Player Matchup

Athena
Athena
Alexbrighost
Athena
Level 160
God Stats
4W - 3L
1,392 SR
Queue Stats
266W - 251L
1,482 Elo+
Party 1
Ymir
Ymir
HoofedDragoon63
Ymir
Level 118
God Stats
2W - 3L
1,589 SR
Queue Stats
159W - 144L
1,556 Elo+
Solo
Medusa
Medusa
dettz
Medusa
Level 38
God Stats
2W - 1L
1,439 SR
Queue Stats
37W - 41L
1,439 Elo+
Solo
Nox
Nox
maurystreet690
Nox
Level 160
God Stats
2W - 0L
1,734 SR
Queue Stats
172W - 154L
1,508 Elo+
Party 1
Chaac
Chaac
zD4rKz
Chaac
Level 40
God Stats
2W - 1L
1,500 SR
Queue Stats
46W - 54L
1,391 Elo+
Solo
Team Averages
Level 103
1,531 SR
1,475 Elo+

VS

Team Averages
Level 82
1,499 SR
1,471 Elo+
Neith
Neith
CazaMancos2000
Neith
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
FlanConCrema
Ymir
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Vitorino052
Tyr
Level 33
God Stats
13W - 17L
1,495 SR
Queue Stats
151W - 201L
1,376 Elo+
Solo
Hades
Hades
XxFrAnCo_SSJ
Hades
Level 114
God Stats
0W - 2L
1,500 SR
Queue Stats
391W - 401L
1,478 Elo+
Solo
Susano
Susano
thefoo333
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
5
0 / 1 / 1
3,305
661
528
2,797
979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
1 / 1 / 0
3,521
704
995
2,659
911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
dettz
Medusa
5
0 / 1 / 1
3,280
656
1,036
2,268
575
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 0 / 0
3,357
671
986
1,214
363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
zD4rKz
Chaac
6
0 / 0 / 0
3,390
678
322
1,114
384
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
2 / 0 / 1
3,345
669
1,626
782
153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 1 / 2
3,215
643
708
1,998
632
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

1
0 / 0 / 0
2,430
486
0
0
0
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 0 / 0
2,874
575
597
2,085
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Susano
thefoo333
Susano
6
1 / 1 / 2
3,864
773
878
2,572
603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
8
1
Kills
3
3
Deaths
2
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Athena
0
1
1
0.5
L
2
0
1
2.5
L
0
1
2
1
W
1
1
0
1
L
0
0
0
0
L
0
0
0
0
W
Medusa
dettz
Medusa
0
1
1
0.5
W
0
0
0
0
L
Susano
thefoo333
Susano
1
1
2
2
W
Chaac
zD4rKz
Chaac
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,867
Damage
3,809
10,052
Taken
7,437
3,212
Mitigated
1,982
3,612
Healing
2,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
528
103
0
854
2,797
979
0
560
2,237
7,088
0
L
1,626
1,209
0
64
782
153
0
250
532
0
6,066
L
708
220
0
270
1,998
632
0
838
1,160
5,071
0
W
995
125
0
1,088
2,659
911
0
29
2,630
13,594
0
L
0
0
0
0
0
0
0
0
0
0
0
L
597
228
49
1,380
2,085
594
0
1,015
996
7,426
0
W
Medusa
dettz
Medusa
1,036
428
0
883
2,268
575
0
263
2,005
0
12,984
W
986
303
0
227
1,214
363
0
453
761
12,346
0
L
Susano
thefoo333
Susano
878
326
0
1,097
2,572
603
0
332
2,240
0
13,099
W
Chaac
zD4rKz
Chaac
322
0
0
560
1,114
384
177
0
1,114
0
10,973

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,853
Gold Earned
15,728
124
Minions Killed
65
0
Camps Cleared
0
452,728
Distance Traveled
358,842
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
3,305
661
15
3
0
87,411
0
L
Neith
3,345
669
8
2
0
48,463
0
L
Ymir
3,215
643
6
1
0
113,752
1
W
Ymir
3,521
704
35
7
0
96,416
2
L
Tyr
2,430
486
0
0
0
14,531
0
L
Hades
2,874
575
12
2
0
87,514
0
W
Medusa
3,280
656
26
5
0
84,150
1
W
Nox
3,357
671
25
5
0
94,998
0
L
Susano
3,864
773
39
8
0
94,582
0
W
Chaac
3,390
678
23
5
0
89,753
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role