Player Matchup

Mulan
Mulan
Bigears richy02
Mulan
Level 26
God Stats
3W - 2L
1,558 SR
Queue Stats
89W - 95L
1,436 Elo+
Solo
Izanami
Izanami
EpiCXxXNiNJaS
Izanami
Level 29
God Stats
2W - 4L
1,327 SR
Queue Stats
205W - 250L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
GODOFWAR8649
Gilgamesh
Level 14
God Stats
2W - 4L
1,253 SR
Queue Stats
25W - 35L
1,125 Elo+
Solo
Cerberus
Cerberus
SweetLady27
Cerberus
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
52W - 52L
1,413 Elo+
Party 1
Loki
Loki
namso_-92i
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,383 Elo+
Solo
Team Averages
Level 23
1,427 SR
1,351 Elo+

VS

Team Averages
Level 24
1,403 SR
1,378 Elo+
Cernunnos
Cernunnos
DavidSantos17090
Cernunnos
Level 18
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 4L
1,201 Elo+
Solo
Chang'e
Chang'e
Lost R3c1aim3r
Chang'e
Level 24
God Stats
4W - 1L
1,515 SR
Queue Stats
114W - 99L
1,398 Elo+
Solo
Tsukuyomi
Tsukuyomi
NorgeZ123
Tsukuyomi
Level 24
God Stats
5W - 6L
1,249 SR
Queue Stats
128W - 126L
1,452 Elo+
Solo
Cupid
Cupid
XERO ROBIN
Cupid
Level 18
God Stats
13W - 17L
1,500 SR
Queue Stats
96W - 109L
1,461 Elo+
Solo
Bacchus
Bacchus
bjornto420
Bacchus
Level 36
God Stats
6W - 4L
1,496 SR
Queue Stats
115W - 121L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 5 / 0
13,340
534
16,850
21,564
28,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
18
8 / 6 / 2
11,849
474
23,764
18,673
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
GODOFWAR8649
Gilgamesh
14
0 / 12 / 0
9,054
362
5,131
21,313
12,867
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
SweetLady27
Cerberus
16
4 / 4 / 5
10,922
437
7,770
21,229
19,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
0 / 8 / 1
9,371
375
6,856
16,865
5,481
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
6
0 / 2 / 0
7,220
289
788
3,153
736
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

20
13 / 2 / 9
13,561
542
18,918
18,208
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
NorgeZ123
Tsukuyomi
20
11 / 2 / 2
16,108
644
19,101
21,997
23,126
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
16
4 / 8 / 3
10,392
416
14,473
15,105
5,344
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
bjornto420
Bacchus
18
5 / 3 / 7
12,114
485
15,214
28,854
27,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
17
Kills
33
35
Deaths
17
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
5
0
1
W
Cernunnos
0
2
0
0
L
Izanami
8
6
2
1.5
L
Gilgamesh
GODOFWAR8649
Gilgamesh
0
12
0
0
W
13
2
9
8.75
W
Tsukuyomi
NorgeZ123
Tsukuyomi
11
2
2
6
L
Cerberus
SweetLady27
Cerberus
4
4
5
1.63
W
Cupid
4
8
3
0.69
W
Bacchus
bjornto420
Bacchus
5
3
7
2.83
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,371
Damage
68,494
99,644
Taken
87,317
75,079
Mitigated
64,787
25,587
Healing
38,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,850
3,270
0
5,709
21,564
28,069
1,385
1,539
19,427
178
88,365
W
Cernunnos
788
164
0
253
3,153
736
205
0
3,028
0
7,879
L
Izanami
23,764
13,040
0
6,131
18,673
8,970
796
8,659
10,006
0
99,696
L
Gilgamesh
GODOFWAR8649
Gilgamesh
5,131
472
0
3,241
21,313
12,867
1,065
8,526
12,028
195
40,040
W
18,918
3,853
2,175
11,404
18,208
8,371
1,262
593
17,540
75,949
0
W
Tsukuyomi
NorgeZ123
Tsukuyomi
19,101
4,823
0
10,101
21,997
23,126
2,831
301
21,271
0
137,157
L
Cerberus
SweetLady27
Cerberus
7,770
649
0
5,996
21,229
19,692
40
6,627
14,532
38,695
0
W
Cupid
14,473
8,240
165
2,568
15,105
5,344
602
2,720
12,385
0
65,348
W
Bacchus
bjornto420
Bacchus
15,214
1,646
0
11,695
28,854
27,210
119
4,428
24,426
45,866
0
L
6,856
1,265
0
4,510
16,865
5,481
1,921
7,521
8,959
0
47,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,536
Gold Earned
59,395
527
Minions Killed
541
0
Camps Cleared
0
1,997,117
Distance Traveled
1,840,078
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,340
534
171
7
0
377,267
1
W
Cernunnos
7,220
289
15
1
0
128,294
0
L
Izanami
11,849
474
142
6
0
388,369
2
L
Gilgamesh
9,054
362
64
3
0
348,381
3
W
Chang'e
13,561
542
135
5
0
436,522
0
W
Tsukuyomi
16,108
644
240
10
0
438,758
3
L
Cerberus
10,922
437
70
3
0
429,892
0
W
Cupid
10,392
416
93
4
0
366,715
0
W
Bacchus
12,114
485
58
2
0
469,789
2
L
Loki
9,371
375
80
3
0
453,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role