Player Matchup

Tyr
Tyr
Bronze III
GiantNoob55
Tyr
Bronze III
Level 128
God Stats
0W - 1L
1,759 SR
Queue Stats
13W - 14L
1,368 MMR
Solo
Ne Zha
Ne Zha
Silver III
GrandCBD
Ne Zha
Silver III
Level 62
God Stats
21W - 24L
1,321 SR
Queue Stats
109W - 100L
1,410 MMR
Solo
Yemoja
Yemoja
Gold V
Hemachatus
Yemoja
Gold V
Level 75
God Stats
2W - 2L
1,633 SR
Queue Stats
24W - 29L
1,364 MMR
Solo
Neith
Neith
Gold IV
RussianIncel
Neith
Gold IV
Level 93
God Stats
0W - 1L
1,410 SR
Queue Stats
106W - 94L
1,460 MMR
Party 2
The Morrigan
The Morrigan
Gold V
superack
The Morrigan
Gold V
Level 60
God Stats
12W - 9L
1,699 SR
Queue Stats
39W - 28L
1,485 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 84
1,564 SR
1,417 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,552 SR
1,481 MMR
Ymir
Ymir
Gold IV
AppleVodca
Ymir
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold III
LeDarkSoul
Scylla
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hun Batz
Hun Batz
Gold III
Miirari
Hun Batz
Gold III
Level 156
God Stats
41W - 20L
1,759 SR
Queue Stats
171W - 167L
1,406 MMR
Solo
Chaac
Chaac
Gold IV
anazaret
Chaac
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold IV
jhonnconnor
Danzaburou
Gold IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
9,434
449
9,136
13,520
8,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
GrandCBD
Ne Zha
17
4 / 4 / 6
10,944
521
10,661
18,134
14,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
Hemachatus
Yemoja
14
0 / 5 / 5
9,033
430
5,668
16,740
14,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
2 / 4 / 3
11,607
553
9,190
14,422
5,746
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

The Morrigan
superack
The Morrigan
15
4 / 4 / 2
10,113
482
11,046
8,845
3,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaTiamatApolloSetGuan Yu

VS

Bans
TsukuyomiSobekNemesisGaneshaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 13
10,675
508
4,225
18,855
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
LeDarkSoul
Scylla
17
1 / 1 / 5
10,794
514
6,467
9,433
3,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Miirari
Hun Batz
20
6 / 2 / 5
13,209
629
12,365
15,648
7,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
anazaret
Chaac
19
2 / 2 / 8
12,428
592
16,900
20,171
17,638
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Danzaburou
jhonnconnor
Danzaburou
20
8 / 3 / 3
14,313
682
10,616
13,901
5,850
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
52
11
Kills
18
19
Deaths
11
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
3
13
2.5
L
1
2
3
1.25
L
Ne Zha
GrandCBD
Ne Zha
4
4
6
1.75
L
Yemoja
Hemachatus
Yemoja
0
5
5
0.5
W
Scylla
LeDarkSoul
Scylla
1
1
5
3.5
W
Hun Batz
Miirari
Hun Batz
6
2
5
4.25
L
2
4
3
0.88
W
Chaac
anazaret
Chaac
2
2
8
3
W
Danzaburou
jhonnconnor
Danzaburou
8
3
3
3.17
L
The Morrigan
superack
The Morrigan
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
50,573
71,661
Taken
78,008
46,274
Mitigated
51,741
20,768
Healing
33,794
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,225
910
0
6,155
18,855
17,630
482
6,257
12,419
20,885
0
L
9,136
1,981
0
5,620
13,520
8,602
0
329
13,191
0
55,822
L
Ne Zha
GrandCBD
Ne Zha
10,661
4,728
0
5,097
18,134
14,107
0
4,677
13,457
0
79,078
L
Yemoja
Hemachatus
Yemoja
5,668
1,326
1,587
2,609
16,740
14,237
0
3,893
12,847
27,256
0
W
Scylla
LeDarkSoul
Scylla
6,467
446
0
3,552
9,433
3,554
1,811
3,013
6,266
78,883
0
W
Hun Batz
Miirari
Hun Batz
12,365
4,927
0
8,220
15,648
7,069
100
2,156
13,460
0
106,520
L
9,190
3,653
0
5,552
14,422
5,746
476
455
13,967
0
88,209
W
Chaac
anazaret
Chaac
16,900
4,839
0
9,485
20,171
17,638
3,048
2,067
18,064
0
94,280
W
Danzaburou
jhonnconnor
Danzaburou
10,616
4,018
0
6,382
13,901
5,850
5,665
2,000
11,819
0
94,967
L
The Morrigan
superack
The Morrigan
11,046
1,505
0
303
8,845
3,582
0
1,338
7,507
54,365
6,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,131
Gold Earned
61,419
592
Minions Killed
669
0
Camps Cleared
0
1,899,352
Distance Traveled
2,044,528
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,675
508
20
1
0
391,043
10
L
Tyr
9,434
449
124
6
0
298,913
0
L
Ne Zha
10,944
521
146
7
0
440,733
7
L
Yemoja
9,033
430
37
2
0
372,243
5
W
Scylla
10,794
514
119
6
0
425,427
7
W
Hun Batz
13,209
629
167
8
0
436,765
3
L
Neith
11,607
553
162
8
0
400,376
3
W
Chaac
12,428
592
170
8
0
392,839
0
W
Danzaburou
14,313
682
193
9
0
398,454
4
L
The Morrigan
10,113
482
123
6
0
387,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role