Player Matchup

Kukulkan
Kukulkan
FloppyHotdog21
Kukulkan
Level 29
God Stats
29W - 19L
1,498 SR
Queue Stats
51W - 47L
1,467 Elo+
Party 1
Anhur
Anhur
Mager1
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 29L
1,426 Elo+
Party 1
Chaac
Chaac
thief123100
Chaac
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 103L
1,517 Elo+
Solo
Team Averages
Level 34
1,499 SR
1,470 Elo+

VS

Team Averages
Level 50
1,664 SR
1,424 Elo+
Anubis
Anubis
DeanTheBean03
Anubis
Level 27
God Stats
2W - 1L
1,833 SR
Queue Stats
51W - 67L
1,395 Elo+
Party 2
Freya
Freya
LucasNevada
Freya
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,335 Elo+
Solo
Athena
Athena
Moonknight_1205
Athena
Level 119
God Stats
40W - 29L
1,660 SR
Queue Stats
319W - 348L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
3 / 1 / 5
8,839
680
7,457
5,559
2,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anhur
Mager1
Anhur
13
5 / 4 / 2
9,526
733
6,720
10,140
3,071
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
1 / 1 / 6
8,994
692
8,262
9,600
7,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 0
8,376
644
4,434
12,312
4,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

6
0 / 2 / 1
6,630
510
530
4,276
923
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
1 / 2 / 2
8,466
651
3,095
11,241
5,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
8
9
Kills
5
6
Deaths
9
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
W
Kukulkan
3
1
5
5.5
L
0
2
1
0.25
W
Anhur
Mager1
Anhur
5
4
2
1.5
L
1
2
2
1
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,439
Damage
8,059
25,299
Taken
27,829
12,330
Mitigated
11,689
8,296
Healing
1,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,434
0
0
1,681
12,312
4,948
0
2,355
9,733
22,603
0
W
Kukulkan
7,457
661
0
1,670
5,559
2,060
462
2,115
3,444
41,149
0
L
530
316
0
90
4,276
923
0
792
3,358
2,017
0
W
Anhur
Mager1
Anhur
6,720
2,021
0
2,250
10,140
3,071
1,263
2,913
7,227
0
46,099
L
3,095
518
0
0
11,241
5,818
0
3,588
7,257
11,233
0
W
8,262
1,474
0
4,376
9,600
7,199
87
3,143
6,457
0
21,488

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,359
Gold Earned
23,472
157
Minions Killed
57
0
Camps Cleared
0
720,414
Distance Traveled
455,940
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,376
644
41
3
0
193,513
0
W
Kukulkan
8,839
680
71
5
0
250,926
0
L
Freya
6,630
510
3
0
0
102,473
0
W
Anhur
9,526
733
67
5
0
213,594
0
L
Athena
8,466
651
13
1
0
159,954
1
W
Chaac
8,994
692
19
1
0
255,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role