Player Matchup

Kumbhakarna
Kumbhakarna
Crow191863
Kumbhakarna
Level 16
God Stats
2W - 1L
1,546 SR
Queue Stats
75W - 80L
1,802 Elo+
Solo
Sun Wukong
Sun Wukong
HeartOfCold
Sun Wukong
Level 8
God Stats
2W - 2L
1,819 SR
Queue Stats
38W - 26L
1,870 Elo+
Solo
Set
Set
HentaiGodOfFap
Set
Level 23
God Stats
1W - 2L
1,536 SR
Queue Stats
27W - 20L
1,616 Elo+
Solo
Anhur
Anhur
PainBeyondBelief
Anhur
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
172W - 103L
1,728 Elo+
Solo
Anubis
Anubis
ilikefoooooood
Anubis
Level 31
God Stats
47W - 24L
1,726 SR
Queue Stats
191W - 147L
1,638 Elo+
Solo
Team Averages
Level 21
1,625 SR
1,731 Elo+

VS

Team Averages
Level 22
1,707 SR
1,677 Elo+
Ymir
Ymir
Freyastein
Ymir
Level 27
God Stats
7W - 4L
1,852 SR
Queue Stats
330W - 282L
1,623 Elo+
Solo
Neith
Neith
RUSSMEX
Neith
Level 24
God Stats
5W - 6L
1,558 SR
Queue Stats
7W - 7L
1,487 Elo+
Solo
Anhur
Anhur
VenenusDogs
Anhur
Level 18
God Stats
6W - 1L
1,892 SR
Queue Stats
86W - 40L
1,731 Elo+
Solo
Bellona
Bellona
Vinnyvez
Bellona
Level 17
God Stats
2W - 2L
1,735 SR
Queue Stats
124W - 95L
1,689 Elo+
Solo
Ao Kuang
Ao Kuang
comaleague
Ao Kuang
Level 22
God Stats
3W - 0L
1,500 SR
Queue Stats
102W - 41L
1,853 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Crow191863
Kumbhakarna
11
1 / 4 / 3
6,795
523
2,847
11,345
8,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
HeartOfCold
Sun Wukong
13
2 / 2 / 0
7,447
573
6,193
12,017
7,021
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
1 / 5 / 1
5,910
455
3,830
7,974
2,502
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 4 / 1
7,205
554
7,853
8,487
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 4 / 1
8,127
625
12,558
14,662
7,014
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 3
5,958
458
4,508
9,358
3,728
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
RUSSMEX
Neith
11
3 / 4 / 2
6,440
495
6,018
6,187
1,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 4 / 2
8,732
672
9,826
11,396
2,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Vinnyvez
Bellona
13
2 / 2 / 0
7,797
600
9,114
9,634
8,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
comaleague
Ao Kuang
14
7 / 1 / 2
8,225
633
10,058
10,960
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
28
13
Kills
19
19
Deaths
13
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Crow191863
Kumbhakarna
1
4
3
0.63
W
1
2
3
1.25
L
Sun Wukong
HeartOfCold
Sun Wukong
2
2
0
1
L
1
5
1
0.3
L
5
4
1
1.38
W
Neith
RUSSMEX
Neith
3
4
2
1
W
6
4
2
1.75
W
Bellona
Vinnyvez
Bellona
2
2
0
1
W
Ao Kuang
comaleague
Ao Kuang
7
1
2
8
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,281
Damage
39,524
54,485
Taken
47,535
27,582
Mitigated
19,267
16,327
Healing
12,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Crow191863
Kumbhakarna
2,847
481
246
1,389
11,345
8,184
34
2,489
8,856
24,020
0
W
4,508
1,092
0
1,187
9,358
3,728
0
1,758
7,600
23,457
0
L
Sun Wukong
HeartOfCold
Sun Wukong
6,193
1,596
0
3,903
12,017
7,021
0
1,838
10,179
2,684
45,055
L
3,830
1,785
0
1,766
7,974
2,502
400
2,850
5,124
0
23,776
L
7,853
4,059
0
1,906
8,487
2,861
548
2,916
5,571
0
40,965
W
Neith
RUSSMEX
Neith
6,018
3,543
0
551
6,187
1,527
295
2,798
3,389
0
27,854
W
9,826
5,712
0
4,733
11,396
2,707
0
7,421
3,975
0
57,408
W
Bellona
Vinnyvez
Bellona
9,114
4,526
0
2,511
9,634
8,221
388
742
8,892
0
52,093
W
Ao Kuang
comaleague
Ao Kuang
10,058
2,058
0
3,827
10,960
3,084
0
3,624
7,336
56,836
0
L
12,558
1,175
0
7,117
14,662
7,014
710
4,473
10,189
59,381
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,484
Gold Earned
37,152
362
Minions Killed
413
0
Camps Cleared
0
1,102,548
Distance Traveled
1,245,344
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,795
523
36
3
0
236,415
4
W
Ymir
5,958
458
40
3
0
248,141
2
L
Sun Wukong
7,447
573
95
7
0
254,092
3
L
Set
5,910
455
55
4
0
212,914
3
L
Anhur
7,205
554
71
5
0
196,952
1
W
Neith
6,440
495
52
4
0
235,693
0
W
Anhur
8,732
672
115
9
0
216,338
3
W
Bellona
7,797
600
120
9
0
260,837
2
W
Ao Kuang
8,225
633
86
7
0
284,335
0
L
Anubis
8,127
625
105
8
0
202,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role