Player Matchup

Ra
Ra
Babe0323
Ra
Level 48
God Stats
11W - 23L
1,365 SR
Queue Stats
11W - 25L
1,268 Elo+
Solo
Hercules
Hercules
OSA RageQuit
Hercules
Level 62
God Stats
7W - 8L
1,379 SR
Queue Stats
54W - 81L
1,446 Elo+
Party 2
Apollo
Apollo
terraisbae
Apollo
Level 29
God Stats
9W - 11L
1,664 SR
Queue Stats
200W - 180L
1,567 Elo+
Party 2
Team Averages
Level 46
1,469 SR
1,427 Elo+

VS

Team Averages
Level 75
1,489 SR
1,445 Elo+
Sobek
Sobek
BestFrmTexas
Sobek
Level 28
God Stats
138W - 124L
1,578 SR
Queue Stats
620W - 634L
1,452 Elo+
Party 1
Hades
Hades
DecieverDark
Hades
Level 101
God Stats
8W - 9L
1,381 SR
Queue Stats
85W - 116L
1,409 Elo+
Solo
Chaac
Chaac
UndyingCoyote
Chaac
Level 96
God Stats
6W - 4L
1,506 SR
Queue Stats
457W - 437L
1,474 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,188
682
7,099
8,425
2,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
OSA RageQuit
Hercules
11
1 / 4 / 4
7,927
661
3,670
11,819
7,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Apollo
terraisbae
Apollo
11
4 / 4 / 1
8,527
711
6,619
8,944
3,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 8
9,063
755
3,841
12,294
11,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
3 / 2 / 5
8,497
708
7,401
7,260
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 4
9,620
802
13,131
11,345
7,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
28
6
Kills
11
11
Deaths
6
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
W
1
2
8
2.5
W
3
2
5
2.75
L
Hercules
OSA RageQuit
Hercules
1
4
4
0.75
W
7
2
4
4.5
L
Apollo
terraisbae
Apollo
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,388
Damage
24,373
29,188
Taken
30,899
14,409
Mitigated
23,065
8,763
Healing
11,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,099
836
1,562
2,682
8,425
2,960
52
3,429
4,808
34,123
0
W
3,841
246
0
3,902
12,294
11,721
442
2,482
9,812
15,159
0
W
7,401
528
1,503
2,296
7,260
3,735
246
2,654
4,606
32,819
0
L
Hercules
OSA RageQuit
Hercules
3,670
563
0
2,849
11,819
7,979
0
3,816
7,713
0
12,686
W
13,131
1,412
0
3,697
11,345
7,609
556
2,008
9,337
0
44,219
L
Apollo
terraisbae
Apollo
6,619
2,790
0
1,670
8,944
3,470
0
3,383
5,333
0
19,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,642
Gold Earned
27,180
104
Minions Killed
140
0
Camps Cleared
0
675,980
Distance Traveled
733,992
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,188
682
48
4
0
208,681
5
W
Sobek
9,063
755
26
2
0
261,986
4
W
Hades
8,497
708
57
5
0
203,174
1
L
Hercules
7,927
661
21
2
0
234,200
5
W
Chaac
9,620
802
57
5
0
268,832
0
L
Apollo
8,527
711
35
3
0
233,099
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role