Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
HyperQuxxn22
Kukulkan
Level 98
God Stats
1W - 2L
1,495 SR
Queue Stats
69W - 82L
1,387 Elo+
Party 1
Janus
Janus
Viper73164
Janus
Level 24
God Stats
1W - 6L
1,252 SR
Queue Stats
30W - 36L
1,404 Elo+
Party 1
Cupid
Cupid
davidfigs04
Cupid
Level 44
God Stats
3W - 8L
1,343 SR
Queue Stats
224W - 252L
1,350 Elo+
Party 1
Nike
Nike
jsh_avitia
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 81L
1,356 Elo+
Party 1
Team Averages
Level 45
1,418 SR
1,399 Elo+

VS

Team Averages
Level 52
1,495 SR
1,363 Elo+
Cthulhu
Cthulhu
Nasty--Nevets
Cthulhu
Level 46
God Stats
5W - 2L
1,707 SR
Queue Stats
216W - 205L
1,481 Elo+
Party 3
Anubis
Anubis
SSGDean1506
Anubis
Level 60
God Stats
1W - 4L
1,267 SR
Queue Stats
174W - 180L
1,424 Elo+
Party 2
Sol
Sol
Turtlepaw123
Sol
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,388 Elo+
Party 3
Heimdallr
Heimdallr
WilfrednNJ
Heimdallr
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
688W - 737L
1,390 Elo+
Solo
Scylla
Scylla
viethran2
Scylla
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
1 / 8 / 13
9,663
604
6,367
13,581
4,464
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
HyperQuxxn22
Kukulkan
20
13 / 6 / 12
13,857
866
26,497
14,060
5,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Janus
20
9 / 8 / 17
13,128
821
19,546
16,540
5,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 7 / 11
10,634
665
10,232
16,866
6,325
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 8 / 20
11,431
714
7,100
19,684
16,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
20
11 / 3 / 18
13,930
871
17,494
33,386
31,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Anubis
20
8 / 6 / 10
12,811
801
15,535
14,945
7,489
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
6 / 7 / 9
11,365
710
9,199
12,561
5,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
WilfrednNJ
Heimdallr
18
4 / 11 / 15
11,840
740
11,150
16,791
7,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
viethran2
Scylla
20
8 / 7 / 19
13,473
842
18,223
14,986
6,118
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
108
33
Kills
37
37
Deaths
34
73
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
8
13
0.94
L
Kukulkan
HyperQuxxn22
Kukulkan
13
6
12
3.17
W
Cthulhu
11
3
18
6.67
W
Anubis
8
6
10
2.17
W
6
7
9
1.5
L
Janus
9
8
17
2.19
W
Heimdallr
WilfrednNJ
Heimdallr
4
11
15
1.05
L
6
7
11
1.64
L
4
8
20
1.75
W
Scylla
viethran2
Scylla
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,742
Damage
71,601
80,731
Taken
92,669
37,952
Mitigated
56,891
22,653
Healing
27,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
6,367
4,758
0
0
13,581
4,464
967
10,430
3,151
0
14,148
L
Kukulkan
HyperQuxxn22
Kukulkan
26,497
1,299
1,527
2,418
14,060
5,542
468
10,971
2,979
45,238
0
W
Cthulhu
17,494
335
841
14,562
33,386
31,172
747
13,313
18,980
37,232
0
W
Anubis
15,535
270
1,694
3,590
14,945
7,489
1,865
7,735
6,676
37,720
0
W
9,199
1,487
80
1,045
12,561
5,056
604
6,641
5,604
17,404
0
L
Janus
19,546
720
1,529
2,368
16,540
5,443
634
14,323
2,187
35,310
0
W
Heimdallr
WilfrednNJ
Heimdallr
11,150
5,360
597
726
16,791
7,056
816
9,754
6,508
0
21,501
L
10,232
4,831
4,502
3,566
16,866
6,325
874
14,542
2,244
0
18,254
L
7,100
701
3,063
3,680
19,684
16,178
429
9,807
9,719
3,658
12,497
W
Scylla
viethran2
Scylla
18,223
729
1,710
2,250
14,986
6,118
1,609
7,313
7,207
32,888
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,713
Gold Earned
63,419
149
Minions Killed
161
0
Camps Cleared
0
1,342,132
Distance Traveled
1,295,198
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,663
604
16
1
0
265,465
0
L
Kukulkan
13,857
866
41
3
0
296,661
0
W
Cthulhu
13,930
871
40
3
0
313,424
0
W
Anubis
12,811
801
47
3
0
234,369
0
W
Sol
11,365
710
17
1
0
259,607
0
L
Janus
13,128
821
60
4
0
259,103
0
W
Heimdallr
11,840
740
24
2
0
234,329
0
L
Cupid
10,634
665
14
1
0
276,495
0
L
Nike
11,431
714
18
1
0
244,408
1
W
Scylla
13,473
842
33
2
0
253,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role