Player Matchup

Tiamat
Tiamat
BleuMarkings
Tiamat
Level 17
God Stats
2W - 4L
1,604 SR
Queue Stats
17W - 18L
1,780 Elo+
Party 2
Hercules
Hercules
FlashGrady
Hercules
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,678 Elo+
Party 1
Ymir
Ymir
ItsLief
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,758 Elo+
Party 2
Artemis
Artemis
Mrpopcap123
Artemis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,678 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ShmellyShmeat
Tsukuyomi
Level 8
God Stats
1W - 1L
1,732 SR
Queue Stats
4W - 8L
1,678 Elo+
Party 1
Team Averages
Level 11
1,567 SR
1,715 Elo+

VS

Team Averages
Level 21
1,449 SR
1,533 Elo+
Sobek
Sobek
Omnisun
Sobek
Level 17
God Stats
5W - 6L
1,216 SR
Queue Stats
89W - 88L
1,550 Elo+
Solo
Danzaburou
Danzaburou
Rebedo75
Danzaburou
Level 27
God Stats
3W - 1L
1,471 SR
Queue Stats
172W - 180L
1,473 Elo+
Solo
Bastet
Bastet
Sparkyboy13
Bastet
Level 10
God Stats
2W - 3L
1,554 SR
Queue Stats
5W - 11L
1,263 Elo+
Solo
Janus
Janus
Struk24
Janus
Level 26
God Stats
5W - 6L
1,501 SR
Queue Stats
90W - 65L
1,623 Elo+
Solo
King Arthur
King Arthur
XKmiecikX
King Arthur
Level 25
God Stats
6W - 1L
1,500 SR
Queue Stats
24W - 11L
1,758 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
4 / 6 / 1
10,938
497
13,383
17,095
11,891
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
FlashGrady
Hercules
17
1 / 2 / 1
10,358
471
10,620
19,155
22,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
ItsLief
Ymir
14
4 / 4 / 1
9,007
409
8,384
13,615
11,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Mrpopcap123
Artemis
16
2 / 7 / 5
10,205
464
12,097
11,002
4,886
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Tsukuyomi
ShmellyShmeat
Tsukuyomi
16
2 / 4 / 1
10,006
455
8,879
19,104
6,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Omnisun
Sobek
16
2 / 4 / 10
10,326
469
6,966
16,904
16,347
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Rebedo75
Danzaburou
17
4 / 6 / 4
11,125
506
8,698
14,192
4,681
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bastet
2
0 / 0 / 0
6,062
276
0
0
0
Janus
Struk24
Janus
20
10 / 1 / 1
14,228
647
8,992
12,773
5,339
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
XKmiecikX
King Arthur
20
5 / 2 / 6
12,861
585
26,934
29,742
30,690
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
13
Kills
21
23
Deaths
13
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
4
6
1
0.75
L
Hercules
FlashGrady
Hercules
1
2
1
0.75
L
Ymir
ItsLief
Ymir
4
4
1
1.13
L
Artemis
Mrpopcap123
Artemis
2
7
5
0.64
W
Sobek
Omnisun
Sobek
2
4
10
1.75
W
Danzaburou
Rebedo75
Danzaburou
4
6
4
1
L
Tsukuyomi
ShmellyShmeat
Tsukuyomi
2
4
1
0.63
W
Bastet
0
0
0
0
W
Janus
Struk24
Janus
10
1
1
10.5
W
King Arthur
XKmiecikX
King Arthur
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,363
Damage
51,590
79,971
Taken
73,611
57,342
Mitigated
57,057
19,483
Healing
28,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
13,383
1,120
0
5,122
17,095
11,891
184
4,459
12,384
73,988
0
L
Hercules
FlashGrady
Hercules
10,620
4,147
0
7,649
19,155
22,536
700
1,364
17,791
0
56,024
L
Ymir
ItsLief
Ymir
8,384
1,772
0
450
13,615
11,161
300
4,967
8,592
31,456
0
L
Artemis
Mrpopcap123
Artemis
12,097
5,123
0
105
11,002
4,886
634
3,968
6,992
0
64,705
W
Sobek
Omnisun
Sobek
6,966
1,493
0
5,194
16,904
16,347
159
5,639
11,112
22,888
0
W
Danzaburou
Rebedo75
Danzaburou
8,698
3,700
0
4,943
14,192
4,681
4,335
4,937
9,135
0
71,218
L
Tsukuyomi
ShmellyShmeat
Tsukuyomi
8,879
2,168
0
6,157
19,104
6,868
0
971
18,091
0
92,233
W
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Struk24
Janus
8,992
239
0
4,559
12,773
5,339
520
6,422
5,966
117,202
0
W
King Arthur
XKmiecikX
King Arthur
26,934
2,032
0
13,379
29,742
30,690
227
3,957
24,828
163
103,475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,514
Gold Earned
54,602
535
Minions Killed
589
0
Camps Cleared
0
2,012,401
Distance Traveled
1,681,280
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,938
497
131
6
0
365,677
5
L
Hercules
10,358
471
100
5
0
425,026
0
L
Ymir
9,007
409
51
2
0
418,268
6
L
Artemis
10,205
464
123
6
0
363,322
0
W
Sobek
10,326
469
26
1
0
429,541
8
W
Danzaburou
11,125
506
124
6
0
339,637
3
L
Tsukuyomi
10,006
455
130
6
0
440,108
0
W
Bastet
6,062
276
0
0
0
0
0
W
Janus
14,228
647
234
11
0
471,401
9
W
King Arthur
12,861
585
205
9
0
440,701
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role