Player Matchup

Tsukuyomi
Tsukuyomi
Gold II
Cwead
Tsukuyomi
Gold II
Level 146
God Stats
2W - 4L
1,500 SR
Queue Stats
151W - 145L
1,561 MMR
Solo
Hou Yi
Hou Yi
Gold V
Lindsayll
Hou Yi
Gold V
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 14L
1,580 MMR
Party 1
Scylla
Scylla
Gold I
MicroNuts
Scylla
Gold I
Level 108
God Stats
32W - 34L
1,471 SR
Queue Stats
365W - 356L
1,608 MMR
Solo
Geb
Geb
Gold I
Sυkυna
Geb
Gold I
Level 136
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 83L
1,783 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
superpito
Sun Wukong
Gold II
Level 60
God Stats
2W - 2L
1,652 SR
Queue Stats
129W - 135L
1,582 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,525 SR
1,623 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,702 SR
1,669 MMR
Ra
Ra
Gold II
M2ARV
Ra
Gold II
Level 45
God Stats
35W - 38L
1,587 SR
Queue Stats
513W - 500L
1,462 MMR
Solo
King Arthur
King Arthur
Platinum V
Micky
King Arthur
Platinum V
Level 158
God Stats
3W - 2L
2,048 SR
Queue Stats
21W - 9L
1,803 MMR
Party 2
Cernunnos
Cernunnos
Platinum V
NoahTheGe
Cernunnos
Platinum V
Level 86
God Stats
7W - 2L
1,500 SR
Queue Stats
294W - 282L
1,711 MMR
Solo
Bacchus
Bacchus
Platinum I
Shay
Bacchus
Platinum I
Level 138
God Stats
28W - 31L
1,643 SR
Queue Stats
407W - 380L
1,729 MMR
Party 2
Loki
Loki
Platinum V
TheCrazyDonut
Loki
Platinum V
Level 123
God Stats
14W - 13L
1,731 SR
Queue Stats
259W - 249L
1,639 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Cwead
Tsukuyomi
12
1 / 7 / 1
7,118
445
5,516
15,141
5,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hou Yi
Lindsayll
Hou Yi
13
3 / 5 / 1
7,929
496
8,594
11,592
3,801
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
MicroNuts
Scylla
14
0 / 2 / 1
8,190
512
3,908
7,110
2,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 3 / 3
7,022
439
3,441
11,513
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sun Wukong
superpito
Sun Wukong
14
0 / 4 / 1
8,237
515
4,797
10,849
7,716
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetPersephoneTiamatAthenaApollo

VS

Bans
YemojaAnhurJanusHeimdallrAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
5 / 1 / 2
10,197
637
4,550
6,415
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
Micky
King Arthur
17
6 / 0 / 4
10,946
684
12,998
14,298
9,339
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
NoahTheGe
Cernunnos
15
4 / 2 / 5
9,584
599
9,398
10,705
5,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Shay
Bacchus
12
2 / 2 / 10
8,627
539
7,240
11,797
9,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 1 / 5
9,150
572
3,207
9,359
2,885
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
47
5
Kills
21
21
Deaths
6
7
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Cwead
Tsukuyomi
1
7
1
0.21
L
Hou Yi
Lindsayll
Hou Yi
3
5
1
0.7
W
Ra
5
1
2
6
W
King Arthur
Micky
King Arthur
6
0
4
8
L
Scylla
MicroNuts
Scylla
0
2
1
0.25
W
Cernunnos
NoahTheGe
Cernunnos
4
2
5
3.25
W
Bacchus
Shay
Bacchus
2
2
10
3.5
L
1
3
3
0.83
W
4
1
5
6.5
L
Sun Wukong
superpito
Sun Wukong
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,256
Damage
37,393
56,205
Taken
52,574
26,010
Mitigated
30,388
15,135
Healing
22,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Cwead
Tsukuyomi
5,516
1,009
0
5,259
15,141
5,307
8
3,977
11,080
0
45,146
L
Hou Yi
Lindsayll
Hou Yi
8,594
4,695
0
2,418
11,592
3,801
721
2,834
8,676
0
43,788
W
Ra
4,550
272
2,105
3,115
6,415
2,803
96
1,447
4,774
82,979
0
W
King Arthur
Micky
King Arthur
12,998
2,887
0
6,012
14,298
9,339
27
697
13,565
0
74,462
L
Scylla
MicroNuts
Scylla
3,908
235
0
1,133
7,110
2,257
0
938
6,132
60,265
0
W
Cernunnos
NoahTheGe
Cernunnos
9,398
4,391
0
3,424
10,705
5,442
918
1,272
9,433
0
67,018
W
Bacchus
Shay
Bacchus
7,240
848
0
3,593
11,797
9,919
0
3,283
8,328
21,897
0
L
3,441
484
0
3,596
11,513
6,929
0
3,528
7,917
15,359
0
W
3,207
1,012
0
3,818
9,359
2,885
0
200
9,125
0
64,202
L
Sun Wukong
superpito
Sun Wukong
4,797
1,141
0
2,729
10,849
7,716
0
239
10,610
0
50,892

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,496
Gold Earned
48,504
423
Minions Killed
548
0
Camps Cleared
0
1,549,882
Distance Traveled
1,690,837
28
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,118
445
86
5
0
321,716
1
L
Hou Yi
7,929
496
65
4
0
272,334
5
W
Ra
10,197
637
169
11
0
319,491
9
W
King Arthur
10,946
684
129
8
0
364,682
3
L
Scylla
8,190
512
137
9
0
314,360
7
W
Cernunnos
9,584
599
104
7
0
302,378
5
W
Bacchus
8,627
539
30
2
0
363,041
7
L
Geb
7,022
439
18
1
0
325,430
9
W
Loki
9,150
572
116
7
0
341,245
5
L
Sun Wukong
8,237
515
117
7
0
316,042
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role