Player Matchup

Gilgamesh
Gilgamesh
Dark Ice Man55
Gilgamesh
Level 17
God Stats
4W - 2L
1,747 SR
Queue Stats
48W - 45L
1,366 Elo+
Party 1
Hel
Hel
KazukoHamuri
Hel
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 34L
1,359 Elo+
Party 1
Chernobog
Chernobog
ipwnyurface 69
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 79L
1,368 Elo+
Party 1
Team Averages
Level 54
1,582 SR
1,364 Elo+

VS

Team Averages
Level 65
1,467 SR
1,357 Elo+
Zeus
Zeus
EmpiricalBloom8
Zeus
Level 105
God Stats
12W - 18L
1,520 SR
Queue Stats
142W - 210L
1,362 Elo+
Solo
Gilgamesh
Gilgamesh
Major AGrace
Gilgamesh
Level 62
God Stats
5W - 5L
1,401 SR
Queue Stats
87W - 108L
1,351 Elo+
Party 2
Mulan
Mulan
TuTthatAzzup69
Mulan
Level 28
God Stats
5W - 6L
1,479 SR
Queue Stats
53W - 66L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dark Ice Man55
Gilgamesh
12
5 / 8 / 2
9,502
864
7,994
12,710
6,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
2 / 8 / 5
7,947
722
3,548
9,222
3,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chernobog
ipwnyurface 69
Chernobog
10
2 / 8 / 6
7,723
702
4,913
12,082
4,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
13 / 3 / 7
10,201
927
12,585
5,712
1,766
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Major AGrace
Gilgamesh
13
7 / 5 / 12
9,506
864
10,661
9,260
3,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
4 / 2 / 18
9,165
833
4,604
8,044
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
61
9
Kills
24
24
Deaths
10
13
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dark Ice Man55
Gilgamesh
5
8
2
0.75
W
13
3
7
5.5
L
2
8
5
0.56
W
Gilgamesh
Major AGrace
Gilgamesh
7
5
12
2.6
W
4
2
18
6.5
L
Chernobog
ipwnyurface 69
Chernobog
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,455
Damage
27,850
34,014
Taken
23,016
14,403
Mitigated
9,108
6,208
Healing
4,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dark Ice Man55
Gilgamesh
7,994
1,800
432
2,636
12,710
6,302
0
3,733
8,977
0
31,225
W
12,585
1,234
356
732
5,712
1,766
802
601
5,111
32,173
0
L
3,548
299
475
1,131
9,222
3,208
0
3,929
5,293
11,690
0
W
Gilgamesh
Major AGrace
Gilgamesh
10,661
2,858
529
1,170
9,260
3,852
481
910
8,350
0
28,562
W
4,604
1,779
452
857
8,044
3,490
1,134
2,109
5,935
0
22,643
L
Chernobog
ipwnyurface 69
Chernobog
4,913
2,454
424
1,110
12,082
4,893
0
4,995
7,087
0
11,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,172
Gold Earned
28,872
69
Minions Killed
115
0
Camps Cleared
0
504,215
Distance Traveled
598,089
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,502
864
36
3
0
188,794
4
W
Zeus
10,201
927
38
3
0
179,885
2
L
Hel
7,947
722
13
1
0
158,180
1
W
Gilgamesh
9,506
864
36
3
0
213,767
2
W
Mulan
9,165
833
41
4
0
204,437
2
L
Chernobog
7,723
702
20
2
0
157,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role