Player Matchup

Gilgamesh
Gilgamesh
GreatSinOfPride
Gilgamesh
Level 21
God Stats
1W - 4L
1,500 SR
Queue Stats
170W - 146L
1,681 Elo+
Solo
Ymir
Ymir
Soytufanxdxd
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Apollo
Apollo
TimeMasters
Apollo
Level 17
God Stats
1W - 1L
1,740 SR
Queue Stats
3W - 5L
1,412 Elo+
Solo
Tyr
Tyr
Xx_GhostNava_12
Tyr
Level 15
God Stats
11W - 9L
1,500 SR
Queue Stats
88W - 74L
1,711 Elo+
Solo
Sol
Sol
annchi2
Sol
Level 20
God Stats
3W - 5L
1,503 SR
Queue Stats
84W - 91L
1,543 Elo+
Solo
Team Averages
Level 16
1,549 SR
1,569 Elo+

VS

Team Averages
Level 18
1,568 SR
1,633 Elo+
Ra
Ra
CarryDiff
Ra
Level 26
God Stats
6W - 2L
1,612 SR
Queue Stats
72W - 41L
1,685 Elo+
Solo
Kukulkan
Kukulkan
Ellookooo
Kukulkan
Level 14
God Stats
21W - 22L
1,500 SR
Queue Stats
269W - 251L
1,593 Elo+
Solo
Odin
Odin
N4mBearPig
Odin
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,668 Elo+
Solo
Arachne
Arachne
OG RAW HAZE
Arachne
Level 17
God Stats
7W - 2L
1,819 SR
Queue Stats
10W - 11L
1,740 Elo+
Solo
Ullr
Ullr
TTVJakethegreat
Ullr
Level 19
God Stats
2W - 2L
1,408 SR
Queue Stats
30W - 23L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GreatSinOfPride
Gilgamesh
8
0 / 5 / 1
5,026
503
3,095
7,788
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
1 / 7 / 0
4,760
476
1,768
6,943
3,234
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
10
1 / 1 / 3
5,800
580
2,531
3,433
1,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
5 / 2 / 2
5,790
579
5,404
6,702
3,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
8
0 / 2 / 1
5,025
503
3,040
5,265
1,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 0 / 4
7,172
717
9,599
6,332
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Ellookooo
Kukulkan
8
1 / 3 / 0
4,927
493
1,388
3,611
899
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
6 / 2 / 4
6,529
653
3,080
6,356
2,334
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Arachne
OG RAW HAZE
Arachne
8
0 / 1 / 3
5,153
515
3,115
5,131
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 1
5,575
558
1,853
4,406
1,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
17
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
W
8
0
4
10
W
Kukulkan
Ellookooo
Kukulkan
1
3
0
0.33
L
Gilgamesh
GreatSinOfPride
Gilgamesh
0
5
1
0.1
W
6
2
4
4
W
Arachne
OG RAW HAZE
Arachne
0
1
3
1.5
L
1
7
0
0.14
W
1
1
1
1.5
L
Apollo
1
1
3
2.5
L
5
2
2
3
L
Sol
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
19,035
30,131
Taken
25,836
12,356
Mitigated
9,691
6,458
Healing
10,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,599
1,111
509
3,869
6,332
3,683
325
1,669
4,663
36,255
0
W
Kukulkan
Ellookooo
Kukulkan
1,388
395
0
200
3,611
899
62
0
3,611
12,548
0
L
Gilgamesh
GreatSinOfPride
Gilgamesh
3,095
253
0
1,898
7,788
3,206
0
3,938
3,562
0
26,629
W
3,080
580
0
1,900
6,356
2,334
0
795
5,561
0
22,301
W
Arachne
OG RAW HAZE
Arachne
3,115
1,900
0
1,633
5,131
1,519
0
2,064
3,067
0
12,431
L
1,768
677
0
295
6,943
3,234
0
2,221
4,546
11,189
0
W
1,853
940
0
2,032
4,406
1,256
320
192
4,214
0
28,246
L
Apollo
2,531
937
0
616
3,433
1,022
0
597
2,836
0
23,894
L
5,404
812
0
2,027
6,702
3,162
0
3,249
3,345
0
21,190
L
Sol
3,040
613
0
1,622
5,265
1,732
0
351
4,855
21,613
1,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,401
Gold Earned
29,356
211
Minions Killed
239
0
Camps Cleared
0
976,243
Distance Traveled
977,865
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,172
717
74
7
0
206,660
1
W
Kukulkan
4,927
493
33
3
0
166,274
0
L
Gilgamesh
5,026
503
57
6
0
172,754
1
W
Odin
6,529
653
45
5
0
223,064
1
W
Arachne
5,153
515
37
4
0
204,748
0
L
Ymir
4,760
476
15
2
0
202,189
2
W
Ullr
5,575
558
50
5
0
177,119
4
L
Apollo
5,800
580
55
6
0
198,512
4
L
Tyr
5,790
579
38
4
0
221,413
1
L
Sol
5,025
503
46
5
0
181,375
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role