Player Matchup

Kukulkan
Kukulkan
Chaves1
Kukulkan
Level 29
God Stats
4W - 2L
1,573 SR
Queue Stats
85W - 87L
1,525 Elo+
Solo
Cerberus
Cerberus
Kalasmus
Cerberus
Level 22
God Stats
4W - 5L
1,585 SR
Queue Stats
64W - 50L
1,421 Elo+
Party 1
Guan Yu
Guan Yu
MacacoFalante
Guan Yu
Level 28
God Stats
4W - 4L
1,435 SR
Queue Stats
189W - 180L
1,553 Elo+
Solo
Chernobog
Chernobog
Malabaresss
Chernobog
Level 26
God Stats
4W - 1L
1,500 SR
Queue Stats
95W - 72L
1,479 Elo+
Party 1
Loki
Loki
reinlich_King0
Loki
Level 10
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 28L
1,420 Elo+
Solo
Team Averages
Level 23
1,519 SR
1,479 Elo+

VS

Team Averages
Level 20
1,581 SR
1,555 Elo+
Danzaburou
Danzaburou
DonKavalao
Danzaburou
Level 5
God Stats
2W - 1L
1,790 SR
Queue Stats
2W - 2L
1,476 Elo+
Solo
Ganesha
Ganesha
MissWonderIand
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 19L
1,460 Elo+
Solo
Ne Zha
Ne Zha
SadAkuuMA
Ne Zha
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
14W - 11L
1,663 Elo+
Solo
Ra
Ra
Toto_costas
Ra
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,707 Elo+
Solo
Gilgamesh
Gilgamesh
monkeyffoo
Gilgamesh
Level 29
God Stats
10W - 6L
1,616 SR
Queue Stats
354W - 396L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Chaves1
Kukulkan
12
6 / 2 / 7
7,888
607
11,840
6,266
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Kalasmus
Cerberus
11
4 / 0 / 5
7,308
562
4,993
9,189
4,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
11
1 / 3 / 4
6,879
529
2,386
7,663
4,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Malabaresss
Chernobog
13
4 / 2 / 8
7,817
601
7,809
7,012
2,127
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 2 / 2
8,372
644
3,965
10,297
3,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DonKavalao
Danzaburou
9
1 / 4 / 2
5,832
449
2,647
7,886
2,259
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 4 / 3
5,957
458
6,466
12,903
7,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ne Zha
SadAkuuMA
Ne Zha
11
1 / 4 / 2
6,616
509
4,142
9,376
2,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 6 / 2
6,512
501
5,259
8,367
2,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
monkeyffoo
Gilgamesh
13
6 / 2 / 1
8,150
627
7,413
8,130
2,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
20
Kills
9
9
Deaths
20
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Chaves1
Kukulkan
6
2
7
4.75
L
Danzaburou
DonKavalao
Danzaburou
1
4
2
0.5
W
Cerberus
Kalasmus
Cerberus
4
0
5
6.5
W
Guan Yu
1
3
4
1
W
Chernobog
Malabaresss
Chernobog
4
2
8
4
L
0
4
3
0.38
L
Ne Zha
SadAkuuMA
Ne Zha
1
4
2
0.5
L
1
6
2
0.33
L
Gilgamesh
monkeyffoo
Gilgamesh
6
2
1
3.25
W
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,993
Damage
25,927
40,427
Taken
46,662
16,641
Mitigated
17,816
13,323
Healing
10,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Chaves1
Kukulkan
11,840
1,151
0
2,567
6,266
2,311
650
1,795
4,279
41,580
0
L
Danzaburou
DonKavalao
Danzaburou
2,647
684
0
1,006
7,886
2,259
402
2,528
5,358
0
20,791
W
Cerberus
Kalasmus
Cerberus
4,993
379
0
3,478
9,189
4,426
637
3,150
5,959
21,428
0
W
Guan Yu
2,386
355
0
752
7,663
4,485
331
757
6,810
0
29,320
W
Chernobog
Malabaresss
Chernobog
7,809
5,267
0
2,036
7,012
2,127
2,321
2,796
4,182
0
40,521
L
6,466
494
0
2,702
12,903
7,441
0
5,248
7,655
20,994
0
L
Ne Zha
SadAkuuMA
Ne Zha
4,142
1,775
0
3,242
9,376
2,744
548
1,287
8,089
0
33,282
L
5,259
338
134
1,495
8,367
2,393
376
3,259
5,108
31,237
0
L
Gilgamesh
monkeyffoo
Gilgamesh
7,413
2,268
0
2,068
8,130
2,979
0
4,511
3,619
0
36,102
W
3,965
901
0
4,490
10,297
3,292
0
2,701
7,472
0
48,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,264
Gold Earned
33,067
315
Minions Killed
294
0
Camps Cleared
0
1,294,394
Distance Traveled
1,298,171
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,888
607
61
5
0
240,952
2
L
Danzaburou
5,832
449
61
5
0
266,037
0
W
Cerberus
7,308
562
22
2
0
283,894
0
W
Guan Yu
6,879
529
61
5
0
245,725
1
W
Chernobog
7,817
601
74
6
0
240,181
2
L
Ganesha
5,957
458
6
0
0
242,975
1
L
Ne Zha
6,616
509
75
6
0
259,744
1
L
Ra
6,512
501
66
5
0
258,306
1
L
Gilgamesh
8,150
627
86
7
0
271,109
0
W
Loki
8,372
644
97
7
0
283,642
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role