Player Matchup

Sylvanus
Sylvanus
BrunteL
Sylvanus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 70L
1,503 Elo+
Solo
Serqet
Serqet
Salem71
Serqet
Level 29
God Stats
19W - 20L
1,582 SR
Queue Stats
153W - 135L
1,504 Elo+
Solo
Danzaburou
Danzaburou
Skizm90
Danzaburou
Level 25
God Stats
23W - 18L
1,590 SR
Queue Stats
51W - 58L
1,438 Elo+
Solo
Vulcan
Vulcan
Thuggyz
Vulcan
Level 33
God Stats
0W - 2L
1,314 SR
Queue Stats
65W - 68L
1,461 Elo+
Solo
King Arthur
King Arthur
Xeradim
King Arthur
Level 29
God Stats
1W - 3L
1,239 SR
Queue Stats
15W - 20L
1,441 Elo+
Solo
Team Averages
Level 29
1,445 SR
1,469 Elo+

VS

Team Averages
Level 28
1,490 SR
1,476 Elo+
Terra
Terra
BhelliomTain
Terra
Level 32
God Stats
1W - 2L
1,301 SR
Queue Stats
31W - 37L
1,545 Elo+
Solo
Amaterasu
Amaterasu
Hesiodee
Amaterasu
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
271W - 259L
1,496 Elo+
Solo
Anubis
Anubis
Huyvjopehorosho
Anubis
Level 27
God Stats
12W - 8L
1,612 SR
Queue Stats
29W - 29L
1,407 Elo+
Party 1
Apollo
Apollo
Tynohhh
Apollo
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
VolcharkinGame
Tsukuyomi
Level 27
God Stats
11W - 10L
1,539 SR
Queue Stats
30W - 28L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BrunteL
Sylvanus
13
3 / 9 / 5
8,487
404
10,401
17,894
15,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
Salem71
Serqet
16
8 / 5 / 5
10,791
514
11,490
15,158
5,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Skizm90
Danzaburou
15
1 / 7 / 6
9,288
442
7,658
13,094
4,213
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Vulcan
Thuggyz
Vulcan
15
3 / 10 / 5
9,797
467
10,771
12,724
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Xeradim
King Arthur
19
2 / 4 / 2
11,083
528
10,135
17,322
13,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 13
10,548
502
7,523
16,861
14,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
Hesiodee
Amaterasu
17
1 / 4 / 10
10,747
512
6,438
19,989
11,346
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
9 / 1 / 13
12,795
609
18,240
17,070
9,051
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Tynohhh
Apollo
19
8 / 2 / 6
12,254
584
10,380
14,187
6,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
VolcharkinGame
Tsukuyomi
19
14 / 3 / 7
12,522
596
15,122
13,517
5,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
84
17
Kills
35
35
Deaths
17
23
Assists
49
Player
Kills
Deaths
Assists
KDA
W
3
7
13
1.36
L
Sylvanus
BrunteL
Sylvanus
3
9
5
0.61
W
Amaterasu
Hesiodee
Amaterasu
1
4
10
1.5
W
9
1
13
15.5
L
Serqet
Salem71
Serqet
8
5
5
2.1
L
Danzaburou
Skizm90
Danzaburou
1
7
6
0.57
L
Vulcan
Thuggyz
Vulcan
3
10
5
0.55
W
Apollo
Tynohhh
Apollo
8
2
6
5.5
W
Tsukuyomi
VolcharkinGame
Tsukuyomi
14
3
7
5.83
L
King Arthur
Xeradim
King Arthur
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,455
Damage
57,703
76,192
Taken
81,624
41,845
Mitigated
47,792
13,537
Healing
35,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,523
1,342
1,839
3,310
16,861
14,997
0
4,172
11,958
31,263
0
L
Sylvanus
BrunteL
Sylvanus
10,401
3,009
1,393
2,678
17,894
15,028
44
7,172
10,722
29,974
3,788
W
Amaterasu
Hesiodee
Amaterasu
6,438
3,506
0
9,217
19,989
11,346
1,710
5,031
14,320
0
55,123
W
18,240
2,100
0
10,541
17,070
9,051
1,516
6,183
10,455
101,997
0
L
Serqet
Salem71
Serqet
11,490
3,627
0
3,221
15,158
5,773
192
3,413
11,745
0
55,779
L
Danzaburou
Skizm90
Danzaburou
7,658
3,142
0
2,251
13,094
4,213
470
4,049
9,045
0
59,319
L
Vulcan
Thuggyz
Vulcan
10,771
5,501
0
1,378
12,724
3,082
547
6,613
6,111
53,147
0
W
Apollo
Tynohhh
Apollo
10,380
7,573
758
5,599
14,187
6,553
4,428
2,662
11,199
0
106,385
W
Tsukuyomi
VolcharkinGame
Tsukuyomi
15,122
3,006
0
4,015
13,517
5,845
1,807
2,253
11,022
0
73,062
L
King Arthur
Xeradim
King Arthur
10,135
1,089
0
2,616
17,322
13,749
0
4,516
12,806
95
65,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,446
Gold Earned
58,866
480
Minions Killed
621
0
Camps Cleared
0
1,915,983
Distance Traveled
2,018,356
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,548
502
31
1
0
407,398
5
L
Sylvanus
8,487
404
52
2
0
325,236
0
W
Amaterasu
10,747
512
118
6
0
393,638
3
W
Anubis
12,795
609
163
8
0
378,652
0
L
Serqet
10,791
514
103
5
0
432,211
3
L
Danzaburou
9,288
442
97
5
0
368,249
4
L
Vulcan
9,797
467
102
5
0
372,259
2
W
Apollo
12,254
584
192
9
0
407,533
3
W
Tsukuyomi
12,522
596
117
6
0
431,135
0
L
King Arthur
11,083
528
126
6
0
418,028
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role