Player Matchup

Chang'e
Chang'e
Platinum III
 
Chang'e
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sun Wukong
Sun Wukong
Gold II
SharlieCheen11
Sun Wukong
Gold II
Level 109
God Stats
116W - 100L
1,641 SR
Queue Stats
420W - 430L
1,333 MMR
Party 1
Sobek
Sobek
Platinum V
cejota9211
Sobek
Platinum V
Level 148
God Stats
339W - 192L
1,722 SR
Queue Stats
825W - 681L
1,705 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 137
1,621 SR
1,513 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 84
1,499 SR
1,460 MMR
Yemoja
Yemoja
Bronze III
Il-Crispy-Il
Yemoja
Bronze III
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
143W - 172L
1,500 MMR
Party 2
Hou Yi
Hou Yi
Bronze III
SuperFlounders
Hou Yi
Bronze III
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 2
Mercury
Mercury
Silver III
x__rayness
Mercury
Silver III
Level 79
God Stats
45W - 53L
1,497 SR
Queue Stats
216W - 245L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
4 / 1 / 8
8,432
767
9,659
7,268
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
SharlieCheen11
Sun Wukong
11
3 / 0 / 10
8,355
760
5,833
6,554
5,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
11
6 / 0 / 7
9,402
855
4,279
13,260
13,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
ThothDanzaburouPersephoneAthenaAphrodite

VS

Bans
ChaacScyllaMedusaDiscordiaNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
8
0 / 5 / 1
6,351
577
5,935
8,566
5,684
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 1
6,506
591
4,887
6,387
2,129
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Mercury
x__rayness
Mercury
10
1 / 4 / 0
6,763
615
4,618
10,390
3,482
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
13
Kills
1
1
Deaths
13
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
1
8
8
L
Yemoja
0
5
1
0.1
W
Sun Wukong
SharlieCheen11
Sun Wukong
3
0
10
8
L
0
4
1
0.13
W
Sobek
6
0
7
9.5
L
Mercury
x__rayness
Mercury
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,771
Damage
15,440
27,082
Taken
25,343
21,378
Mitigated
11,295
12,664
Healing
5,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,659
954
2,634
3,416
7,268
2,426
1,697
2,123
5,145
34,878
0
L
Yemoja
5,935
1,191
697
804
8,566
5,684
68
4,936
3,203
18,754
0
W
Sun Wukong
SharlieCheen11
Sun Wukong
5,833
1,030
0
1,438
6,554
5,065
384
1,681
4,873
0
23,243
L
4,887
2,709
0
1,060
6,387
2,129
252
3,042
3,105
0
18,023
W
Sobek
4,279
160
0
5,176
13,260
13,887
360
2,176
11,084
16,756
0
L
Mercury
x__rayness
Mercury
4,618
1,579
0
2,646
10,390
3,482
208
5,414
4,607
0
17,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,189
Gold Earned
19,620
122
Minions Killed
77
0
Camps Cleared
0
715,029
Distance Traveled
598,626
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,432
767
48
4
0
223,263
0
L
Yemoja
6,351
577
20
2
0
198,134
0
W
Sun Wukong
8,355
760
42
4
0
243,685
1
L
Hou Yi
6,506
591
33
3
0
170,948
3
W
Sobek
9,402
855
32
3
0
248,081
3
L
Mercury
6,763
615
24
2
0
229,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role