Player Matchup

Cernunnos
Cernunnos
HITMANFG7
Cernunnos
Level 59
God Stats
0W - 5L
1,461 SR
Queue Stats
0W - 7L
1,500 Elo+
Party 1
Yemoja
Yemoja
RGG BigBoom
Yemoja
Level 96
God Stats
7W - 10L
1,402 SR
Queue Stats
22W - 38L
1,260 Elo+
Party 1
Tiamat
Tiamat
YOUNGxKICK
Tiamat
Level 17
God Stats
2W - 11L
1,481 SR
Queue Stats
4W - 28L
1,153 Elo+
Party 1
Team Averages
Level 57
1,448 SR
1,304 Elo+

VS

Team Averages
Level 43
1,448 SR
1,347 Elo+
Tiamat
Tiamat
OneBrofessor965
Tiamat
Level 18
God Stats
6W - 8L
1,310 SR
Queue Stats
33W - 40L
1,308 Elo+
Solo
King Arthur
King Arthur
Truly Lethal
King Arthur
Level 63
God Stats
40W - 33L
1,515 SR
Queue Stats
580W - 650L
1,382 Elo+
Solo
Bakasura
Bakasura
xX-do-re-mi-Xx
Bakasura
Level 49
God Stats
36W - 45L
1,519 SR
Queue Stats
95W - 125L
1,352 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
HITMANFG7
Cernunnos
16
8 / 5 / 3
12,771
672
21,507
18,620
7,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
14
2 / 8 / 6
12,301
647
7,199
18,998
15,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tiamat
YOUNGxKICK
Tiamat
14
2 / 10 / 8
12,265
646
6,828
16,166
9,216
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 4 / 6
11,655
613
11,462
16,550
12,108
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
Truly Lethal
King Arthur
18
3 / 1 / 14
12,678
667
12,597
24,176
20,128
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
16
16 / 7 / 3
15,269
804
19,975
15,725
5,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
12
Kills
23
23
Deaths
12
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
HITMANFG7
Cernunnos
8
5
3
1.9
W
4
4
6
1.75
L
Yemoja
2
8
6
0.63
W
King Arthur
Truly Lethal
King Arthur
3
1
14
10
L
Tiamat
YOUNGxKICK
Tiamat
2
10
8
0.6
W
Bakasura
16
7
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,534
Damage
44,034
53,784
Taken
56,451
32,707
Mitigated
38,126
16,677
Healing
18,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
HITMANFG7
Cernunnos
21,507
11,808
1,396
7,507
18,620
7,956
1,092
3,769
13,747
0
66,687
W
11,462
624
726
5,321
16,550
12,108
848
3,284
13,266
38,296
0
L
Yemoja
7,199
1,001
2,923
2,997
18,998
15,535
0
4,304
13,728
24,014
0
W
King Arthur
Truly Lethal
King Arthur
12,597
1,947
0
7,968
24,176
20,128
463
6,263
17,913
0
44,104
L
Tiamat
YOUNGxKICK
Tiamat
6,828
685
0
1,854
16,166
9,216
0
3,405
11,931
33,431
0
W
Bakasura
19,975
16,656
24
4,345
15,725
5,890
1,401
4,573
11,152
0
58,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,337
Gold Earned
39,602
176
Minions Killed
173
0
Camps Cleared
0
806,340
Distance Traveled
977,616
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
12,771
672
95
5
0
287,825
0
W
Tiamat
11,655
613
58
3
0
314,523
0
L
Yemoja
12,301
647
32
2
0
254,762
0
W
King Arthur
12,678
667
43
2
0
365,707
1
L
Tiamat
12,265
646
49
3
0
263,753
0
W
Bakasura
15,269
804
72
4
0
297,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role