Player Matchup

King Arthur
King Arthur
Gold V
Bhussy
King Arthur
Gold V
Level 150
God Stats
14W - 12L
1,467 SR
Queue Stats
120W - 116L
1,446 MMR
Solo
Neith
Neith
Silver I
GP Ace
Neith
Silver I
Level 43
God Stats
11W - 9L
1,561 SR
Queue Stats
29W - 28L
1,307 MMR
Party 1
Da Ji
Da Ji
Gold V
GP Chub
Da Ji
Gold V
Level 112
God Stats
34W - 31L
1,590 SR
Queue Stats
42W - 45L
1,401 MMR
Party 1
Chang'e
Chang'e
Gold V
RealJtrain1104
Chang'e
Gold V
Level 82
God Stats
3W - 5L
1,426 SR
Queue Stats
22W - 31L
1,388 MMR
Solo
Ganesha
Ganesha
Gold IV
wz THOR wz
Ganesha
Gold IV
Level 144
God Stats
9W - 9L
1,562 SR
Queue Stats
340W - 336L
1,331 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,521 SR
1,375 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 137
1,468 SR
1,320 MMR
Sylvanus
Sylvanus
Silver IV
Adverze7
Sylvanus
Silver IV
Level 156
God Stats
4W - 4L
1,707 SR
Queue Stats
28W - 35L
1,299 MMR
Solo
Discordia
Discordia
Silver IV
Cosim9964
Discordia
Silver IV
Level 109
God Stats
0W - 1L
1,186 SR
Queue Stats
75W - 79L
1,215 MMR
Party 2
Pele
Pele
Gold V
NightWalker0001
Pele
Gold V
Level 147
God Stats
0W - 9L
1,090 SR
Queue Stats
324W - 338L
1,278 MMR
Solo
Cabrakan
Cabrakan
Silver II
Retrohawk
Cabrakan
Silver II
Level 136
God Stats
2W - 2L
1,554 SR
Queue Stats
78W - 74L
1,496 MMR
Party 2
Xbalanque
Xbalanque
Gold V
xBigDaddyJuicex
Xbalanque
Gold V
Level 136
God Stats
0W - 1L
1,804 SR
Queue Stats
22W - 22L
1,310 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bhussy
King Arthur
20
2 / 16 / 10
24,180
526
33,701
70,969
86,449
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
GP Ace
Neith
20
10 / 7 / 12
24,839
540
49,333
49,803
21,559
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Da Ji
GP Chub
Da Ji
20
13 / 13 / 7
24,229
527
25,446
44,607
22,126
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
21 / 10 / 7
26,040
566
39,222
52,267
23,573
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
wz THOR wz
Ganesha
20
0 / 4 / 34
23,522
511
24,426
54,749
80,308
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeCu ChulainnYemojaAthenaGuan Yu

VS

Bans
ApolloArtemisSetMedusaTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adverze7
Sylvanus
20
1 / 10 / 24
19,667
428
26,599
52,715
84,258
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Discordia
Cosim9964
Discordia
20
7 / 5 / 12
23,300
507
24,567
26,293
12,561
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
15 / 13 / 12
22,701
494
32,583
51,928
23,633
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Retrohawk
Cabrakan
20
18 / 10 / 18
25,022
544
67,773
51,939
80,533
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
xBigDaddyJuicex
Xbalanque
20
8 / 8 / 11
25,649
558
39,126
41,947
20,519
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
126
46
Kills
49
50
Deaths
46
70
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Adverze7
Sylvanus
1
10
24
1.3
W
King Arthur
Bhussy
King Arthur
2
16
10
0.44
L
Discordia
Cosim9964
Discordia
7
5
12
2.6
W
Neith
GP Ace
Neith
10
7
12
2.29
W
Da Ji
GP Chub
Da Ji
13
13
7
1.27
L
15
13
12
1.62
W
21
10
7
2.45
L
Cabrakan
Retrohawk
Cabrakan
18
10
18
2.7
W
Ganesha
wz THOR wz
Ganesha
0
4
34
4.25
L
Xbalanque
xBigDaddyJuicex
Xbalanque
8
8
11
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,128
Damage
190,648
272,395
Taken
224,822
234,015
Mitigated
221,504
106,866
Healing
84,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Adverze7
Sylvanus
26,599
3,596
10,702
18,071
52,715
84,258
290
22,506
29,817
85,321
0
W
King Arthur
Bhussy
King Arthur
33,701
3,890
0
20,085
70,969
86,449
1,941
33,165
37,437
1,690
201,183
L
Discordia
Cosim9964
Discordia
24,567
1,381
2,639
6,902
26,293
12,561
381
6,538
19,569
180,542
0
W
Neith
GP Ace
Neith
49,333
26,668
0
27,579
49,803
21,559
7,687
25,832
23,691
0
219,695
W
Da Ji
GP Chub
Da Ji
25,446
5,320
0
7,440
44,607
22,126
5,963
23,334
21,029
0
146,843
L
32,583
7,283
0
13,178
51,928
23,633
4,273
17,062
34,638
0
187,030
W
39,222
3,733
16,512
24,956
52,267
23,573
3,378
25,776
26,055
188,055
0
L
Cabrakan
Retrohawk
Cabrakan
67,773
8,243
3,021
17,617
51,939
80,533
939
11,185
40,544
180,285
0
W
Ganesha
wz THOR wz
Ganesha
24,426
1,373
0
10,294
54,749
80,308
549
17,778
36,721
84,695
0
L
Xbalanque
xBigDaddyJuicex
Xbalanque
39,126
22,207
0
12,024
41,947
20,519
5,206
10,149
31,681
0
244,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

122,810
Gold Earned
116,339
1,081
Minions Killed
1,050
0
Camps Cleared
0
3,920,687
Distance Traveled
3,744,033
42
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
19,667
428
79
2
0
701,008
9
W
King Arthur
24,180
526
304
7
0
718,338
4
L
Discordia
23,300
507
269
6
0
814,567
10
W
Neith
24,839
540
303
7
0
749,059
13
W
Da Ji
24,229
527
182
4
0
763,035
1
L
Pele
22,701
494
248
5
0
767,109
6
W
Chang'e
26,040
566
225
5
0
786,966
17
L
Cabrakan
25,022
544
212
5
0
685,941
9
W
Ganesha
23,522
511
67
1
0
903,289
7
L
Xbalanque
25,649
558
242
5
0
775,408
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role