Player Matchup

Hera
Hera
Bronze III
Feenkind252
Hera
Bronze III
Level 85
God Stats
0W - 5L
1,510 SR
Queue Stats
6W - 21L
1,271 MMR
Party 2
Medusa
Medusa
Bronze III
killerpizza1606
Medusa
Bronze III
Level 127
God Stats
0W - 2L
1,754 SR
Queue Stats
7W - 21L
1,333 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
the_real_storm7
Cthulhu
Bronze III
Level 120
God Stats
0W - 1L
1,511 SR
Queue Stats
4W - 12L
1,326 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 111
1,592 SR
1,310 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 76
1,508 SR
1,327 MMR
Cernunnos
Cernunnos
Bronze III
DarkHaze2020
Cernunnos
Bronze III
Level 32
God Stats
1W - 0L
1,415 SR
Queue Stats
4W - 10L
1,500 MMR
Party 1
Thoth
Thoth
Bronze III
Everton Twins
Thoth
Bronze III
Level 60
God Stats
1W - 1L
1,608 SR
Queue Stats
6W - 16L
1,314 MMR
Party 1
Cabrakan
Cabrakan
Silver I
faseeh10
Cabrakan
Silver I
Level 137
God Stats
7W - 9L
1,501 SR
Queue Stats
233W - 321L
1,168 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 5
10,181
599
9,217
9,285
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
4 / 8 / 2
10,016
589
11,096
11,907
4,862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
2 / 4 / 5
9,943
585
11,226
16,000
17,709
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bans
NeithTiamatCerberusDanzaburouAphrodite

VS

Bans
SetAthenaChaacKumbhakarnaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DarkHaze2020
Cernunnos
16
5 / 1 / 8
11,635
684
10,203
11,757
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
7 / 2 / 6
11,856
697
11,615
9,506
3,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
faseeh10
Cabrakan
14
2 / 5 / 12
12,001
706
9,314
17,488
14,148
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
40
8
Kills
14
14
Deaths
8
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DarkHaze2020
Cernunnos
5
1
8
9
W
7
2
6
5
L
2
2
5
2.25
W
Cabrakan
faseeh10
Cabrakan
2
5
12
1.6
L
4
8
2
0.63
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,539
Damage
31,132
37,192
Taken
38,751
25,728
Mitigated
21,954
4,845
Healing
7,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DarkHaze2020
Cernunnos
10,203
3,648
0
3,446
11,757
4,312
2,599
4,562
7,035
0
61,974
W
11,615
877
0
3,263
9,506
3,494
335
5,646
3,610
63,797
0
L
9,217
1,199
715
2,380
9,285
3,157
24
5,637
3,394
35,224
0
W
Cabrakan
faseeh10
Cabrakan
9,314
1,111
0
795
17,488
14,148
316
9,682
7,547
28,345
0
L
11,096
3,751
0
0
11,907
4,862
126
6,296
5,431
0
42,654
L
11,226
918
636
1,114
16,000
17,709
0
8,239
7,316
44,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,140
Gold Earned
35,492
202
Minions Killed
222
0
Camps Cleared
0
839,823
Distance Traveled
917,956
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,635
684
87
5
0
319,383
3
W
Thoth
11,856
697
95
6
0
301,253
2
L
Hera
10,181
599
92
5
0
280,976
1
W
Cabrakan
12,001
706
40
2
0
297,320
5
L
Medusa
10,016
589
50
3
0
264,389
5
L
Cthulhu
9,943
585
60
4
0
294,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role