Player Matchup

Danzaburou
Danzaburou
Silver IV
Giobbe16
Danzaburou
Silver IV
Level 44
God Stats
2W - 4L
1,568 SR
Queue Stats
2W - 9L
1,310 MMR
Party 1
Poseidon
Poseidon
Bronze IV
RaveVinyl
Poseidon
Bronze IV
Level 49
God Stats
2W - 3L
1,461 SR
Queue Stats
2W - 11L
1,137 MMR
Party 1
Ares
Ares
Bronze IV
jeykappa3
Ares
Bronze IV
Level 86
God Stats
4W - 13L
1,536 SR
Queue Stats
4W - 16L
1,052 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 60
1,522 SR
1,166 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 106
1,483 SR
1,273 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cupid
Cupid
Silver I
Crithilde
Cupid
Silver I
Level 155
God Stats
7W - 7L
1,446 SR
Queue Stats
93W - 121L
1,067 MMR
Solo
Tiamat
Tiamat
Gold V
The01king95
Tiamat
Gold V
Level 65
God Stats
4W - 5L
1,503 SR
Queue Stats
105W - 140L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Giobbe16
Danzaburou
19
7 / 4 / 9
15,339
730
15,365
15,800
6,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
RaveVinyl
Poseidon
17
6 / 4 / 11
14,263
679
13,040
13,933
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
18
8 / 1 / 13
15,797
752
16,469
27,243
37,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
ZeusAphroditeKukulkanAthenaAnubis

VS

Bans
ChaacNeithCu ChulainnHeimdallrSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
4 / 6 / 3
14,107
672
10,988
22,951
28,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cupid
Crithilde
Cupid
16
2 / 9 / 3
13,220
630
10,703
19,445
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
19
3 / 6 / 2
13,940
664
20,487
15,025
10,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
17
21
Kills
9
9
Deaths
21
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
4
6
3
0.92
L
Cupid
Crithilde
Cupid
2
9
3
0.39
W
Danzaburou
Giobbe16
Danzaburou
7
4
9
2.88
W
Poseidon
RaveVinyl
Poseidon
6
4
11
2.88
L
Tiamat
3
6
2
0.67
W
Ares
8
1
13
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,874
Damage
42,178
56,976
Taken
57,421
50,381
Mitigated
46,925
13,180
Healing
12,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
10,988
2,338
0
3,789
22,951
28,513
39
12,512
10,439
0
53,200
L
Cupid
Crithilde
Cupid
10,703
5,081
820
3,639
19,445
7,610
0
11,488
7,957
0
44,949
W
Danzaburou
Giobbe16
Danzaburou
15,365
7,902
0
1,581
15,800
6,903
2,714
7,598
7,678
0
107,237
W
Poseidon
RaveVinyl
Poseidon
13,040
1,204
0
1,473
13,933
6,166
1,305
4,406
9,106
63,253
0
L
Tiamat
20,487
841
0
4,065
15,025
10,802
0
5,687
9,338
103,567
0
W
Ares
16,469
490
421
9,705
27,243
37,312
422
7,237
18,874
40,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,399
Gold Earned
41,267
259
Minions Killed
249
0
Camps Cleared
0
1,151,945
Distance Traveled
1,068,172
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
14,107
672
51
2
0
366,885
5
L
Cupid
13,220
630
73
3
0
343,672
3
W
Danzaburou
15,339
730
146
7
0
367,763
0
W
Poseidon
14,263
679
83
4
0
365,756
2
L
Tiamat
13,940
664
125
6
0
357,615
6
W
Ares
15,797
752
30
1
0
418,426
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role