Player Matchup

Ra
Ra
Bronze III
Albert4647544
Ra
Bronze III
Level 89
God Stats
2W - 0L
1,624 SR
Queue Stats
9W - 12L
1,495 MMR
Solo
Chiron
Chiron
Gold III
FarAwayPlace
Chiron
Gold III
Level 119
God Stats
9W - 4L
1,500 SR
Queue Stats
344W - 322L
1,402 MMR
Party 1
King Arthur
King Arthur
Gold I
Hortheny
King Arthur
Gold I
Level 48
God Stats
9W - 11L
1,493 SR
Queue Stats
336W - 302L
1,588 MMR
Party 1
Set
Set
Gold III
Quick e
Set
Gold III
Level 146
God Stats
6W - 8L
1,616 SR
Queue Stats
404W - 396L
1,487 MMR
Solo
Cerberus
Cerberus
Gold III
TheWrathOfAries
Cerberus
Gold III
Level 148
God Stats
6W - 3L
1,650 SR
Queue Stats
87W - 81L
1,536 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,576 SR
1,502 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 80
1,513 SR
1,492 MMR
Sylvanus
Sylvanus
Silver III
GruntRabbit
Sylvanus
Silver III
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,491 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
Il-Crispy-Il
Tsukuyomi
Bronze III
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
243W - 245L
1,500 MMR
Party 2
Ravana
Ravana
Bronze III
RumpleForsknUwU
Ravana
Bronze III
Level 45
God Stats
0W - 1L
1,422 SR
Queue Stats
6W - 3L
1,471 MMR
Solo
Heimdallr
Heimdallr
Bronze III
SuperFlounders
Heimdallr
Bronze III
Level 73
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Party 2
Anubis
Anubis
Bronze III
TricksterSquad
Anubis
Bronze III
Level 129
God Stats
1W - 1L
1,643 SR
Queue Stats
2W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 1
4,740
790
959
2,046
598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
7
3 / 1 / 1
4,114
686
2,979
2,156
450
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

King Arthur
Hortheny
King Arthur
9
2 / 0 / 0
4,778
796
3,434
4,463
1,469
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Set
7
1 / 0 / 2
4,424
737
681
3,982
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
6
1 / 0 / 3
4,188
698
1,989
5,111
1,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
Guan YuTiamatAthenaDanzaburouCu Chulainn

VS

Bans
ArachneJormungandrTyrMedusaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GruntRabbit
Sylvanus
4
0 / 3 / 1
3,320
553
1,303
3,873
1,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
Il-Crispy-Il
Tsukuyomi
4
0 / 3 / 0
3,200
533
716
3,919
982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
0 / 1 / 0
3,905
651
2,733
4,944
1,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
SuperFlounders
Heimdallr
6
1 / 1 / 0
3,780
630
2,353
3,011
664
Boots

Boots

+6%
Movement Speed

1
0 / 0 / 0
1,197
200
0
0
0

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
1
1
Deaths
8
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Chiron
3
1
1
3.5
L
Sylvanus
GruntRabbit
Sylvanus
0
3
1
0.17
W
King Arthur
Hortheny
King Arthur
2
0
0
2
L
Tsukuyomi
Il-Crispy-Il
Tsukuyomi
0
3
0
0
W
Set
1
0
2
2
L
0
1
0
0
L
Heimdallr
SuperFlounders
Heimdallr
1
1
0
1
W
Cerberus
1
0
3
2.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,042
Damage
7,105
17,758
Taken
15,747
5,504
Mitigated
4,501
9,078
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
959
124
99
1,393
2,046
598
774
0
2,046
25,723
0
W
Chiron
2,979
1,354
477
1,213
2,156
450
100
269
1,887
0
14,243
L
Sylvanus
GruntRabbit
Sylvanus
1,303
729
0
351
3,873
1,384
0
482
3,391
5,294
1,636
W
King Arthur
Hortheny
King Arthur
3,434
945
0
1,650
4,463
1,469
0
0
4,463
0
22,731
L
Tsukuyomi
Il-Crispy-Il
Tsukuyomi
716
185
0
1,301
3,919
982
0
873
2,960
0
6,446
W
Set
681
368
0
2,094
3,982
1,106
0
0
3,982
0
18,337
L
2,733
333
0
2,063
4,944
1,471
0
0
4,944
0
17,956
L
Heimdallr
SuperFlounders
Heimdallr
2,353
1,220
0
1,228
3,011
664
0
1,507
1,504
0
13,046
W
Cerberus
1,989
110
0
2,152
5,111
1,881
0
810
4,301
10,260
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,244
Gold Earned
15,402
214
Minions Killed
92
0
Camps Cleared
0
685,941
Distance Traveled
451,898
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
4,740
790
60
10
0
118,611
3
W
Chiron
4,114
686
25
4
0
145,903
1
L
Sylvanus
3,320
553
15
3
0
120,373
0
W
King Arthur
4,778
796
50
8
0
131,745
4
L
Tsukuyomi
3,200
533
20
3
0
116,482
0
W
Set
4,424
737
56
9
0
137,022
0
L
Ravana
3,905
651
40
7
0
109,269
0
L
Heimdallr
3,780
630
17
3
0
105,774
2
W
Cerberus
4,188
698
23
4
0
152,660
0
L
Anubis
1,197
200
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role