Player Matchup

Baron Samedi
Baron Samedi
Dynaz72267
Baron Samedi
Level 89
God Stats
9W - 5L
1,382 SR
Queue Stats
116W - 117L
1,375 Elo+
Party 2
Izanami
Izanami
Justhelizard
Izanami
Level 105
God Stats
3W - 2L
1,500 SR
Queue Stats
126W - 125L
1,377 Elo+
Party 2
Athena
Athena
LowT3303
Athena
Level 85
God Stats
4W - 3L
1,500 SR
Queue Stats
55W - 43L
1,400 Elo+
Solo
Team Averages
Level 93
1,461 SR
1,384 Elo+

VS

Team Averages
Level 46
1,495 SR
1,361 Elo+
Cthulhu
Cthulhu
PsychoBanana73
Cthulhu
Level 5
God Stats
3W - 8L
1,486 SR
Queue Stats
12W - 22L
1,255 Elo+
Party 1
Raijin
Raijin
TrashGod7409
Raijin
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 188L
1,329 Elo+
Party 1
Heimdallr
Heimdallr
flarduck
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dynaz72267
Baron Samedi
12
8 / 1 / 15
8,625
863
11,376
6,519
2,811
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Justhelizard
Izanami
11
9 / 1 / 10
8,704
870
9,187
6,661
2,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
LowT3303
Athena
11
6 / 0 / 15
8,846
885
6,146
9,395
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 8 / 1
5,772
577
2,659
11,247
5,729
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Raijin
9
0 / 7 / 2
6,282
628
5,428
7,970
2,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
flarduck
Heimdallr
9
2 / 8 / 0
6,826
683
5,606
11,988
3,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
5
23
Kills
2
2
Deaths
23
40
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Dynaz72267
Baron Samedi
8
1
15
15.5
W
Izanami
Justhelizard
Izanami
9
1
10
14
W
Athena
LowT3303
Athena
6
0
15
13.5
L
0
8
1
0.06
L
Raijin
0
7
2
0.14
L
Heimdallr
flarduck
Heimdallr
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,709
Damage
13,693
22,575
Taken
31,205
11,752
Mitigated
11,608
9,080
Healing
3,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Dynaz72267
Baron Samedi
11,376
1,163
1,712
2,663
6,519
2,811
995
3,193
3,326
22,329
0
W
Izanami
Justhelizard
Izanami
9,187
5,605
0
2,507
6,661
2,193
1,361
2,555
4,106
0
29,165
W
Athena
LowT3303
Athena
6,146
2,434
0
2,198
9,395
6,748
631
2,351
7,044
18,682
0
L
2,659
248
0
390
11,247
5,729
0
5,119
5,807
6,433
0
L
Raijin
5,428
514
111
335
7,970
2,296
92
4,370
3,382
23,200
0
L
Heimdallr
flarduck
Heimdallr
5,606
2,366
222
2,538
11,988
3,583
114
7,194
4,462
0
21,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,175
Gold Earned
18,880
104
Minions Killed
81
0
Camps Cleared
0
592,235
Distance Traveled
393,527
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,625
863
33
3
0
153,640
0
W
Izanami
8,704
870
45
5
0
198,625
1
W
Athena
8,846
885
26
3
0
239,970
0
L
Cthulhu
5,772
577
14
1
0
140,265
2
L
Raijin
6,282
628
39
4
0
137,654
0
L
Heimdallr
6,826
683
28
3
0
115,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role