Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Oatmealeon
Ah Muzen Cab
Level 21
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 20L
1,264 Elo+
Party 2
Eset
Eset
Sadetha
Eset
Level 119
God Stats
0W - 3L
1,144 SR
Queue Stats
48W - 60L
1,390 Elo+
Party 2
Kali
Kali
WrongCarnivore9
Kali
Level 140
God Stats
8W - 11L
1,403 SR
Queue Stats
189W - 213L
1,367 Elo+
Party 2
Amaterasu
Amaterasu
mrgrim105
Amaterasu
Level 159
God Stats
20W - 21L
1,403 SR
Queue Stats
152W - 175L
1,359 Elo+
Party 2
Team Averages
Level 98
1,390 SR
1,376 Elo+

VS

Team Averages
Level 48
1,363 SR
1,380 Elo+
Sun Wukong
Sun Wukong
Ayepeak53
Sun Wukong
Level 60
God Stats
8W - 8L
1,251 SR
Queue Stats
357W - 376L
1,401 Elo+
Party 1
Medusa
Medusa
LokiAdorito
Medusa
Level 20
God Stats
12W - 12L
1,458 SR
Queue Stats
97W - 107L
1,366 Elo+
Party 1
Zhong Kui
Zhong Kui
SayHiii2God
Zhong Kui
Level 65
God Stats
17W - 19L
1,157 SR
Queue Stats
518W - 493L
1,338 Elo+
Party 1
Cerberus
Cerberus
ThatOneKing
Cerberus
Level 49
God Stats
7W - 7L
1,511 SR
Queue Stats
98W - 120L
1,422 Elo+
Solo
Set
Set
wolfgamer2413
Set
Level 45
God Stats
76W - 60L
1,438 SR
Queue Stats
352W - 333L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
5 / 6 / 4
10,413
434
11,641
21,360
20,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Muzen Cab
Oatmealeon
Ah Muzen Cab
16
2 / 4 / 4
10,130
422
9,044
10,880
4,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Sadetha
Eset
16
2 / 8 / 1
10,667
444
10,609
11,747
3,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 6 / 4
11,065
461
10,317
23,217
11,213
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
mrgrim105
Amaterasu
16
2 / 8 / 3
10,470
436
11,396
22,145
17,915
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ayepeak53
Sun Wukong
17
4 / 5 / 7
11,783
491
12,205
19,391
11,758
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
19
4 / 4 / 6
12,501
521
11,060
19,577
8,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
SayHiii2God
Zhong Kui
20
14 / 0 / 3
14,704
613
21,297
14,956
11,673
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
ThatOneKing
Cerberus
16
4 / 2 / 9
11,014
459
6,819
20,092
17,773
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 2 / 2
14,162
590
15,014
15,138
15,568
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
59
13
Kills
32
32
Deaths
13
16
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
5
6
4
1.17
W
Sun Wukong
Ayepeak53
Sun Wukong
4
5
7
1.5
W
Medusa
4
4
6
1.75
L
Ah Muzen Cab
Oatmealeon
Ah Muzen Cab
2
4
4
1
L
Eset
Sadetha
Eset
2
8
1
0.31
W
Zhong Kui
SayHiii2God
Zhong Kui
14
0
3
15.5
W
Cerberus
ThatOneKing
Cerberus
4
2
9
4.25
L
2
6
4
0.67
L
Amaterasu
mrgrim105
Amaterasu
2
8
3
0.44
W
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,007
Damage
66,395
89,349
Taken
89,154
57,442
Mitigated
65,216
18,848
Healing
38,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
11,641
1,695
0
779
21,360
20,275
210
7,401
13,959
36,328
0
W
Sun Wukong
Ayepeak53
Sun Wukong
12,205
2,182
1,058
8,990
19,391
11,758
0
4,390
14,791
0
70,068
W
Medusa
11,060
6,374
306
9,529
19,577
8,444
3,086
4,308
15,229
0
85,560
L
Ah Muzen Cab
Oatmealeon
Ah Muzen Cab
9,044
2,876
0
2,238
10,880
4,047
756
1,779
9,101
0
57,403
L
Eset
Sadetha
Eset
10,609
821
860
372
11,747
3,992
622
6,655
5,092
57,697
0
W
Zhong Kui
SayHiii2God
Zhong Kui
21,297
2,911
0
9,253
14,956
11,673
305
4,397
10,371
108,604
0
W
Cerberus
ThatOneKing
Cerberus
6,819
440
486
4,991
20,092
17,773
0
6,636
13,368
43,760
0
L
10,317
5,305
0
9,275
23,217
11,213
0
5,605
17,612
0
75,102
L
Amaterasu
mrgrim105
Amaterasu
11,396
5,799
0
5,324
22,145
17,915
652
6,676
15,469
0
59,243
W
15,014
6,753
0
3,406
15,138
15,568
2,845
1,918
13,145
0
100,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,745
Gold Earned
64,164
503
Minions Killed
673
0
Camps Cleared
0
2,051,124
Distance Traveled
2,239,881
23
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,413
434
37
2
0
448,978
3
W
Sun Wukong
11,783
491
107
4
0
503,252
0
W
Medusa
12,501
521
162
7
0
387,465
0
L
Ah Muzen Cab
10,130
422
108
5
0
363,926
0
L
Eset
10,667
444
119
5
0
368,490
9
W
Zhong Kui
14,704
613
164
7
0
439,053
0
W
Cerberus
11,014
459
64
3
0
420,494
8
L
Kali
11,065
461
124
5
0
439,274
5
L
Amaterasu
10,470
436
115
5
0
430,456
6
W
Set
14,162
590
176
7
0
489,617
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role