Player Matchup

Sylvanus
Sylvanus
Cheemsburgers
Sylvanus
Level 24
God Stats
2W - 3L
1,847 SR
Queue Stats
25W - 32L
1,752 Elo+
Solo
Janus
Janus
ItsLilUziVert
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JMaxvec
Sun Wukong
Level 6
God Stats
2W - 9L
1,500 SR
Queue Stats
244W - 225L
1,769 Elo+
Solo
King Arthur
King Arthur
Warcreek7
King Arthur
Level 28
God Stats
1W - 1L
1,415 SR
Queue Stats
13W - 14L
1,635 Elo+
Solo
Neith
Neith
m1dg3txman
Neith
Level 21
God Stats
0W - 2L
1,285 SR
Queue Stats
99W - 107L
1,590 Elo+
Solo
Team Averages
Level 22
1,509 SR
1,649 Elo+

VS

Team Averages
Level 38
1,542 SR
1,733 Elo+
Cu Chulainn
Cu Chulainn
Deesou
Cu Chulainn
Level 10
God Stats
14W - 7L
1,526 SR
Queue Stats
21W - 16L
1,604 Elo+
Solo
Sobek
Sobek
Ghstly
Sobek
Level 119
God Stats
1W - 0L
1,571 SR
Queue Stats
79W - 52L
1,707 Elo+
Party 1
Kukulkan
Kukulkan
Kryfin
Kukulkan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,621 Elo+
Solo
Rama
Rama
donutmanjr
Rama
Level 27
God Stats
3W - 2L
1,615 SR
Queue Stats
76W - 27L
1,851 Elo+
Party 1
Loki
Loki
scarybadguy
Loki
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 1L
1,884 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cheemsburgers
Sylvanus
9
0 / 7 / 6
6,436
429
3,809
14,427
5,658
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
7 / 2 / 3
9,804
654
12,578
8,623
2,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
JMaxvec
Sun Wukong
13
2 / 5 / 1
7,567
504
6,083
14,052
9,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
Warcreek7
King Arthur
11
3 / 5 / 1
6,798
453
2,986
11,728
7,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
10
0 / 7 / 4
6,267
418
3,851
6,978
1,589
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deesou
Cu Chulainn
16
5 / 2 / 3
10,013
668
13,785
11,625
8,687
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sobek
Ghstly
Sobek
13
6 / 3 / 9
9,456
630
7,607
12,880
11,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Kryfin
Kukulkan
14
2 / 3 / 2
9,002
600
5,837
5,772
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
8 / 3 / 7
10,303
687
10,086
12,362
4,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
5 / 1 / 6
8,573
572
6,371
8,816
3,125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
53
12
Kills
26
26
Deaths
12
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Cheemsburgers
Sylvanus
0
7
6
0.43
W
Cu Chulainn
Deesou
Cu Chulainn
5
2
3
3.25
W
Sobek
Ghstly
Sobek
6
3
9
3.5
L
7
2
3
4.25
L
Sun Wukong
JMaxvec
Sun Wukong
2
5
1
0.5
W
Kukulkan
Kryfin
Kukulkan
2
3
2
1
L
King Arthur
Warcreek7
King Arthur
3
5
1
0.7
W
8
3
7
3.83
L
Neith
0
7
4
0.29
W
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,307
Damage
43,686
55,808
Taken
51,455
27,053
Mitigated
29,822
11,616
Healing
17,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Cheemsburgers
Sylvanus
3,809
1,418
625
1,662
14,427
5,658
0
4,066
10,259
11,911
0
W
Cu Chulainn
Deesou
Cu Chulainn
13,785
2,849
0
1,831
11,625
8,687
693
718
10,903
5,656
63,153
W
Sobek
Ghstly
Sobek
7,607
885
0
5,141
12,880
11,507
198
3,982
8,778
26,262
0
L
12,578
883
0
2,430
8,623
2,833
0
3,222
5,204
73,688
0
L
Sun Wukong
JMaxvec
Sun Wukong
6,083
1,570
0
2,756
14,052
9,694
0
1,427
12,585
0
41,036
W
Kukulkan
Kryfin
Kukulkan
5,837
533
0
250
5,772
2,203
0
3,877
1,737
50,218
0
L
King Arthur
Warcreek7
King Arthur
2,986
601
0
2,884
11,728
7,279
0
2,868
8,829
148
35,323
W
10,086
8,516
0
6,952
12,362
4,300
604
4,886
7,347
0
85,695
L
Neith
3,851
1,188
0
1,259
6,978
1,589
0
3,069
3,909
0
31,181
W
6,371
1,418
0
3,514
8,816
3,125
0
2,620
6,155
0
48,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,872
Gold Earned
47,347
388
Minions Killed
551
0
Camps Cleared
0
1,380,699
Distance Traveled
1,443,327
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,436
429
16
1
0
264,455
7
W
Cu Chulainn
10,013
668
139
9
0
257,236
4
W
Sobek
9,456
630
38
3
0
300,835
5
L
Janus
9,804
654
158
11
0
319,731
5
L
Sun Wukong
7,567
504
85
6
0
249,105
3
W
Kukulkan
9,002
600
114
8
0
288,492
1
L
King Arthur
6,798
453
73
5
0
286,198
0
W
Rama
10,303
687
158
11
0
263,710
7
L
Neith
6,267
418
56
4
0
261,210
2
W
Loki
8,573
572
102
7
0
333,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role