Player Matchup

Gilgamesh
Gilgamesh
BigDvddyx3
Gilgamesh
Level 68
God Stats
7W - 8L
1,540 SR
Queue Stats
161W - 142L
1,462 Elo+
Party 4
Chaac
Chaac
CertifiedDumbuss
Chaac
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
STA DWire
Zhong Kui
Level 32
God Stats
49W - 49L
1,498 SR
Queue Stats
82W - 82L
1,457 Elo+
Party 4
Yemoja
Yemoja
STA Deadshot
Yemoja
Level 127
God Stats
0W - 2L
1,675 SR
Queue Stats
90W - 97L
1,413 Elo+
Party 4
Sol
Sol
Sh4Lh3ira
Sol
Level 16
God Stats
1W - 3L
1,384 SR
Queue Stats
5W - 17L
1,502 Elo+
Party 1
Team Averages
Level 61
1,519 SR
1,467 Elo+

VS

Team Averages
Level 50
1,507 SR
1,455 Elo+
Sol
Sol
PNV IQ
Sol
Level 62
God Stats
3W - 4L
1,209 SR
Queue Stats
64W - 66L
1,462 Elo+
Party 2
Camazotz
Camazotz
Shadofish
Camazotz
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,463 Elo+
Party 2
Sun Wukong
Sun Wukong
VenenusDogs
Sun Wukong
Level 18
God Stats
1W - 1L
1,748 SR
Queue Stats
25W - 11L
1,269 Elo+
Solo
Anubis
Anubis
iMaurso
Anubis
Level 27
God Stats
2W - 4L
1,738 SR
Queue Stats
110W - 114L
1,500 Elo+
Party 3
Ganesha
Ganesha
rkhadland
Ganesha
Level 91
God Stats
1W - 1L
1,342 SR
Queue Stats
9W - 6L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigDvddyx3
Gilgamesh
16
3 / 6 / 5
10,572
661
9,303
15,714
5,026
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 6
10,219
639
13,400
25,091
20,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
STA DWire
Zhong Kui
18
6 / 4 / 3
11,215
701
18,341
16,596
11,560
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
16
1 / 8 / 8
10,362
648
8,210
18,451
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
0 / 3 / 5
9,002
563
12,012
15,532
4,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
PNV IQ
Sol
20
4 / 2 / 9
12,339
771
20,236
13,682
5,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Camazotz
Shadofish
Camazotz
16
1 / 4 / 16
10,695
668
9,750
14,677
5,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
VenenusDogs
Sun Wukong
20
19 / 2 / 5
15,681
980
27,264
25,328
21,042
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
iMaurso
Anubis
19
4 / 0 / 16
12,671
792
11,394
8,360
4,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Ganesha
rkhadland
Ganesha
18
0 / 4 / 22
11,152
697
13,206
16,891
14,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
96
12
Kills
28
28
Deaths
12
27
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BigDvddyx3
Gilgamesh
3
6
5
0.92
L
2
7
6
0.71
W
Sol
PNV IQ
Sol
4
2
9
4.25
L
Zhong Kui
STA DWire
Zhong Kui
6
4
3
1.88
L
Yemoja
1
8
8
0.63
L
0
3
5
0.83
W
Camazotz
Shadofish
Camazotz
1
4
16
2.25
W
Sun Wukong
VenenusDogs
Sun Wukong
19
2
5
10.75
W
Anubis
iMaurso
Anubis
4
0
16
12
W
Ganesha
rkhadland
Ganesha
0
4
22
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,266
Damage
81,850
91,384
Taken
78,938
59,197
Mitigated
51,753
21,945
Healing
33,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BigDvddyx3
Gilgamesh
9,303
3,150
0
1,378
15,714
5,026
0
8,590
7,094
0
28,444
L
13,400
1,789
662
8,987
25,091
20,290
1
8,662
16,153
0
43,972
W
Sol
PNV IQ
Sol
20,236
6,144
1,410
7,268
13,682
5,470
4,684
8,328
5,128
64,832
0
L
Zhong Kui
STA DWire
Zhong Kui
18,341
2,332
0
4,120
16,596
11,560
0
9,890
6,634
41,166
0
L
Yemoja
8,210
1,589
2,435
1,573
18,451
17,731
0
9,143
9,087
20,444
0
L
12,012
3,310
0
2,790
15,532
4,590
0
8,262
7,246
27,240
0
W
Camazotz
Shadofish
Camazotz
9,750
1,525
0
5,380
14,677
5,747
93
7,147
6,638
0
22,332
W
Sun Wukong
VenenusDogs
Sun Wukong
27,264
7,116
0
12,486
25,328
21,042
796
10,975
14,103
0
63,542
W
Anubis
iMaurso
Anubis
11,394
203
1,159
3,633
8,360
4,878
652
3,150
5,124
46,282
0
W
Ganesha
rkhadland
Ganesha
13,206
1,951
0
2,120
16,891
14,616
219
8,781
7,874
34,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,370
Gold Earned
62,538
264
Minions Killed
358
5
Camps Cleared
10
1,272,682
Distance Traveled
1,522,569
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,572
661
54
3
2
243,317
0
L
Chaac
10,219
639
70
4
1
285,194
1
W
Sol
12,339
771
127
8
2
287,535
2
L
Zhong Kui
11,215
701
75
5
0
237,332
0
L
Yemoja
10,362
648
19
1
0
228,053
0
L
Sol
9,002
563
46
3
2
278,786
0
W
Camazotz
10,695
668
26
2
3
308,624
3
W
Sun Wukong
15,681
980
95
6
1
324,572
2
W
Anubis
12,671
792
102
6
4
311,608
0
W
Ganesha
11,152
697
8
1
0
290,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role