Player Matchup

Chaac
Chaac
Focusai
Chaac
Level 57
God Stats
3W - 3L
1,591 SR
Queue Stats
45W - 77L
1,433 Elo+
Party 1
Chang'e
Chang'e
Lõpuboss
Chang'e
Level 114
God Stats
5W - 7L
1,635 SR
Queue Stats
117W - 141L
1,410 Elo+
Party 1
Awilix
Awilix
venomxs
Awilix
Level 145
God Stats
2W - 4L
1,584 SR
Queue Stats
63W - 60L
1,563 Elo+
Solo
Team Averages
Level 105
1,604 SR
1,469 Elo+

VS

Team Averages
Level 43
1,426 SR
1,508 Elo+
Tiamat
Tiamat
AriaSilver
Tiamat
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Youkaime
Ymir
Level 64
God Stats
8W - 8L
1,568 SR
Queue Stats
30W - 19L
1,625 Elo+
Party 2
Thor
Thor
tashache
Thor
Level 8
God Stats
0W - 2L
1,210 SR
Queue Stats
4W - 5L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Focusai
Chaac
19
4 / 1 / 10
15,059
602
17,170
25,044
26,663
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Chang'e
Lõpuboss
Chang'e
20
5 / 6 / 10
15,839
634
15,034
26,807
8,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
venomxs
Awilix
20
7 / 4 / 9
16,566
663
18,238
18,669
8,148
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AriaSilver
Tiamat
16
0 / 6 / 6
13,261
530
16,986
17,192
9,177
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ymir
18
4 / 5 / 5
14,867
595
13,351
21,040
23,122
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
19
7 / 5 / 3
15,861
634
22,276
20,805
12,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
16
Kills
11
11
Deaths
16
29
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
AriaSilver
Tiamat
0
6
6
0.5
W
Chaac
Focusai
Chaac
4
1
10
9
W
Chang'e
Lõpuboss
Chang'e
5
6
10
1.67
L
Ymir
4
5
5
1.3
L
Thor
7
5
3
1.7
W
Awilix
venomxs
Awilix
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,442
Damage
52,613
70,520
Taken
59,037
43,800
Mitigated
44,839
30,356
Healing
10,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
AriaSilver
Tiamat
16,986
2,108
1,188
3,098
17,192
9,177
0
2,371
14,695
70,022
0
W
Chaac
Focusai
Chaac
17,170
2,219
0
8,572
25,044
26,663
379
13,612
11,432
258
51,733
W
Chang'e
Lõpuboss
Chang'e
15,034
1,337
7,122
14,169
26,807
8,989
1,284
11,389
15,418
95,540
0
L
Ymir
13,351
284
787
1,614
21,040
23,122
0
6,534
14,015
42,513
0
L
Thor
22,276
3,108
0
3,794
20,805
12,540
0
5,615
14,904
0
83,187
W
Awilix
venomxs
Awilix
18,238
6,423
0
493
18,669
8,148
939
6,042
12,627
0
111,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,464
Gold Earned
43,989
327
Minions Killed
236
0
Camps Cleared
0
1,395,901
Distance Traveled
1,357,663
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
13,261
530
85
3
0
458,260
7
W
Chaac
15,059
602
66
3
0
481,437
0
W
Chang'e
15,839
634
140
6
0
424,719
4
L
Ymir
14,867
595
42
2
0
476,109
5
L
Thor
15,861
634
109
4
0
423,294
5
W
Awilix
16,566
663
121
5
0
489,745
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role