Player Matchup

Aphrodite
Aphrodite
Diinobiell
Aphrodite
Level 23
God Stats
8W - 6L
1,655 SR
Queue Stats
67W - 62L
1,570 Elo+
Party 1
Sol
Sol
LuarinhaPVP
Sol
Level 17
God Stats
33W - 21L
1,509 SR
Queue Stats
84W - 75L
1,567 Elo+
Party 1
Horus
Horus
SeBsGamer14x
Horus
Level 21
God Stats
1W - 5L
1,351 SR
Queue Stats
25W - 22L
1,527 Elo+
Solo
Tiamat
Tiamat
Taikeno
Tiamat
Level 17
God Stats
2W - 1L
1,674 SR
Queue Stats
250W - 245L
1,539 Elo+
Solo
Anubis
Anubis
cleepchapper69
Anubis
Level 28
God Stats
37W - 29L
1,519 SR
Queue Stats
491W - 503L
1,536 Elo+
Solo
Team Averages
Level 21
1,542 SR
1,548 Elo+

VS

Team Averages
Level 25
1,626 SR
1,595 Elo+
Cthulhu
Cthulhu
Blooperbob
Cthulhu
Level 29
God Stats
3W - 3L
1,605 SR
Queue Stats
123W - 117L
1,540 Elo+
Solo
Thanatos
Thanatos
GAMER-7-LUIS
Thanatos
Level 29
God Stats
11W - 7L
1,640 SR
Queue Stats
239W - 218L
1,508 Elo+
Solo
Chang'e
Chang'e
OGT-mainrecruit
Chang'e
Level 18
God Stats
3W - 3L
1,623 SR
Queue Stats
3W - 3L
1,636 Elo+
Solo
Hou Yi
Hou Yi
Sideswipe772
Hou Yi
Level 24
God Stats
9W - 4L
1,738 SR
Queue Stats
45W - 38L
1,613 Elo+
Solo
Erlang Shen
Erlang Shen
aoza__02
Erlang Shen
Level 26
God Stats
2W - 0L
1,522 SR
Queue Stats
42W - 36L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Diinobiell
Aphrodite
13
0 / 4 / 1
7,923
396
3,611
10,430
5,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

14
2 / 2 / 0
8,017
401
11,132
16,769
5,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

2
0 / 0 / 0
5,293
265
0
216
47
Boots

Boots

+6%
Movement Speed

Tiamat
Taikeno
Tiamat
11
1 / 5 / 1
7,137
357
5,536
8,505
4,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 0
8,155
408
5,735
9,451
3,977
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blooperbob
Cthulhu
15
1 / 1 / 7
9,109
455
13,697
13,570
10,485
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
GAMER-7-LUIS
Thanatos
14
5 / 2 / 3
9,566
478
4,767
10,298
3,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 1 / 5
10,590
530
5,535
16,126
6,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hou Yi
17
3 / 1 / 3
10,872
544
3,292
9,699
3,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
aoza__02
Erlang Shen
18
6 / 1 / 2
11,600
580
7,774
13,017
8,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
17
17
Deaths
6
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Blooperbob
Cthulhu
1
1
7
4.5
L
Aphrodite
Diinobiell
Aphrodite
0
4
1
0.13
W
Thanatos
GAMER-7-LUIS
Thanatos
5
2
3
3.25
L
2
2
0
1
W
2
1
5
4.5
L
0
0
0
0
W
Hou Yi
3
1
3
4.5
L
Tiamat
Taikeno
Tiamat
1
5
1
0.3
W
Erlang Shen
aoza__02
Erlang Shen
6
1
2
7
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,014
Damage
35,065
45,371
Taken
62,710
19,070
Mitigated
32,923
20,677
Healing
28,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Blooperbob
Cthulhu
13,697
177
366
4,641
13,570
10,485
38
7,214
6,356
52,191
0
L
Aphrodite
Diinobiell
Aphrodite
3,611
512
3,677
4,518
10,430
5,073
0
6,526
3,824
24,753
0
W
Thanatos
GAMER-7-LUIS
Thanatos
4,767
831
0
7,473
10,298
3,512
424
4,565
5,733
0
36,051
L
11,132
3,416
0
8,496
16,769
5,090
360
10,024
6,545
65,753
0
W
5,535
491
1,802
7,147
16,126
6,454
1,620
4,151
11,975
89,482
0
L
0
0
0
0
216
47
0
0
216
0
1,435
W
Hou Yi
3,292
965
0
4,104
9,699
3,538
3,426
5,108
4,591
0
65,270
L
Tiamat
Taikeno
Tiamat
5,536
669
0
1,970
8,505
4,883
0
2,102
6,351
26,402
0
W
Erlang Shen
aoza__02
Erlang Shen
7,774
4,261
0
3,240
13,017
8,934
2,089
4,976
8,041
0
75,192
L
5,735
211
0
2,016
9,451
3,977
0
248
9,203
41,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,525
Gold Earned
51,737
297
Minions Killed
591
0
Camps Cleared
0
1,202,541
Distance Traveled
1,813,208
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,109
455
91
5
0
412,047
3
L
Aphrodite
7,923
396
51
3
0
393,919
6
W
Thanatos
9,566
478
58
3
0
318,226
0
L
Sol
8,017
401
113
6
0
345,049
5
W
Chang'e
10,590
530
141
7
0
351,080
0
L
Horus
5,293
265
3
0
0
15,774
0
W
Hou Yi
10,872
544
142
7
0
349,105
8
L
Tiamat
7,137
357
37
2
0
245,017
1
W
Erlang Shen
11,600
580
159
8
0
382,750
4
L
Anubis
8,155
408
93
5
0
202,782
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role