Player Matchup

Mercury
Mercury
ADIDAZELER
Mercury
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,257 Elo+
Party 2
Freya
Freya
UhoW
Freya
Level 7
God Stats
2W - 2L
1,301 SR
Queue Stats
11W - 17L
1,288 Elo+
Party 2
Sun Wukong
Sun Wukong
Varguisshaa
Sun Wukong
Level 17
God Stats
17W - 17L
1,451 SR
Queue Stats
36W - 50L
1,150 Elo+
Solo
Sobek
Sobek
da gamerfail
Sobek
Level 89
God Stats
14W - 26L
1,384 SR
Queue Stats
189W - 219L
1,372 Elo+
Party 1
Neith
Neith
wherehasjhongone
Neith
Level 5
God Stats
8W - 10L
1,500 SR
Queue Stats
12W - 16L
1,500 Elo+
Party 1
Team Averages
Level 25
1,427 SR
1,313 Elo+

VS

Team Averages
Level 21
1,500 SR
1,500 Elo+
Sun Wukong
Sun Wukong
Esticlapiças
Sun Wukong
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Jorkles7
Danzaburou
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
Kehaypakome
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
PedroMatamoros
Fenrir
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 2L
1,500 Elo+
Party 3
Ares
Ares
elcrous
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ADIDAZELER
Mercury
12
4 / 0 / 3
6,932
533
1,581
7,158
2,306
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
UhoW
Freya
11
5 / 3 / 6
6,784
522
4,852
7,507
2,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
Varguisshaa
Sun Wukong
12
4 / 0 / 6
7,564
582
6,568
6,187
2,561
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
8 / 1 / 9
7,476
575
8,047
9,378
6,431
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
5 / 1 / 8
7,492
576
7,092
6,399
2,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Esticlapiças
Sun Wukong
2
0 / 1 / 1
4,301
331
536
1,091
321
Boots

Boots

+6%
Movement Speed

Danzaburou
Jorkles7
Danzaburou
10
2 / 4 / 0
6,500
500
5,550
9,686
3,023
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Kehaypakome
Kukulkan
9
0 / 7 / 0
5,656
435
4,267
7,475
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 6 / 1
5,929
456
2,991
10,508
3,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
elcrous
Ares
8
1 / 8 / 1
6,136
472
3,959
12,028
6,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Breastplate

Breastplate

+20
Physical Protection

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
7
26
Kills
4
5
Deaths
26
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Mercury
ADIDAZELER
Mercury
4
0
3
5.5
L
Sun Wukong
Esticlapiças
Sun Wukong
0
1
1
0.5
L
Danzaburou
Jorkles7
Danzaburou
2
4
0
0.5
L
Kukulkan
Kehaypakome
Kukulkan
0
7
0
0
L
1
6
1
0.25
W
Freya
UhoW
Freya
5
3
6
2.67
W
Sun Wukong
Varguisshaa
Sun Wukong
4
0
6
7
W
8
1
9
12.5
L
Ares
elcrous
Ares
1
8
1
0.19
W
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,140
Damage
17,303
36,629
Taken
40,788
16,450
Mitigated
16,210
13,701
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
ADIDAZELER
Mercury
1,581
638
0
825
7,158
2,306
876
1,831
5,295
0
26,933
L
Sun Wukong
Esticlapiças
Sun Wukong
536
137
0
0
1,091
321
0
149
942
0
3,093
L
Danzaburou
Jorkles7
Danzaburou
5,550
2,815
282
3,095
9,686
3,023
516
2,442
7,244
0
30,665
L
Kukulkan
Kehaypakome
Kukulkan
4,267
856
0
0
7,475
2,554
356
3,215
4,260
29,865
0
L
2,991
1,191
0
2,317
10,508
3,532
189
2,115
8,393
0
26,288
W
Freya
UhoW
Freya
4,852
2,256
0
2,856
7,507
2,983
1,090
1,843
5,562
22,236
3,905
W
Sun Wukong
Varguisshaa
Sun Wukong
6,568
926
0
2,446
6,187
2,561
486
485
5,662
0
35,252
W
8,047
305
183
5,048
9,378
6,431
0
2,572
6,698
23,139
0
L
Ares
elcrous
Ares
3,959
269
0
1,250
12,028
6,780
153
4,584
7,444
8,086
0
W
7,092
3,801
0
2,343
6,399
2,169
2,832
1,197
5,186
0
31,009

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,248
Gold Earned
28,522
261
Minions Killed
187
0
Camps Cleared
0
1,324,623
Distance Traveled
941,931
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,932
533
59
5
0
298,144
0
L
Sun Wukong
4,301
331
7
1
0
30,773
0
L
Danzaburou
6,500
500
60
5
0
226,922
3
L
Kukulkan
5,656
435
57
4
0
201,497
0
L
Fenrir
5,929
456
55
4
0
242,203
0
W
Freya
6,784
522
37
3
0
263,063
2
W
Sun Wukong
7,564
582
68
5
0
248,398
0
W
Sobek
7,476
575
32
2
0
286,365
0
L
Ares
6,136
472
8
1
0
240,536
4
W
Neith
7,492
576
65
5
0
228,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role