Player Matchup

Sol
Sol
Falken2000
Sol
Level 7
God Stats
0W - 1L
1,259 SR
Queue Stats
15W - 24L
1,249 Elo+
Party 2
Bacchus
Bacchus
este2409
Bacchus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Thor
Thor
samwyse2004
Thor
Level 87
God Stats
0W - 3L
1,500 SR
Queue Stats
90W - 92L
1,332 Elo+
Party 2
Team Averages
Level 39
1,420 SR
1,360 Elo+

VS

Team Averages
Level 51
1,608 SR
1,409 Elo+
Ullr
Ullr
 
Ullr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Large Wedge
Bacchus
Level 18
God Stats
1W - 0L
1,757 SR
Queue Stats
6W - 7L
1,396 Elo+
Party 1
Kukulkan
Kukulkan
LuckiestHail642
Kukulkan
Level 28
God Stats
2W - 3L
1,568 SR
Queue Stats
4W - 9L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
8,035
618
4,220
10,817
3,422
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
este2409
Bacchus
10
1 / 8 / 2
7,405
570
2,955
12,839
13,094
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 6 / 2
8,382
645
7,058
13,490
6,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
13
10 / 2 / 7
10,373
798
11,181
8,694
3,516
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Large Wedge
Bacchus
12
2 / 1 / 12
8,893
684
5,603
7,586
6,220
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kukulkan
13
7 / 1 / 7
9,848
758
12,532
6,129
2,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
45
4
Kills
19
19
Deaths
4
6
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
10
2
7
6.75
L
1
5
2
0.4
W
Bacchus
Large Wedge
Bacchus
2
1
12
8
W
Kukulkan
7
1
7
10.5
L
Bacchus
este2409
Bacchus
1
8
2
0.25
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,233
Damage
29,316
37,146
Taken
22,409
23,138
Mitigated
12,185
2,020
Healing
2,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
11,181
4,218
0
1,210
8,694
3,516
1,641
2,222
6,372
0
34,423
L
4,220
1,268
0
1,204
10,817
3,422
0
5,767
5,050
22,269
0
W
Bacchus
Large Wedge
Bacchus
5,603
449
536
429
7,586
6,220
154
3,335
4,157
18,536
0
W
Kukulkan
12,532
1,548
0
0
6,129
2,449
1,026
1,743
4,161
48,780
0
L
Bacchus
este2409
Bacchus
2,955
262
0
141
12,839
13,094
0
6,922
5,917
12,051
0
L
7,058
2,351
0
675
13,490
6,622
0
5,462
8,028
0
21,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,822
Gold Earned
29,114
71
Minions Killed
134
0
Camps Cleared
0
600,057
Distance Traveled
696,030
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,373
798
40
3
0
224,542
2
L
Sol
8,035
618
43
3
0
198,247
0
W
Bacchus
8,893
684
21
2
0
261,297
0
W
Kukulkan
9,848
758
73
6
0
210,191
1
L
Bacchus
7,405
570
9
1
0
195,298
0
L
Thor
8,382
645
19
1
0
206,512
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role