Player Matchup

He Bo
He Bo
OPBenDean
He Bo
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 20L
1,400 Elo+
Party 3
Fenrir
Fenrir
SauceGodXV
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Party 3
Hercules
Hercules
Uchia_Nima
Hercules
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,273 Elo+
Party 3
Danzaburou
Danzaburou
Vanqu1shed1
Danzaburou
Level 28
God Stats
22W - 16L
1,828 SR
Queue Stats
124W - 103L
1,815 Elo+
Party 3
Yemoja
Yemoja
the_tire_golem
Yemoja
Level 50
God Stats
57W - 75L
1,399 SR
Queue Stats
114W - 122L
1,400 Elo+
Party 3
Team Averages
Level 32
1,545 SR
1,477 Elo+

VS

Team Averages
Level 64
1,697 SR
1,603 Elo+
Bacchus
Bacchus
GIOMW
Bacchus
Level 29
God Stats
6W - 3L
1,500 SR
Queue Stats
116W - 112L
1,540 Elo+
Party 2
Hades
Hades
Herpescules
Hades
Level 25
God Stats
8W - 2L
1,942 SR
Queue Stats
291W - 69L
1,706 Elo+
Party 1
Ra
Ra
MAD0605
Ra
Level 127
God Stats
72W - 48L
1,669 SR
Queue Stats
1,222W - 701L
1,635 Elo+
Party 1
Anhur
Anhur
ShadowReflex93
Anhur
Level 36
God Stats
2W - 2L
1,657 SR
Queue Stats
116W - 99L
1,524 Elo+
Party 2
Loki
Loki
vExoTiixX
Loki
Level 105
God Stats
18W - 10L
1,718 SR
Queue Stats
875W - 444L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
OPBenDean
He Bo
10
2 / 3 / 1
5,416
542
3,173
5,106
1,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
SauceGodXV
Fenrir
7
2 / 3 / 1
4,750
475
2,452
6,690
1,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Uchia_Nima
Hercules
8
0 / 3 / 1
4,710
471
2,200
8,112
4,651
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Vanqu1shed1
Danzaburou
8
2 / 3 / 4
5,204
520
6,063
6,460
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
2 / 3 / 4
5,214
521
3,375
6,320
2,235
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GIOMW
Bacchus
9
4 / 2 / 5
6,017
602
5,636
6,359
5,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
3 / 1 / 2
6,674
667
4,103
4,962
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
3 / 1 / 2
7,224
722
4,251
4,665
3,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 5
5,607
561
5,036
7,054
2,150
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
3 / 0 / 2
6,111
611
2,435
5,274
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
31
8
Kills
15
15
Deaths
8
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bacchus
GIOMW
Bacchus
4
2
5
3.25
W
3
1
2
4
W
3
1
2
4
L
He Bo
OPBenDean
He Bo
2
3
1
0.83
L
Fenrir
SauceGodXV
Fenrir
2
3
1
0.83
W
2
4
5
1.13
L
Hercules
Uchia_Nima
Hercules
0
3
1
0.17
L
Danzaburou
Vanqu1shed1
Danzaburou
2
3
4
1.33
L
2
3
4
1.33
W
Loki
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
21,461
32,688
Taken
28,314
11,785
Mitigated
14,754
9,119
Healing
11,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
GIOMW
Bacchus
5,636
329
0
1,494
6,359
5,400
0
1,801
4,534
11,059
0
W
4,103
425
108
3,103
4,962
1,894
306
1,971
2,780
35,600
0
W
4,251
197
22
2,018
4,665
3,586
58
427
4,073
50,035
0
L
He Bo
OPBenDean
He Bo
3,173
428
0
1,131
5,106
1,532
0
2,531
2,575
25,022
0
L
Fenrir
SauceGodXV
Fenrir
2,452
971
0
1,956
6,690
1,743
0
2,662
4,028
0
12,946
W
5,036
2,853
0
1,193
7,054
2,150
0
1,625
5,429
0
27,297
L
Hercules
Uchia_Nima
Hercules
2,200
814
0
2,973
8,112
4,651
0
4,744
3,368
0
18,293
L
Danzaburou
Vanqu1shed1
Danzaburou
6,063
2,474
0
1,480
6,460
1,624
235
1,840
4,620
0
18,526
L
3,375
582
284
1,295
6,320
2,235
0
2,213
4,107
13,873
0
W
Loki
2,435
138
0
3,276
5,274
1,724
0
442
4,778
0
34,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,294
Gold Earned
31,633
167
Minions Killed
359
0
Camps Cleared
0
951,589
Distance Traveled
995,089
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,017
602
16
2
0
189,856
2
W
Hades
6,674
667
95
10
0
209,491
1
W
Ra
7,224
722
116
12
0
183,924
4
L
He Bo
5,416
542
51
5
0
169,988
0
L
Fenrir
4,750
475
27
3
0
217,081
1
W
Anhur
5,607
561
59
6
0
169,787
1
L
Hercules
4,710
471
42
4
0
185,254
1
L
Danzaburou
5,204
520
31
3
0
182,856
3
L
Yemoja
5,214
521
16
2
0
196,410
1
W
Loki
6,111
611
73
7
0
242,031
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role