Player Matchup

Achilles
Achilles
Blooperbob
Achilles
Level 29
God Stats
3W - 3L
1,624 SR
Queue Stats
123W - 117L
1,549 Elo+
Solo
Jing Wei
Jing Wei
Chronoviruz
Jing Wei
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 19L
1,597 Elo+
Solo
Ra
Ra
GodSlayerx420
Ra
Level 27
God Stats
1W - 3L
1,601 SR
Queue Stats
67W - 57L
1,578 Elo+
Solo
Fenrir
Fenrir
kittencat11
Fenrir
Level 21
God Stats
1W - 1L
1,299 SR
Queue Stats
1W - 2L
1,573 Elo+
Party 2
Ares
Ares
lukaasthegoat
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,659 Elo+
Party 2
Team Averages
Level 21
1,505 SR
1,591 Elo+

VS

Team Averages
Level 18
1,454 SR
1,595 Elo+
Gilgamesh
Gilgamesh
DRAG0Nslav3r
Gilgamesh
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
22W - 7L
1,796 Elo+
Solo
Yemoja
Yemoja
Diinobiell
Yemoja
Level 23
God Stats
5W - 8L
1,372 SR
Queue Stats
67W - 62L
1,558 Elo+
Party 1
Sol
Sol
LuarinhaPVP
Sol
Level 17
God Stats
33W - 21L
1,479 SR
Queue Stats
84W - 75L
1,555 Elo+
Party 1
Chang'e
Chang'e
OGT-mainrecruit
Chang'e
Level 18
God Stats
3W - 3L
1,599 SR
Queue Stats
3W - 3L
1,501 Elo+
Solo
Kukulkan
Kukulkan
xKATxdaddyx101x
Kukulkan
Level 18
God Stats
5W - 9L
1,323 SR
Queue Stats
14W - 22L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Blooperbob
Achilles
11
0 / 2 / 0
6,239
480
2,033
7,516
4,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
Chronoviruz
Jing Wei
11
0 / 2 / 0
6,118
471
3,116
7,308
2,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
1 / 4 / 0
7,052
542
8,652
7,580
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
10
0 / 3 / 0
5,937
457
1,134
6,073
2,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

4
0 / 3 / 0
4,542
349
60
4,902
2,876
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DRAG0Nslav3r
Gilgamesh
14
2 / 1 / 3
7,645
588
3,513
6,000
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
Diinobiell
Yemoja
11
1 / 0 / 3
7,178
552
1,999
3,488
2,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
4 / 0 / 0
8,459
651
6,923
8,521
2,808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
6 / 0 / 0
8,940
688
5,636
10,911
4,002
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
4
0 / 1 / 0
4,822
371
476
1,419
398
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
19
1
Kills
13
14
Deaths
2
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Achilles
Blooperbob
Achilles
0
2
0
0
L
Jing Wei
Chronoviruz
Jing Wei
0
2
0
0
W
Gilgamesh
DRAG0Nslav3r
Gilgamesh
2
1
3
3.5
W
Yemoja
Diinobiell
Yemoja
1
0
3
2.5
L
1
4
0
0.25
W
4
0
0
4
W
6
0
0
6
L
Fenrir
0
3
0
0
L
0
3
0
0
W
Kukulkan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,995
Damage
18,547
33,379
Taken
30,339
14,908
Mitigated
13,550
7,511
Healing
14,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Blooperbob
Achilles
2,033
226
0
1,883
7,516
4,107
173
1,690
5,826
0
38,820
L
Jing Wei
Chronoviruz
Jing Wei
3,116
2,427
0
2,348
7,308
2,385
0
5,410
1,898
0
31,921
W
Gilgamesh
DRAG0Nslav3r
Gilgamesh
3,513
954
0
261
6,000
4,247
104
614
5,386
0
40,366
W
Yemoja
Diinobiell
Yemoja
1,999
618
715
681
3,488
2,095
1,322
1,210
2,278
14,649
0
L
8,652
399
271
2,069
7,580
2,823
0
5,198
2,382
49,719
0
W
6,923
2,243
0
5,903
8,521
2,808
4,828
1,735
6,786
62,418
0
W
5,636
277
316
6,580
10,911
4,002
407
4,548
6,363
56,335
0
L
Fenrir
1,134
72
0
940
6,073
2,717
592
1,056
5,017
0
25,381
L
60
60
0
0
4,902
2,876
104
1,680
3,222
4,228
0
W
Kukulkan
476
148
0
125
1,419
398
532
605
814
3,242
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,888
Gold Earned
37,044
307
Minions Killed
359
0
Camps Cleared
0
1,127,454
Distance Traveled
1,040,896
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
6,239
480
79
6
0
277,109
3
L
Jing Wei
6,118
471
65
5
0
189,042
2
W
Gilgamesh
7,645
588
82
6
0
257,070
5
W
Yemoja
7,178
552
33
3
0
244,107
0
L
Ra
7,052
542
94
7
0
230,359
3
W
Sol
8,459
651
120
9
0
227,813
5
W
Chang'e
8,940
688
120
9
0
244,761
0
L
Fenrir
5,937
457
62
5
0
238,616
0
L
Ares
4,542
349
7
1
0
192,328
0
W
Kukulkan
4,822
371
4
0
0
67,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role