Player Matchup

Cerberus
Cerberus
ChrisX_TTV
Cerberus
Level 47
God Stats
8W - 8L
1,378 SR
Queue Stats
51W - 56L
1,517 Elo+
Solo
Scylla
Scylla
DarkAppelz
Scylla
Level 42
God Stats
5W - 4L
1,363 SR
Queue Stats
163W - 132L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
SleemJeemy
Baron Samedi
Level 120
God Stats
10W - 9L
1,500 SR
Queue Stats
153W - 151L
1,556 Elo+
Party 1
Thanatos
Thanatos
lolokie
Thanatos
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
raptors4life31
Medusa
Level 81
God Stats
5W - 4L
1,557 SR
Queue Stats
62W - 64L
1,424 Elo+
Party 1
Team Averages
Level 63
1,460 SR
1,500 Elo+

VS

Team Averages
Level 56
1,478 SR
1,501 Elo+
Danzaburou
Danzaburou
HappyGuardian
Danzaburou
Level 35
God Stats
16W - 22L
1,441 SR
Queue Stats
196W - 176L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
KheltonHeadley
Gilgamesh
Level 83
God Stats
20W - 17L
1,519 SR
Queue Stats
84W - 68L
1,529 Elo+
Party 2
Ymir
Ymir
TalSunder
Ymir
Level 6
God Stats
2W - 2L
1,625 SR
Queue Stats
7W - 6L
1,532 Elo+
Party 2
Scylla
Scylla
WavyScurf
Scylla
Level 68
God Stats
2W - 1L
1,455 SR
Queue Stats
116W - 112L
1,500 Elo+
Party 2
Odin
Odin
xxSLASH321xx
Odin
Level 87
God Stats
8W - 11L
1,351 SR
Queue Stats
95W - 86L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChrisX_TTV
Cerberus
16
5 / 4 / 13
11,019
551
6,818
18,458
15,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
DarkAppelz
Scylla
16
4 / 3 / 4
10,009
500
11,822
10,845
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baron Samedi
SleemJeemy
Baron Samedi
17
9 / 6 / 4
10,753
538
14,648
17,614
12,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
lolokie
Thanatos
15
2 / 5 / 9
9,497
475
5,622
14,315
4,947
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
18 / 5 / 6
13,007
650
22,908
14,815
5,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
HappyGuardian
Danzaburou
14
5 / 9 / 2
9,214
461
10,917
15,686
5,095
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KheltonHeadley
Gilgamesh
17
12 / 4 / 2
11,199
560
16,454
14,028
6,177
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
12
1 / 12 / 6
8,291
415
5,228
16,438
9,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
WavyScurf
Scylla
16
4 / 6 / 5
10,354
518
12,684
14,751
4,971
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 7 / 6
8,515
426
5,909
15,375
13,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
44
38
Kills
23
23
Deaths
38
36
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChrisX_TTV
Cerberus
5
4
13
2.88
W
Scylla
DarkAppelz
Scylla
4
3
4
2
L
Danzaburou
HappyGuardian
Danzaburou
5
9
2
0.67
L
Gilgamesh
KheltonHeadley
Gilgamesh
12
4
2
3.25
W
Baron Samedi
SleemJeemy
Baron Samedi
9
6
4
1.83
L
Ymir
1
12
6
0.33
L
Scylla
WavyScurf
Scylla
4
6
5
1.08
W
Thanatos
lolokie
Thanatos
2
5
9
1.3
W
18
5
6
4.2
L
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,818
Damage
51,192
76,047
Taken
76,278
42,420
Mitigated
39,038
26,866
Healing
11,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChrisX_TTV
Cerberus
6,818
285
191
4,801
18,458
15,300
1,908
4,952
13,476
51,003
0
W
Scylla
DarkAppelz
Scylla
11,822
474
0
3,731
10,845
3,774
1,515
5,007
5,453
59,665
0
L
Danzaburou
HappyGuardian
Danzaburou
10,917
3,633
0
2,231
15,686
5,095
1,426
6,325
9,225
0
52,309
L
Gilgamesh
KheltonHeadley
Gilgamesh
16,454
5,577
561
2,768
14,028
6,177
0
5,006
8,714
0
59,688
W
Baron Samedi
SleemJeemy
Baron Samedi
14,648
1,553
1,419
8,212
17,614
12,842
627
1,526
16,002
52,608
0
L
Ymir
5,228
1,714
330
745
16,438
9,054
0
3,838
12,550
24,853
0
L
Scylla
WavyScurf
Scylla
12,684
1,677
474
3,235
14,751
4,971
922
6,421
7,926
56,815
0
W
Thanatos
lolokie
Thanatos
5,622
809
0
7,650
14,315
4,947
198
1,245
13,010
0
42,817
W
22,908
12,853
0
862
14,815
5,557
3,592
4,529
10,194
0
82,754
L
5,909
1,181
0
1,369
15,375
13,741
1,067
10,050
4,575
0
35,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,285
Gold Earned
47,573
531
Minions Killed
396
0
Camps Cleared
0
1,759,493
Distance Traveled
1,711,470
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,019
551
115
6
0
370,831
2
W
Scylla
10,009
500
116
6
0
304,188
1
L
Danzaburou
9,214
461
88
4
0
308,251
5
L
Gilgamesh
11,199
560
97
5
0
400,719
6
W
Baron Samedi
10,753
538
82
4
0
318,615
0
L
Ymir
8,291
415
36
2
0
307,847
0
L
Scylla
10,354
518
111
6
0
317,896
3
W
Thanatos
9,497
475
81
4
0
414,121
3
W
Medusa
13,007
650
137
7
0
351,738
0
L
Odin
8,515
426
64
3
0
376,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role