Player Matchup

Tiamat
Tiamat
Foosii
Tiamat
Level 156
God Stats
15W - 5L
1,500 SR
Queue Stats
311W - 163L
1,920 Elo+
Party 1
Mercury
Mercury
fruggg
Mercury
Level 15
God Stats
2W - 1L
1,885 SR
Queue Stats
5W - 2L
1,769 Elo+
Party 1
Medusa
Medusa
mithraηdir
Medusa
Level 26
God Stats
1W - 1L
1,762 SR
Queue Stats
130W - 94L
1,691 Elo+
Solo
Apollo
Apollo
rattram
Apollo
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
wsupbud
Cthulhu
Level 18
God Stats
14W - 4L
1,814 SR
Queue Stats
141W - 78L
1,795 Elo+
Party 1
Team Averages
Level 44
1,692 SR
1,735 Elo+

VS

Team Averages
Level 22
1,521 SR
1,775 Elo+
Neith
Neith
Jadе
Neith
Level 28
God Stats
1W - 2L
1,213 SR
Queue Stats
175W - 70L
1,803 Elo+
Party 2
King Arthur
King Arthur
Kаlluto
King Arthur
Level 18
God Stats
6W - 2L
1,500 SR
Queue Stats
290W - 109L
1,971 Elo+
Party 2
Sylvanus
Sylvanus
SgtStewieee
Sylvanus
Level 26
God Stats
10W - 3L
1,687 SR
Queue Stats
82W - 38L
1,782 Elo+
Party 2
Thanatos
Thanatos
moomoplayz
Thanatos
Level 25
God Stats
50W - 39L
1,592 SR
Queue Stats
197W - 184L
1,636 Elo+
Solo
Janus
Janus
vJove
Janus
Level 11
God Stats
2W - 2L
1,614 SR
Queue Stats
15W - 10L
1,682 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Foosii
Tiamat
16
3 / 6 / 0
10,155
534
12,636
12,614
7,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
fruggg
Mercury
16
6 / 7 / 2
9,940
523
10,010
17,250
6,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Medusa
16
2 / 3 / 1
9,997
526
11,896
16,669
6,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Apollo
rattram
Apollo
12
0 / 7 / 1
7,528
396
1,612
8,658
2,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
wsupbud
Cthulhu
16
1 / 4 / 2
9,631
507
7,732
12,548
10,634
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jadе
Neith
19
9 / 2 / 5
12,427
654
16,687
15,890
6,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Kаlluto
King Arthur
17
2 / 5 / 7
10,579
557
7,364
17,392
11,892
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sylvanus
SgtStewieee
Sylvanus
16
1 / 0 / 14
10,509
553
3,937
15,452
15,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
moomoplayz
Thanatos
16
6 / 4 / 10
10,666
561
8,949
17,390
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
vJove
Janus
19
9 / 1 / 7
12,372
651
13,501
11,677
4,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
70
12
Kills
27
27
Deaths
12
6
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Foosii
Tiamat
3
6
0
0.5
W
Neith
Jadе
Neith
9
2
5
5.75
W
King Arthur
Kаlluto
King Arthur
2
5
7
1.1
W
Sylvanus
SgtStewieee
Sylvanus
1
0
14
8
L
Mercury
fruggg
Mercury
6
7
2
1
L
Medusa
2
3
1
0.83
W
Thanatos
moomoplayz
Thanatos
6
4
10
2.75
L
Apollo
rattram
Apollo
0
7
1
0.07
W
Janus
vJove
Janus
9
1
7
12.5
L
Cthulhu
wsupbud
Cthulhu
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,886
Damage
50,438
67,739
Taken
77,801
32,728
Mitigated
46,165
13,740
Healing
46,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Foosii
Tiamat
12,636
1,186
0
2,689
12,614
7,273
230
5,585
6,779
69,696
0
W
Neith
Jadе
Neith
16,687
9,759
0
9,153
15,890
6,877
297
2,464
13,374
0
108,164
W
King Arthur
Kаlluto
King Arthur
7,364
925
0
4,186
17,392
11,892
0
5,727
11,208
0
62,747
W
Sylvanus
SgtStewieee
Sylvanus
3,937
1,310
5,602
8,426
15,452
15,241
0
4,339
10,859
29,830
0
L
Mercury
fruggg
Mercury
10,010
5,745
0
3,118
17,250
6,385
0
5,438
11,668
0
63,190
L
Medusa
11,896
6,230
0
5,599
16,669
6,000
0
2,110
14,555
0
79,792
W
Thanatos
moomoplayz
Thanatos
8,949
1,889
0
13,140
17,390
7,258
196
6,155
11,039
0
59,972
L
Apollo
rattram
Apollo
1,612
1,212
0
0
8,658
2,436
337
1,123
7,531
0
24,385
W
Janus
vJove
Janus
13,501
1,191
572
5,180
11,677
4,897
479
3,318
8,141
88,833
0
L
Cthulhu
wsupbud
Cthulhu
7,732
278
0
2,334
12,548
10,634
618
2,694
9,768
56,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,251
Gold Earned
56,553
579
Minions Killed
617
0
Camps Cleared
0
1,801,585
Distance Traveled
1,835,499
8
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,155
534
160
8
0
391,333
5
W
Neith
12,427
654
168
9
0
316,249
4
W
King Arthur
10,579
557
126
7
0
343,044
2
W
Sylvanus
10,509
553
47
2
0
368,509
8
L
Mercury
9,940
523
95
5
0
382,507
0
L
Medusa
9,997
526
134
7
0
338,408
3
W
Thanatos
10,666
561
80
4
0
388,236
3
L
Apollo
7,528
396
58
3
0
329,634
0
W
Janus
12,372
651
196
10
0
419,461
6
L
Cthulhu
9,631
507
132
7
0
359,703
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role