17,929
0
1,460
18,028
9,088
0
2,756
15,272
0
86,110
W
Nemesis
sparktenks
Nemesis
6,331
1,601
0
513
12,767
5,673
0
5,833
6,934
0
16,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,957
Gold Earned
70,285
246
Minions Killed
287
3
Camps Cleared
6
1,392,369
Distance Traveled
1,216,527
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
14,597
912
49
3
3
317,128
0
L
Hou Yi
14,209
888
52
3
0
206,709
0
W
Chang'e
14,623
914
37
2
1
264,362
0
L
Tiamat
13,903
869
56
4
1
246,726
1
W
Bellona
17,347
1,084
37
2
1
317,279
0
L
Anhur
14,389
899
71
4
2
268,818
2
L
Chang'e
13,187
824
59
4
0
177,146
0
W
Cthulhu
14,342
896
15
1
0
227,257
0
W
Heimdallr
20,017
1,251
123
8
0
292,918
0
W
Nemesis
13,628
852
34
2
1
290,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role