Player Matchup

Ao Kuang
Ao Kuang
Bjmotorboat
Ao Kuang
Level 29
God Stats
1W - 6L
1,185 SR
Queue Stats
229W - 232L
1,575 Elo+
Solo
Chaac
Chaac
Nairda801
Chaac
Level 15
God Stats
2W - 1L
1,701 SR
Queue Stats
7W - 8L
1,624 Elo+
Solo
Anhur
Anhur
Ragtagturnip703
Anhur
Level 25
God Stats
4W - 3L
1,606 SR
Queue Stats
54W - 36L
1,614 Elo+
Solo
Cerberus
Cerberus
TT Loomed xx
Cerberus
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 84L
1,596 Elo+
Solo
Heimdallr
Heimdallr
TomOnWelfare
Heimdallr
Level 26
God Stats
2W - 8L
1,357 SR
Queue Stats
123W - 102L
1,566 Elo+
Solo
Team Averages
Level 24
1,470 SR
1,595 Elo+

VS

Team Averages
Level 24
1,520 SR
1,685 Elo+
Heimdallr
Heimdallr
ContinentalSmoke
Heimdallr
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 132L
1,619 Elo+
Solo
King Arthur
King Arthur
JohnnySins7874
King Arthur
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 23L
1,803 Elo+
Party 1
Set
Set
Pichigames23
Set
Level 26
God Stats
4W - 2L
1,601 SR
Queue Stats
61W - 69L
1,465 Elo+
Solo
Zhong Kui
Zhong Kui
ProofCastle5680
Zhong Kui
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
27W - 21L
1,733 Elo+
Solo
Bacchus
Bacchus
xaiidyn
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,803 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bjmotorboat
Ao Kuang
19
4 / 9 / 1
12,409
496
15,616
28,133
15,137
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Nairda801
Chaac
16
1 / 8 / 3
10,080
403
10,330
30,258
34,165
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

2
0 / 4 / 1
4,948
198
0
3,395
806
Cerberus
TT Loomed xx
Cerberus
20
3 / 4 / 4
12,552
502
12,478
27,882
28,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
TomOnWelfare
Heimdallr
15
8 / 3 / 1
11,122
445
11,318
14,812
6,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
20
6 / 4 / 6
14,077
563
21,418
23,922
10,386
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
JohnnySins7874
King Arthur
20
16 / 2 / 3
15,882
635
34,386
26,794
24,908
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 3 / 4
12,470
499
5,775
16,149
7,603
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ProofCastle5680
Zhong Kui
17
1 / 6 / 4
11,277
451
9,219
19,308
12,422
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
xaiidyn
Bacchus
18
2 / 1 / 14
13,398
536
11,715
22,903
32,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
16
Kills
28
28
Deaths
16
10
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Bjmotorboat
Ao Kuang
4
9
1
0.5
W
Heimdallr
6
4
6
2.25
W
King Arthur
JohnnySins7874
King Arthur
16
2
3
8.75
L
Chaac
Nairda801
Chaac
1
8
3
0.31
W
3
3
4
1.67
W
Zhong Kui
ProofCastle5680
Zhong Kui
1
6
4
0.5
L
0
4
1
0.13
L
Cerberus
TT Loomed xx
Cerberus
3
4
4
1.25
L
Heimdallr
TomOnWelfare
Heimdallr
8
3
1
2.83
W
Bacchus
xaiidyn
Bacchus
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,742
Damage
82,513
104,480
Taken
109,076
84,965
Mitigated
87,680
32,418
Healing
44,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Bjmotorboat
Ao Kuang
15,616
4,452
0
10,015
28,133
15,137
0
3,403
24,725
89,311
12,981
W
Heimdallr
21,418
13,392
0
8,748
23,922
10,386
9,506
12,890
10,982
0
114,860
W
King Arthur
JohnnySins7874
King Arthur
34,386
6,826
0
12,752
26,794
24,908
0
8,483
15,605
98
132,766
L
Chaac
Nairda801
Chaac
10,330
1,367
0
9,415
30,258
34,165
352
4,370
25,888
887
50,919
W
5,775
2,397
0
5,905
16,149
7,603
1,320
1,609
14,490
0
86,474
W
Zhong Kui
ProofCastle5680
Zhong Kui
9,219
2,254
0
8,987
19,308
12,422
0
2,730
16,553
73,381
0
L
0
0
0
0
3,395
806
0
557
2,838
0
0
L
Cerberus
TT Loomed xx
Cerberus
12,478
445
0
8,104
27,882
28,449
380
7,115
20,767
98,365
0
L
Heimdallr
TomOnWelfare
Heimdallr
11,318
6,140
0
4,884
14,812
6,408
288
5,587
9,225
0
64,805
W
Bacchus
xaiidyn
Bacchus
11,715
1,231
2,005
5,974
22,903
32,361
150
7,666
13,543
42,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,111
Gold Earned
67,104
544
Minions Killed
618
0
Camps Cleared
0
1,611,012
Distance Traveled
2,076,049
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
12,409
496
139
6
0
459,946
0
W
Heimdallr
14,077
563
177
7
0
389,749
0
W
King Arthur
15,882
635
198
8
0
497,092
3
L
Chaac
10,080
403
86
3
0
433,030
0
W
Set
12,470
499
106
4
0
342,051
0
W
Zhong Kui
11,277
451
91
4
0
351,487
0
L
Anhur
4,948
198
0
0
0
0
0
L
Cerberus
12,552
502
200
8
0
461,468
3
L
Heimdallr
11,122
445
119
5
0
256,568
4
W
Bacchus
13,398
536
46
2
0
495,670
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role