Player Matchup

Sobek
Sobek
Gold V
ArqJUR
Sobek
Gold V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Silver I
EzTeknique
Danzaburou
Silver I
Level 101
God Stats
4W - 4L
1,517 SR
Queue Stats
111W - 117L
1,119 MMR
Party 2
The Morrigan
The Morrigan
Gold III
FenixUnchained
The Morrigan
Gold III
Level 135
God Stats
2W - 2L
1,614 SR
Queue Stats
97W - 99L
1,402 MMR
Party 2
Cerberus
Cerberus
Gold IV
Qontem
Cerberus
Gold IV
Level 97
God Stats
5W - 6L
1,638 SR
Queue Stats
40W - 51L
1,250 MMR
Solo
Nemesis
Nemesis
Silver I
XaPHaN130
Nemesis
Silver I
Level 146
God Stats
11W - 10L
1,472 SR
Queue Stats
112W - 115L
1,221 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,548 SR
1,299 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 89
1,578 SR
1,196 MMR
Ares
Ares
Silver III
Acepoet16
Ares
Silver III
Level 40
God Stats
0W - 2L
1,499 SR
Queue Stats
43W - 60L
1,171 MMR
Solo
Tiamat
Tiamat
Silver IV
Artorias310
Tiamat
Silver IV
Level 46
God Stats
2W - 1L
1,830 SR
Queue Stats
34W - 35L
1,245 MMR
Party 1
Guan Yu
Guan Yu
Silver I
ManOWar2Red
Guan Yu
Silver I
Level 124
God Stats
5W - 10L
1,405 SR
Queue Stats
565W - 567L
1,181 MMR
Solo
Neith
Neith
Bronze IV
SoyDrakk
Neith
Bronze IV
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 20L
1,187 MMR
Solo
Pele
Pele
Silver V
renzo310
Pele
Silver V
Level 99
God Stats
9W - 7L
1,655 SR
Queue Stats
21W - 30L
1,197 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ArqJUR
Sobek
20
5 / 2 / 16
14,500
537
14,746
24,148
31,421
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Danzaburou
EzTeknique
Danzaburou
20
15 / 3 / 12
16,990
629
20,251
21,186
9,821
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
FenixUnchained
The Morrigan
20
7 / 3 / 15
15,251
565
21,484
12,158
6,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cerberus
Qontem
Cerberus
18
3 / 2 / 23
13,922
516
14,480
29,716
33,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
XaPHaN130
Nemesis
20
5 / 1 / 13
16,269
603
14,427
23,709
12,867
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bans
SetAthenaTsukuyomiApolloJanus

VS

Bans
ScyllaNu WaAo KuangTyrYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
1 / 11 / 5
11,286
418
8,023
28,523
23,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
19
3 / 7 / 1
12,672
469
12,735
23,178
17,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
ManOWar2Red
Guan Yu
16
2 / 4 / 2
11,224
416
8,180
23,136
27,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
SoyDrakk
Neith
19
2 / 8 / 3
12,366
458
16,863
18,712
7,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Pele
18
3 / 5 / 2
11,845
439
11,624
21,858
13,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
24
35
Kills
11
11
Deaths
35
79
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Ares
1
11
5
0.32
W
Sobek
ArqJUR
Sobek
5
2
16
6.5
L
Tiamat
3
7
1
0.5
W
Danzaburou
EzTeknique
Danzaburou
15
3
12
7
W
The Morrigan
FenixUnchained
The Morrigan
7
3
15
4.83
L
Guan Yu
ManOWar2Red
Guan Yu
2
4
2
0.75
W
Cerberus
Qontem
Cerberus
3
2
23
7.25
L
Neith
SoyDrakk
Neith
2
8
3
0.44
W
Nemesis
XaPHaN130
Nemesis
5
1
13
11.5
L
Pele
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,388
Damage
57,425
110,917
Taken
115,407
93,642
Mitigated
90,021
50,612
Healing
26,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
8,023
542
0
2,060
28,523
23,394
273
17,028
11,405
40,424
0
W
Sobek
ArqJUR
Sobek
14,746
552
0
11,753
24,148
31,421
1,867
4,998
18,650
76,513
0
L
Tiamat
12,735
1,422
0
5,461
23,178
17,639
548
11,073
11,670
87,630
0
W
Danzaburou
EzTeknique
Danzaburou
20,251
10,521
0
11,543
21,186
9,821
8,671
4,890
16,271
0
132,230
W
The Morrigan
FenixUnchained
The Morrigan
21,484
2,776
0
4,709
12,158
6,032
2,028
3,406
8,702
107,392
6,659
L
Guan Yu
ManOWar2Red
Guan Yu
8,180
759
2,094
4,634
23,136
27,817
548
8,896
14,082
0
50,974
W
Cerberus
Qontem
Cerberus
14,480
428
0
12,228
29,716
33,501
457
5,978
23,692
47,587
0
L
Neith
SoyDrakk
Neith
16,863
8,565
0
5,414
18,712
7,460
2,432
6,293
12,333
0
95,086
W
Nemesis
XaPHaN130
Nemesis
14,427
6,901
0
10,379
23,709
12,867
2,429
4,507
19,152
0
139,667
L
Pele
11,624
1,052
0
6,447
21,858
13,711
602
5,262
16,466
0
103,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,932
Gold Earned
59,393
734
Minions Killed
583
0
Camps Cleared
0
2,702,533
Distance Traveled
2,357,840
18
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
11,286
418
45
2
0
417,490
4
W
Sobek
14,500
537
133
5
0
512,502
2
L
Tiamat
12,672
469
147
5
0
437,431
4
W
Danzaburou
16,990
629
153
6
0
523,260
7
W
The Morrigan
15,251
565
173
6
0
496,520
5
L
Guan Yu
11,224
416
94
3
0
505,968
2
W
Cerberus
13,922
516
70
3
0
558,839
3
L
Neith
12,366
458
154
6
0
440,261
1
W
Nemesis
16,269
603
205
8
0
611,412
1
L
Pele
11,845
439
143
5
0
556,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role