Player Matchup

Zeus
Zeus
FreeSmokeGaming1
Zeus
Level 47
God Stats
1W - 2L
1,433 SR
Queue Stats
33W - 57L
1,380 Elo+
Party 3
Zhong Kui
Zhong Kui
SocialPrejudice
Zhong Kui
Level 78
God Stats
11W - 11L
1,545 SR
Queue Stats
60W - 78L
1,437 Elo+
Party 3
Danzaburou
Danzaburou
UnauditedBowl3
Danzaburou
Level 73
God Stats
11W - 16L
1,334 SR
Queue Stats
70W - 91L
1,414 Elo+
Party 3
Chang'e
Chang'e
XxLiv3_To_DyexX
Chang'e
Level 121
God Stats
3W - 1L
1,454 SR
Queue Stats
65W - 74L
1,475 Elo+
Party 3
Nemesis
Nemesis
jadenjkelly45
Nemesis
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 29L
1,249 Elo+
Party 3
Team Averages
Level 67
1,453 SR
1,391 Elo+

VS

Team Averages
Level 68
1,470 SR
1,573 Elo+
Kukulkan
Kukulkan
ClamantApe93875
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 31L
1,419 Elo+
Party 2
Amaterasu
Amaterasu
DranonAndermas
Amaterasu
Level 58
God Stats
17W - 13L
1,340 SR
Queue Stats
154W - 139L
1,580 Elo+
Party 1
Sol
Sol
EmpOfDHara
Sol
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 8L
1,770 Elo+
Party 1
Anhur
Anhur
Squidy10isballs
Anhur
Level 109
God Stats
6W - 5L
1,303 SR
Queue Stats
52W - 54L
1,397 Elo+
Party 2
Gilgamesh
Gilgamesh
TwistySnipeDude
Gilgamesh
Level 136
God Stats
11W - 7L
1,707 SR
Queue Stats
120W - 88L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 4
9,115
912
12,160
15,900
5,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Zhong Kui
SocialPrejudice
Zhong Kui
16
3 / 6 / 6
10,602
1,060
16,468
19,449
14,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
UnauditedBowl3
Danzaburou
16
1 / 13 / 6
10,179
1,018
10,384
21,614
8,653
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 6 / 2
10,344
1,034
12,336
17,951
6,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
14
0 / 10 / 3
8,632
863
2,715
16,486
7,334
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
19
5 / 1 / 22
12,245
1,225
20,747
5,583
2,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
DranonAndermas
Amaterasu
17
3 / 2 / 23
10,801
1,080
6,759
13,488
15,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
18 / 1 / 20
13,417
1,342
25,536
11,754
5,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 1 / 22
11,395
1,140
9,437
11,568
5,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Gilgamesh
TwistySnipeDude
Gilgamesh
18
16 / 4 / 15
12,546
1,255
19,749
16,095
18,148
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
149
9
Kills
47
47
Deaths
9
21
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
5
1
22
16
W
Amaterasu
DranonAndermas
Amaterasu
3
2
23
7.25
W
18
1
20
28
L
1
12
4
0.25
L
Zhong Kui
SocialPrejudice
Zhong Kui
3
6
6
1
W
5
1
22
16
W
Gilgamesh
TwistySnipeDude
Gilgamesh
16
4
15
5.88
L
Danzaburou
UnauditedBowl3
Danzaburou
1
13
6
0.31
L
4
6
2
0.83
L
Nemesis
0
10
3
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,063
Damage
82,228
91,400
Taken
58,488
42,711
Mitigated
46,046
13,990
Healing
9,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
20,747
1,280
0
0
5,583
2,398
0
3,871
1,662
66,228
0
W
Amaterasu
DranonAndermas
Amaterasu
6,759
2,558
0
2,011
13,488
15,005
0
9,816
3,494
488
7,649
W
25,536
12,453
0
6,944
11,754
5,364
0
7,304
4,258
40,111
0
L
12,160
1,082
0
0
15,900
5,779
0
4,177
11,629
22,248
0
L
Zhong Kui
SocialPrejudice
Zhong Kui
16,468
93
592
5,415
19,449
14,314
0
10,753
8,458
35,681
0
W
9,437
4,191
0
0
11,568
5,131
0
9,739
1,609
0
20,916
W
Gilgamesh
TwistySnipeDude
Gilgamesh
19,749
6,816
0
164
16,095
18,148
0
9,360
6,501
0
30,188
L
Danzaburou
UnauditedBowl3
Danzaburou
10,384
4,930
0
1,293
21,614
8,653
0
12,529
8,943
0
25,843
L
12,336
980
1,802
4,082
17,951
6,631
0
9,941
7,862
42,446
0
L
Nemesis
2,715
468
0
806
16,486
7,334
0
8,625
7,737
0
14,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,872
Gold Earned
60,404
168
Minions Killed
218
7
Camps Cleared
9
853,537
Distance Traveled
936,120
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,245
1,225
137
14
0
199,215
0
W
Amaterasu
10,801
1,080
2
0
0
215,797
0
W
Sol
13,417
1,342
36
4
4
187,010
0
L
Zeus
9,115
912
21
2
0
144,011
3
L
Zhong Kui
10,602
1,060
61
6
2
183,691
0
W
Anhur
11,395
1,140
23
2
0
154,944
0
W
Gilgamesh
12,546
1,255
20
2
5
179,154
1
L
Danzaburou
10,179
1,018
18
2
1
165,951
0
L
Chang'e
10,344
1,034
49
5
4
197,512
0
L
Nemesis
8,632
863
19
2
0
162,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role