Player Matchup

Thanatos
Thanatos
Azhuro
Thanatos
Level 129
God Stats
6W - 2L
1,685 SR
Queue Stats
161W - 132L
1,516 Elo+
Party 1
Chaac
Chaac
Hench-Lad-16
Chaac
Level 20
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 20L
1,411 Elo+
Party 1
Raijin
Raijin
antonybtr
Raijin
Level 27
God Stats
6W - 10L
1,457 SR
Queue Stats
167W - 162L
1,516 Elo+
Solo
Anhur
Anhur
eongreat
Anhur
Level 23
God Stats
2W - 3L
1,500 SR
Queue Stats
15W - 23L
1,361 Elo+
Party 1
Ymir
Ymir
l_xX-BeanZ-Xx_l
Ymir
Level 25
God Stats
24W - 16L
1,499 SR
Queue Stats
170W - 202L
1,382 Elo+
Party 1
Team Averages
Level 45
1,528 SR
1,437 Elo+

VS

Team Averages
Level 21
1,524 SR
1,421 Elo+
Sun Wukong
Sun Wukong
CARLOSCLON63
Sun Wukong
Level 18
God Stats
17W - 20L
1,431 SR
Queue Stats
272W - 305L
1,345 Elo+
Solo
King Arthur
King Arthur
Cowardcrib32
King Arthur
Level 24
God Stats
9W - 8L
1,397 SR
Queue Stats
109W - 104L
1,411 Elo+
Solo
Apollo
Apollo
MyHomie2pac
Apollo
Level 27
God Stats
29W - 35L
1,346 SR
Queue Stats
142W - 202L
1,236 Elo+
Party 2
Yemoja
Yemoja
PlantsAreMyFav
Yemoja
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,236 Elo+
Solo
Gilgamesh
Gilgamesh
gesammelte_Brise
Gilgamesh
Level 24
God Stats
9W - 5L
1,946 SR
Queue Stats
60W - 33L
1,875 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Azhuro
Thanatos
15
7 / 5 / 5
9,520
560
10,375
14,347
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 1 / 6
9,447
556
8,702
14,554
12,078
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
antonybtr
Raijin
14
2 / 5 / 2
9,338
549
6,772
8,935
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
eongreat
Anhur
15
3 / 4 / 2
9,169
539
7,411
11,058
3,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 2 / 3
8,857
521
6,829
11,586
7,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CARLOSCLON63
Sun Wukong
12
4 / 6 / 4
7,563
445
5,591
12,301
6,815
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

King Arthur
Cowardcrib32
King Arthur
15
1 / 3 / 6
8,515
501
10,144
12,755
8,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Apollo
13
2 / 5 / 3
7,835
461
6,168
10,821
3,515
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

2
0 / 3 / 0
4,816
283
351
2,437
362
Gilgamesh
16
8 / 3 / 5
9,454
556
14,766
14,368
5,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
20
Kills
15
17
Deaths
20
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Azhuro
Thanatos
7
5
5
1.9
L
Sun Wukong
CARLOSCLON63
Sun Wukong
4
6
4
1
L
King Arthur
Cowardcrib32
King Arthur
1
3
6
1.33
W
5
1
6
8
L
Apollo
2
5
3
0.7
L
0
3
0
0
W
Raijin
antonybtr
Raijin
2
5
2
0.6
W
Anhur
eongreat
Anhur
3
4
2
1
L
Gilgamesh
8
3
5
3.5
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,089
Damage
37,020
60,480
Taken
52,682
31,633
Mitigated
25,378
27,103
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Azhuro
Thanatos
10,375
3,515
0
12,034
14,347
5,597
1,076
134
14,213
0
51,914
L
Sun Wukong
CARLOSCLON63
Sun Wukong
5,591
1,279
234
837
12,301
6,815
0
2,137
10,028
0
19,847
L
King Arthur
Cowardcrib32
King Arthur
10,144
1,976
0
3,746
12,755
8,928
0
2,830
9,768
303
54,487
W
8,702
1,653
0
7,096
14,554
12,078
487
0
14,191
0
47,503
L
Apollo
6,168
3,265
0
125
10,821
3,515
705
2,747
7,990
0
34,306
L
351
129
84
0
2,437
362
0
339
2,098
1,824
0
W
Raijin
antonybtr
Raijin
6,772
428
681
1,846
8,935
3,136
1,497
0
8,885
51,796
0
W
Anhur
eongreat
Anhur
7,411
3,645
0
3,386
11,058
3,645
2,715
175
10,858
0
58,138
L
Gilgamesh
14,766
4,344
0
2,182
14,368
5,758
0
4,989
9,197
0
65,719
W
6,829
1,797
0
2,060
11,586
7,177
708
180
11,306
29,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,331
Gold Earned
38,183
427
Minions Killed
315
0
Camps Cleared
0
1,539,551
Distance Traveled
1,384,546
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,520
560
99
6
0
326,322
1
L
Sun Wukong
7,563
445
26
2
0
286,969
1
L
King Arthur
8,515
501
113
7
0
313,736
2
W
Chaac
9,447
556
83
5
0
341,700
1
L
Apollo
7,835
461
55
3
0
301,636
2
L
Yemoja
4,816
283
2
0
0
167,294
0
W
Raijin
9,338
549
97
6
0
311,429
1
W
Anhur
9,169
539
105
6
0
266,792
4
L
Gilgamesh
9,454
556
119
7
0
314,911
1
W
Ymir
8,857
521
43
3
0
293,308
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role